Player Matchup

Discordia
Discordia
 
Discordia
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Gemsie
Charon
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,564 Elo+
Party 1
King Arthur
King Arthur
Jackha__
King Arthur
Level 105
God Stats
0W - 2L
1,304 SR
Queue Stats
9W - 12L
1,457 Elo+
Solo
Nut
Nut
LiLBuckwheat
Nut
Level 122
God Stats
3W - 6L
1,497 SR
Queue Stats
103W - 96L
1,526 Elo+
Solo
Da Ji
Da Ji
TÌred
Da Ji
Level 68
God Stats
2W - 1L
1,731 SR
Queue Stats
90W - 70L
1,561 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,522 Elo+

VS

Team Averages
Level 121
1,581 SR
1,561 Elo+
Cerberus
Cerberus
AlaLopTen
Cerberus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,562 Elo+
Solo
Hou Yi
Hou Yi
FNSVBlitzkrieg
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,576 Elo+
Solo
Jormungandr
Jormungandr
GMAN-23-
Jormungandr
Level 180
God Stats
2W - 2L
1,901 SR
Queue Stats
393W - 371L
1,605 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YoraKaine
Morgan Le Fay
Level 126
God Stats
3W - 3L
1,252 SR
Queue Stats
16W - 16L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
arreolagustavo08
Erlang Shen
Level 126
God Stats
10W - 4L
1,753 SR
Queue Stats
30W - 28L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 3 / 1
6,357
578
6,141
5,154
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charon
Gemsie
Charon
8
0 / 0 / 2
5,337
485
3,102
7,665
5,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Jackha__
King Arthur
12
2 / 1 / 0
6,530
594
6,573
11,733
7,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

9
2 / 1 / 1
5,809
528
4,474
5,790
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Da Ji
TÌred
Da Ji
10
2 / 4 / 3
5,707
519
3,724
11,887
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlaLopTen
Cerberus
9
0 / 1 / 1
5,368
488
3,002
8,277
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

9
1 / 2 / 0
5,210
474
2,498
5,078
1,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
GMAN-23-
Jormungandr
12
2 / 1 / 0
6,780
616
7,878
9,755
8,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Morgan Le Fay
YoraKaine
Morgan Le Fay
11
0 / 2 / 4
6,091
554
3,141
6,102
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Erlang Shen
arreolagustavo08
Erlang Shen
13
6 / 2 / 1
7,101
646
7,076
9,647
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
9
9
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
1
0.83
W
Cerberus
AlaLopTen
Cerberus
0
1
1
0.5
W
1
2
0
0.5
W
Jormungandr
GMAN-23-
Jormungandr
2
1
0
2
L
Charon
Gemsie
Charon
0
0
2
1
L
King Arthur
Jackha__
King Arthur
2
1
0
2
L
2
1
1
2.5
L
Da Ji
TÌred
Da Ji
2
4
3
0.88
W
Morgan Le Fay
YoraKaine
Morgan Le Fay
0
2
4
1
W
Erlang Shen
arreolagustavo08
Erlang Shen
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,014
Damage
23,595
42,229
Taken
38,859
20,082
Mitigated
23,054
11,663
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,141
212
0
500
5,154
1,691
17
2,214
2,940
47,421
1,608
W
Cerberus
AlaLopTen
Cerberus
3,002
29
0
2,010
8,277
5,949
0
1,839
6,388
22,455
0
W
2,498
1,176
0
1,754
5,078
1,662
123
1,073
4,005
0
34,869
W
Jormungandr
GMAN-23-
Jormungandr
7,878
3,309
0
2,640
9,755
8,760
0
303
9,452
54,044
976
L
Charon
Gemsie
Charon
3,102
441
0
2,114
7,665
5,095
0
1,561
6,104
14,597
2,963
L
King Arthur
Jackha__
King Arthur
6,573
1,302
0
2,287
11,733
7,172
0
6,762
4,971
0
51,663
L
4,474
2,570
0
1,726
5,790
1,924
0
1,386
4,404
0
39,653
L
Da Ji
TÌred
Da Ji
3,724
674
0
5,036
11,887
4,200
0
1,917
9,970
0
40,114
W
Morgan Le Fay
YoraKaine
Morgan Le Fay
3,141
161
93
951
6,102
1,959
0
3,002
2,411
37,595
0
W
Erlang Shen
arreolagustavo08
Erlang Shen
7,076
3,781
0
5,831
9,647
4,724
64
1,890
7,550
0
49,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
30,550
330
Minions Killed
339
0
Camps Cleared
0
1,087,258
Distance Traveled
1,031,080
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,357
578
79
7
0
209,998
2
W
Cerberus
5,368
488
35
3
0
223,421
2
W
Hou Yi
5,210
474
61
6
0
178,880
2
W
Jormungandr
6,780
616
91
8
0
182,721
0
L
Charon
5,337
485
18
2
0
224,331
0
L
King Arthur
6,530
594
98
9
0
221,176
0
L
Nut
5,809
528
76
7
0
187,221
0
L
Da Ji
5,707
519
59
5
0
244,532
0
W
Morgan Le Fay
6,091
554
72
7
0
217,290
0
W
Erlang Shen
7,101
646
80
7
0
228,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role