Player Matchup

Zeus
Zeus
 
Zeus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Guenen
Agni
Level 127
God Stats
7W - 3L
1,719 SR
Queue Stats
74W - 71L
1,522 Elo+
Party 1
Izanami
Izanami
Stallkeeer
Izanami
Level 85
God Stats
5W - 3L
1,792 SR
Queue Stats
147W - 92L
1,602 Elo+
Solo
Cerberus
Cerberus
YaBoyTH
Cerberus
Level 106
God Stats
9W - 8L
1,666 SR
Queue Stats
29W - 26L
1,512 Elo+
Party 1
Surtr
Surtr
samoooooo1
Surtr
Level 84
God Stats
6W - 6L
1,692 SR
Queue Stats
224W - 211L
1,507 Elo+
Party 2
Team Averages
Level 103
1,674 SR
1,529 Elo+

VS

Team Averages
Level 126
1,631 SR
1,531 Elo+
Bastet
Bastet
BIONER
Bastet
Level 153
God Stats
65W - 57L
1,498 SR
Queue Stats
214W - 234L
1,492 Elo+
Solo
Yemoja
Yemoja
Fils-Du-Mal
Yemoja
Level 146
God Stats
23W - 11L
1,753 SR
Queue Stats
108W - 98L
1,584 Elo+
Solo
Baba Yaga
Baba Yaga
FoxSinner
Baba Yaga
Level 142
God Stats
1W - 0L
1,758 SR
Queue Stats
138W - 138L
1,516 Elo+
Solo
Rama
Rama
Navymaple
Rama
Level 146
God Stats
2W - 3L
1,688 SR
Queue Stats
192W - 185L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
elKRiMo
Sun Wukong
Level 45
God Stats
16W - 15L
1,458 SR
Queue Stats
83W - 99L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 5 / 1
5,638
513
3,511
7,367
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Agni
Guenen
Agni
11
1 / 1 / 0
5,712
519
4,113
8,206
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
Stallkeeer
Izanami
11
1 / 2 / 0
5,603
509
4,853
6,396
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
YaBoyTH
Cerberus
10
0 / 0 / 1
5,061
460
5,353
8,649
5,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Surtr
10
0 / 4 / 0
5,481
498
5,256
14,083
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BIONER
Bastet
12
6 / 1 / 3
7,181
653
9,931
9,905
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Yemoja
11
0 / 1 / 1
6,024
548
2,140
8,034
4,249
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
FoxSinner
Baba Yaga
11
1 / 1 / 4
6,848
623
5,517
5,863
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
12
1 / 0 / 2
6,502
591
4,803
6,360
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
elKRiMo
Sun Wukong
13
4 / 0 / 0
8,039
731
8,882
8,920
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
1
0.3
W
Bastet
BIONER
Bastet
6
1
3
7.5
W
Yemoja
0
1
1
0.5
W
Baba Yaga
FoxSinner
Baba Yaga
1
1
4
3
L
Agni
Guenen
Agni
1
1
0
1
W
Rama
1
0
2
2
L
Izanami
Stallkeeer
Izanami
1
2
0
0.5
L
Cerberus
YaBoyTH
Cerberus
0
0
1
0.5
W
Sun Wukong
elKRiMo
Sun Wukong
4
0
0
4
L
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,086
Damage
31,273
44,701
Taken
39,082
19,471
Mitigated
18,479
15,085
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,511
751
0
567
7,367
2,622
0
4,241
3,126
33,830
0
W
Bastet
BIONER
Bastet
9,931
2,630
0
3,204
9,905
3,775
0
3,815
6,000
0
51,674
W
Yemoja
2,140
424
1,953
2,005
8,034
4,249
0
2,145
5,619
21,815
493
W
Baba Yaga
FoxSinner
Baba Yaga
5,517
47
0
1,151
5,863
2,507
159
4,513
1,350
43,244
1,329
L
Agni
Guenen
Agni
4,113
543
0
3,831
8,206
2,541
0
1,276
6,930
42,416
1,014
W
Rama
4,803
4,364
0
2,687
6,360
1,977
867
1,500
4,718
0
56,593
L
Izanami
Stallkeeer
Izanami
4,853
3,037
0
2,054
6,396
2,295
0
845
5,551
0
56,871
L
Cerberus
YaBoyTH
Cerberus
5,353
204
0
3,012
8,649
5,647
0
1,231
7,418
14,259
308
W
Sun Wukong
elKRiMo
Sun Wukong
8,882
3,201
0
4,870
8,920
5,971
0
414
8,506
0
68,479
L
Surtr
5,256
2,544
0
5,621
14,083
6,366
0
0
14,083
713
38,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
34,594
341
Minions Killed
389
0
Camps Cleared
0
1,095,861
Distance Traveled
1,104,820
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,638
513
62
6
0
194,082
0
W
Bastet
7,181
653
70
6
0
273,068
0
W
Yemoja
6,024
548
37
3
0
206,825
1
W
Baba Yaga
6,848
623
65
6
0
213,798
4
L
Agni
5,712
519
78
7
0
239,146
0
W
Rama
6,502
591
93
8
0
203,082
0
L
Izanami
5,603
509
103
9
0
202,272
1
L
Cerberus
5,061
460
29
3
0
237,828
1
W
Sun Wukong
8,039
731
124
11
0
208,047
0
L
Surtr
5,481
498
69
6
0
222,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role