Player Matchup

Olorun
Olorun
BimmyJuffett
Olorun
Level 107
God Stats
2W - 4L
1,414 SR
Queue Stats
122W - 104L
1,537 Elo+
Solo
Fenrir
Fenrir
DrizztDoUrrden
Fenrir
Level 173
God Stats
2W - 2L
1,814 SR
Queue Stats
127W - 94L
1,629 Elo+
Party 1
Poseidon
Poseidon
GhostPersona
Poseidon
Level 154
God Stats
6W - 1L
1,783 SR
Queue Stats
64W - 29L
1,648 Elo+
Party 1
Geb
Geb
Legionistic
Geb
Level 136
God Stats
24W - 14L
1,707 SR
Queue Stats
30W - 16L
1,638 Elo+
Party 1
Ao Kuang
Ao Kuang
RiseAboveIt
Ao Kuang
Level 196
God Stats
2W - 0L
1,866 SR
Queue Stats
69W - 29L
1,680 Elo+
Party 1
Team Averages
Level 153
1,717 SR
1,626 Elo+

VS

Team Averages
Level 142
1,529 SR
1,554 Elo+
Yu Huang
Yu Huang
CantTouched
Yu Huang
Level 170
God Stats
0W - 3L
1,419 SR
Queue Stats
110W - 83L
1,623 Elo+
Party 2
Heimdallr
Heimdallr
Oreless
Heimdallr
Level 157
God Stats
15W - 14L
1,528 SR
Queue Stats
90W - 93L
1,573 Elo+
Party 2
Loki
Loki
SupremexFB
Loki
Level 149
God Stats
15W - 13L
1,580 SR
Queue Stats
174W - 146L
1,544 Elo+
Solo
Hel
Hel
TheManLikeMoe
Hel
Level 132
God Stats
4W - 6L
1,500 SR
Queue Stats
113W - 163L
1,484 Elo+
Solo
Susano
Susano
TyrMainsSuck
Susano
Level 104
God Stats
39W - 32L
1,618 SR
Queue Stats
873W - 778L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 0 / 0
3,334
667
2,442
3,148
910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 2 / 0
4,106
821
1,840
4,957
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
GhostPersona
Poseidon
6
2 / 3 / 1
4,166
833
2,522
3,583
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 0 / 0
3,811
762
1,295
3,658
1,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
RiseAboveIt
Ao Kuang
7
1 / 1 / 1
3,836
767
1,074
3,350
1,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CantTouched
Yu Huang
8
3 / 2 / 0
4,197
839
3,251
3,768
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Oreless
Heimdallr
6
0 / 0 / 0
3,250
650
3,264
2,902
1,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 1 / 1
2,927
585
95
1,949
533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,556
711
1,380
3,030
1,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
7
3 / 1 / 0
4,076
815
2,413
3,993
1,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
6
6
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
0
0
0
L
Yu Huang
CantTouched
Yu Huang
3
2
0
1.5
W
1
2
0
0.5
W
Poseidon
GhostPersona
Poseidon
2
3
1
0.83
W
0
0
0
0
L
Heimdallr
Oreless
Heimdallr
0
0
0
0
W
Ao Kuang
RiseAboveIt
Ao Kuang
1
1
1
1.5
L
0
1
1
0.5
L
0
0
0
0
L
Susano
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,173
Damage
10,403
18,696
Taken
15,642
7,565
Mitigated
5,902
5,911
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,442
1,555
0
1,685
3,148
910
0
538
2,610
21,246
1,768
L
Yu Huang
CantTouched
Yu Huang
3,251
506
0
300
3,768
1,156
0
1,910
1,580
18,293
0
W
1,840
770
0
1,314
4,957
2,755
0
0
4,737
0
22,407
W
Poseidon
GhostPersona
Poseidon
2,522
767
0
490
3,583
1,082
0
2,647
612
18,845
457
W
1,295
53
0
1,472
3,658
1,732
0
842
2,816
11,927
0
L
Heimdallr
Oreless
Heimdallr
3,264
2,113
0
1,231
2,902
1,076
0
2,161
741
0
23,253
W
Ao Kuang
RiseAboveIt
Ao Kuang
1,074
274
0
950
3,350
1,086
0
264
3,032
16,002
2,076
L
95
56
0
938
1,949
533
0
971
924
0
6,051
L
1,380
359
409
1,752
3,030
1,487
0
1,503
1,527
10,072
0
L
Susano
2,413
856
0
816
3,993
1,650
0
268
3,725
0
14,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,253
Gold Earned
18,006
168
Minions Killed
117
0
Camps Cleared
0
558,382
Distance Traveled
507,748
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,334
667
38
8
0
112,358
0
L
Yu Huang
4,197
839
38
8
0
127,440
0
W
Fenrir
4,106
821
42
8
0
113,309
0
W
Poseidon
4,166
833
26
5
0
101,710
0
W
Geb
3,811
762
17
3
0
108,105
1
L
Heimdallr
3,250
650
30
6
0
98,920
0
W
Ao Kuang
3,836
767
45
9
0
122,900
0
L
Loki
2,927
585
11
2
0
53,827
0
L
Hel
3,556
711
11
2
0
103,296
0
L
Susano
4,076
815
27
5
0
124,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role