Player Matchup

Arachne
Arachne
 
Arachne
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GLFishy
Hachiman
Level 97
God Stats
1W - 4L
1,782 SR
Queue Stats
91W - 79L
1,510 Elo+
Solo
Loki
Loki
Ozidd
Loki
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,595 Elo+
Party 2
Erlang Shen
Erlang Shen
PremiumDiesel
Erlang Shen
Level 60
God Stats
6W - 5L
1,764 SR
Queue Stats
66W - 62L
1,552 Elo+
Solo
Hades
Hades
iloveyordles
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,644 Elo+
Party 2
Team Averages
Level 79
1,609 SR
1,560 Elo+

VS

Team Averages
Level 129
1,534 SR
1,535 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cullenzinho
Morgan Le Fay
Level 146
God Stats
10W - 8L
1,640 SR
Queue Stats
63W - 73L
1,487 Elo+
Party 1
Ix Chel
Ix Chel
DiverseGecko2
Ix Chel
Level 56
God Stats
1W - 0L
1,474 SR
Queue Stats
45W - 28L
1,646 Elo+
Solo
Horus
Horus
FrotoTfraggn
Horus
Level 156
God Stats
20W - 15L
1,539 SR
Queue Stats
220W - 205L
1,514 Elo+
Solo
King Arthur
King Arthur
SoftG Dark
King Arthur
Level 126
God Stats
16W - 15L
1,515 SR
Queue Stats
310W - 285L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
2
0 / 0 / 0
2,518
504
342
1,107
211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
GLFishy
Hachiman
7
0 / 0 / 0
3,493
699
2,143
3,273
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
Ozidd
Loki
5
0 / 0 / 0
3,119
624
399
3,638
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
PremiumDiesel
Erlang Shen
5
0 / 3 / 1
3,116
623
2,107
5,767
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 2 / 0
2,655
531
32
2,174
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 0 / 0
3,438
688
1,433
4,148
1,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Cullenzinho
Morgan Le Fay
5
0 / 0 / 1
3,217
643
1,276
2,363
734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
7
2 / 0 / 0
4,407
881
1,535
1,378
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 3
3,124
625
2,362
2,958
1,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
SoftG Dark
King Arthur
8
3 / 0 / 0
4,291
858
3,274
4,030
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
0
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Morgan Le Fay
Cullenzinho
Morgan Le Fay
0
0
1
0.5
W
Ix Chel
2
0
0
2
W
0
1
3
1.5
L
Hachiman
GLFishy
Hachiman
0
0
0
0
L
Loki
Ozidd
Loki
0
0
0
0
L
Erlang Shen
PremiumDiesel
Erlang Shen
0
3
1
0.17
W
King Arthur
SoftG Dark
King Arthur
3
0
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,023
Damage
9,880
15,959
Taken
14,877
4,820
Mitigated
6,365
5,161
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
342
245
0
412
1,107
211
0
0
1,107
0
1,858
W
Ah Muzen Cab
 
Ah Muzen Cab
1,433
761
0
1,200
4,148
1,300
0
0
4,148
0
19,320
W
Morgan Le Fay
Cullenzinho
Morgan Le Fay
1,276
296
0
1,167
2,363
734
0
0
2,363
16,520
0
W
Ix Chel
1,535
200
200
808
1,378
351
0
32
1,346
21,972
1,194
W
2,362
1,311
120
885
2,958
1,627
0
0
2,958
0
9,418
L
Hachiman
GLFishy
Hachiman
2,143
1,555
0
1,018
3,273
953
0
313
2,960
0
18,487
L
Loki
Ozidd
Loki
399
0
0
1,392
3,638
1,005
0
905
2,733
0
13,323
L
Erlang Shen
PremiumDiesel
Erlang Shen
2,107
1,026
0
1,989
5,767
2,018
0
397
5,370
0
11,775
W
King Arthur
SoftG Dark
King Arthur
3,274
575
0
986
4,030
2,353
0
0
4,030
0
22,892
L
32
32
0
350
2,174
633
0
1,196
978
2,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,901
Gold Earned
18,477
96
Minions Killed
151
0
Camps Cleared
0
455,282
Distance Traveled
514,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,518
504
3
1
0
101,509
0
W
Ah Muzen Cab
3,438
688
23
5
0
104,135
0
W
Morgan Le Fay
3,217
643
30
6
0
108,745
0
W
Ix Chel
4,407
881
43
9
0
97,296
0
W
Horus
3,124
625
17
3
0
101,634
0
L
Hachiman
3,493
699
39
8
0
97,410
0
L
Loki
3,119
624
29
6
0
99,310
0
L
Erlang Shen
3,116
623
19
4
0
104,266
0
W
King Arthur
4,291
858
38
8
0
102,490
0
L
Hades
2,655
531
6
1
0
52,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role