Player Matchup

Ares
Ares
OuiWii_
Ares
Level 65
God Stats
3W - 2L
1,539 SR
Queue Stats
229W - 207L
1,523 Elo+
Party 1
Arachne
Arachne
WilliamFiappin
Arachne
Level 128
God Stats
36W - 30L
1,585 SR
Queue Stats
869W - 847L
1,445 Elo+
Solo
Thoth
Thoth
gunnerx34
Thoth
Level 87
God Stats
4W - 2L
1,644 SR
Queue Stats
207W - 185L
1,552 Elo+
Party 1
Bellona
Bellona
itchyfoal800799
Bellona
Level 99
God Stats
8W - 8L
1,619 SR
Queue Stats
64W - 67L
1,534 Elo+
Solo
Heimdallr
Heimdallr
yamiiyaze
Heimdallr
Level 108
God Stats
2W - 6L
1,285 SR
Queue Stats
190W - 170L
1,521 Elo+
Party 1
Team Averages
Level 97
1,535 SR
1,515 Elo+

VS

Team Averages
Level 110
1,651 SR
1,511 Elo+
Tsukuyomi
Tsukuyomi
Ahroused
Tsukuyomi
Level 121
God Stats
15W - 13L
1,601 SR
Queue Stats
244W - 231L
1,538 Elo+
Solo
Rama
Rama
Himberlands
Rama
Level 68
God Stats
1W - 2L
1,828 SR
Queue Stats
257W - 235L
1,512 Elo+
Party 2
Osiris
Osiris
SkodenBoston
Osiris
Level 68
God Stats
13W - 13L
1,390 SR
Queue Stats
76W - 82L
1,500 Elo+
Solo
Geb
Geb
UncleAhhhYeet
Geb
Level 145
God Stats
19W - 10L
1,821 SR
Queue Stats
295W - 288L
1,489 Elo+
Party 2
Discordia
Discordia
velvethunder
Discordia
Level 146
God Stats
13W - 6L
1,617 SR
Queue Stats
67W - 63L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
OuiWii_
Ares
16
1 / 0 / 8
9,310
548
7,290
12,153
13,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 2 / 4
9,232
543
9,727
15,135
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
gunnerx34
Thoth
17
4 / 2 / 1
10,220
601
8,067
8,526
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 1 / 1
10,801
635
13,822
15,548
18,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
yamiiyaze
Heimdallr
15
3 / 1 / 2
9,213
542
7,488
10,085
5,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ahroused
Tsukuyomi
15
4 / 2 / 0
8,388
493
8,064
12,059
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 3 / 1
8,937
526
8,600
13,569
5,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
13
0 / 3 / 1
7,446
438
4,731
20,061
21,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
6,676
393
3,384
10,969
7,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
velvethunder
Discordia
14
2 / 3 / 1
8,525
501
5,472
8,303
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
6
6
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ahroused
Tsukuyomi
4
2
0
2
L
0
3
1
0.17
W
Ares
OuiWii_
Ares
1
0
8
5
L
Osiris
0
3
1
0.17
L
0
3
0
0
W
4
2
4
3
W
Thoth
gunnerx34
Thoth
4
2
1
2.25
W
2
1
1
2.5
L
Discordia
velvethunder
Discordia
2
3
1
0.83
W
Heimdallr
yamiiyaze
Heimdallr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,394
Damage
30,251
61,447
Taken
64,961
48,238
Mitigated
42,434
18,790
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ahroused
Tsukuyomi
8,064
1,711
0
4,824
12,059
4,274
0
3,489
8,570
0
66,010
L
8,600
6,332
0
3,910
13,569
5,738
112
2,654
10,915
0
96,426
W
Ares
OuiWii_
Ares
7,290
1,005
0
3,179
12,153
13,712
9
2,471
9,651
42,801
4,449
L
Osiris
4,731
1,926
0
5,995
20,061
21,890
0
1,792
18,269
0
52,079
L
3,384
113
1,002
1,894
10,969
7,721
0
3,519
7,450
16,696
0
W
9,727
8,411
0
4,764
15,135
6,985
0
1,444
13,682
0
79,812
W
Thoth
gunnerx34
Thoth
8,067
112
0
625
8,526
3,934
194
4,079
4,430
98,385
0
W
13,822
5,081
0
7,045
15,548
18,014
1,196
0
15,548
0
96,346
L
Discordia
velvethunder
Discordia
5,472
154
0
0
8,303
2,811
0
3,547
4,756
66,659
2,154
W
Heimdallr
yamiiyaze
Heimdallr
7,488
2,633
0
3,177
10,085
5,593
1,589
882
9,203
0
73,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,776
Gold Earned
39,972
603
Minions Killed
501
0
Camps Cleared
0
1,754,231
Distance Traveled
1,622,309
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,388
493
113
7
0
404,009
0
L
Rama
8,937
526
171
10
0
337,785
2
W
Ares
9,310
548
63
4
0
353,831
2
L
Osiris
7,446
438
78
5
0
306,689
0
L
Geb
6,676
393
15
1
0
265,711
3
W
Arachne
9,232
543
100
6
0
403,212
0
W
Thoth
10,220
601
173
10
0
362,965
0
W
Bellona
10,801
635
154
9
0
328,116
2
L
Discordia
8,525
501
124
7
0
308,115
7
W
Heimdallr
9,213
542
113
7
0
306,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role