Player Matchup

Anubis
Anubis
AlfonsoHernández
Anubis
Level 61
God Stats
4W - 2L
1,879 SR
Queue Stats
57W - 65L
1,442 Elo+
Solo
Terra
Terra
Harmonismissing
Terra
Level 69
God Stats
6W - 8L
1,422 SR
Queue Stats
63W - 58L
1,474 Elo+
Party 2
Tyr
Tyr
KaiFuu
Tyr
Level 16
God Stats
6W - 5L
1,381 SR
Queue Stats
42W - 39L
1,281 Elo+
Party 2
Kali
Kali
VenVokun94
Kali
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 114L
1,469 Elo+
Solo
Hou Yi
Hou Yi
iTz_DeMoOnZz
Hou Yi
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 29L
1,723 Elo+
Solo
Team Averages
Level 69
1,536 SR
1,478 Elo+

VS

Team Averages
Level 93
1,570 SR
1,386 Elo+
Cthulhu
Cthulhu
LocalFazbear
Cthulhu
Level 87
God Stats
26W - 12L
1,663 SR
Queue Stats
326W - 291L
1,395 Elo+
Solo
Artemis
Artemis
Marceloalen
Artemis
Level 26
God Stats
4W - 1L
1,670 SR
Queue Stats
40W - 56L
1,369 Elo+
Party 1
Ra
Ra
Rafa Flipper
Ra
Level 130
God Stats
14W - 7L
1,449 SR
Queue Stats
570W - 580L
1,416 Elo+
Party 1
Pele
Pele
davyln_
Pele
Level 66
God Stats
6W - 3L
1,500 SR
Queue Stats
146W - 152L
1,310 Elo+
Solo
Kuzenbo
Kuzenbo
xJHAYx81x
Kuzenbo
Level 156
God Stats
154W - 128L
1,569 SR
Queue Stats
455W - 463L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,581
597
1,068
2,531
1,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 0 / 2
3,561
594
2,239
4,542
2,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
KaiFuu
Tyr
6
0 / 0 / 0
3,634
606
1,902
4,991
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
2 / 0 / 0
3,864
644
2,184
4,672
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hou Yi
4
0 / 0 / 2
3,391
565
1,251
1,279
327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LocalFazbear
Cthulhu
7
0 / 0 / 0
4,095
683
1,911
3,371
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Marceloalen
Artemis
6
0 / 1 / 0
3,488
581
1,996
3,546
1,099
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,039
673
728
2,375
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
davyln_
Pele
5
0 / 0 / 0
3,337
556
1,382
3,756
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
xJHAYx81x
Kuzenbo
5
0 / 1 / 0
3,164
527
1,480
2,778
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
0
2
1
L
Tyr
KaiFuu
Tyr
0
0
0
0
W
Cthulhu
LocalFazbear
Cthulhu
0
0
0
0
W
Artemis
Marceloalen
Artemis
0
1
0
0
W
0
0
0
0
L
2
0
0
2
W
Pele
davyln_
Pele
0
0
0
0
L
Hou Yi
0
0
2
1
W
Kuzenbo
xJHAYx81x
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,644
Damage
7,497
18,015
Taken
15,826
8,302
Mitigated
6,281
5,796
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,068
0
0
1,031
2,531
1,039
0
692
1,839
23,021
0
L
2,239
569
0
854
4,542
2,876
0
873
3,669
11,982
222
L
Tyr
KaiFuu
Tyr
1,902
170
0
1,701
4,991
2,222
0
1,485
3,140
0
16,378
W
Cthulhu
LocalFazbear
Cthulhu
1,911
124
0
1,250
3,371
1,979
0
0
3,371
16,517
2,345
W
Artemis
Marceloalen
Artemis
1,996
883
27
587
3,546
1,099
0
1,625
1,921
0
15,085
W
728
129
256
1,124
2,375
558
0
843
1,532
24,027
2,225
L
2,184
1,440
0
1,433
4,672
1,838
0
318
4,354
0
14,589
W
Pele
davyln_
Pele
1,382
726
0
879
3,756
1,203
0
165
3,591
0
16,735
L
Hou Yi
1,251
820
195
582
1,279
327
0
126
1,153
0
10,984
W
Kuzenbo
xJHAYx81x
Kuzenbo
1,480
1,099
145
1,006
2,778
1,442
60
634
2,144
8,522
2,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,031
Gold Earned
18,123
115
Minions Killed
167
0
Camps Cleared
0
547,556
Distance Traveled
620,766
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,581
597
36
6
0
87,936
0
L
Terra
3,561
594
8
1
0
131,276
1
L
Tyr
3,634
606
25
4
0
123,159
0
W
Cthulhu
4,095
683
38
6
0
101,726
0
W
Artemis
3,488
581
24
4
0
108,981
1
W
Ra
4,039
673
61
10
0
123,881
0
L
Kali
3,864
644
27
5
0
138,034
0
W
Pele
3,337
556
23
4
0
152,523
0
L
Hou Yi
3,391
565
19
3
0
67,151
3
W
Kuzenbo
3,164
527
21
4
0
133,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role