Player Matchup

Hel
Hel
Frhyde
Hel
Level 155
God Stats
1W - 1L
1,293 SR
Queue Stats
184W - 190L
1,569 Elo+
Solo
Neith
Neith
Jamty
Neith
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 68L
1,684 Elo+
Solo
Artemis
Artemis
PrincessPooh18
Artemis
Level 119
God Stats
5W - 7L
1,349 SR
Queue Stats
120W - 133L
1,522 Elo+
Solo
Xing Tian
Xing Tian
inevergetmad
Xing Tian
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,407 Elo+
Solo
Ymir
Ymir
spartan66666
Ymir
Level 118
God Stats
2W - 0L
1,729 SR
Queue Stats
13W - 7L
1,566 Elo+
Solo
Team Averages
Level 129
1,474 SR
1,550 Elo+

VS

Team Averages
Level 181
1,461 SR
1,571 Elo+
Heimdallr
Heimdallr
DuckinTypos
Heimdallr
Level 148
God Stats
0W - 1L
1,273 SR
Queue Stats
39W - 33L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
GalaxyGoo
Tsukuyomi
Level 127
God Stats
2W - 2L
1,642 SR
Queue Stats
111W - 88L
1,573 Elo+
Solo
Bellona
Bellona
JuztDino
Bellona
Level 149
God Stats
3W - 2L
1,451 SR
Queue Stats
179W - 184L
1,524 Elo+
Solo
Serqet
Serqet
PriorMagician96
Serqet
Level 338
God Stats
4W - 7L
1,439 SR
Queue Stats
976W - 983L
1,562 Elo+
Solo
Hel
Hel
TheGingras9
Hel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Frhyde
Hel
15
3 / 1 / 15
8,559
856
8,396
10,065
6,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Jamty
Neith
16
5 / 1 / 15
9,265
927
19,776
11,359
7,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 16
8,664
866
17,148
7,625
4,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
inevergetmad
Xing Tian
15
4 / 3 / 12
8,755
876
8,365
14,645
19,355
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 13
10,108
1,011
6,796
15,042
19,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DuckinTypos
Heimdallr
14
2 / 4 / 3
8,056
806
13,109
12,032
6,890
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
GalaxyGoo
Tsukuyomi
12
1 / 4 / 4
7,249
725
10,459
18,544
14,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
JuztDino
Bellona
12
1 / 4 / 6
7,760
776
7,912
12,798
16,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 2
7,419
742
3,696
11,429
13,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 6
7,482
748
9,328
13,599
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
29
21
Kills
8
8
Deaths
21
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DuckinTypos
Heimdallr
2
4
3
0.88
W
Hel
Frhyde
Hel
3
1
15
10.5
L
Tsukuyomi
GalaxyGoo
Tsukuyomi
1
4
4
0.75
W
Neith
Jamty
Neith
5
1
15
12.5
L
Bellona
JuztDino
Bellona
1
4
6
1
W
3
2
16
5.5
L
3
3
2
1.33
L
1
6
6
0.67
W
Xing Tian
inevergetmad
Xing Tian
4
3
12
3.33
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,481
Damage
44,504
58,736
Taken
68,402
56,337
Mitigated
58,736
28,518
Healing
22,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DuckinTypos
Heimdallr
13,109
5,706
0
1,441
12,032
6,890
459
2,978
9,054
0
34,063
W
Hel
Frhyde
Hel
8,396
761
12,698
6,402
10,065
6,255
988
1,246
8,772
13,589
1,217
L
Tsukuyomi
GalaxyGoo
Tsukuyomi
10,459
1,589
1,915
5,966
18,544
14,827
0
5,912
12,632
0
16,739
W
Neith
Jamty
Neith
19,776
7,375
0
3,659
11,359
7,045
2,697
2,058
9,252
0
38,202
L
Bellona
JuztDino
Bellona
7,912
738
476
1,193
12,798
16,486
0
5,116
7,682
0
14,495
W
17,148
7,363
280
807
7,625
4,143
2,522
229
6,940
0
32,567
L
3,696
233
57
1,805
11,429
13,308
0
3,838
7,591
0
5,656
L
9,328
54
5,967
3,977
13,599
7,225
0
5,653
7,946
15,882
0
W
Xing Tian
inevergetmad
Xing Tian
8,365
290
0
0
14,645
19,355
323
2,489
11,268
15,458
0
W
6,796
793
1,126
3,546
15,042
19,539
611
3,306
11,601
14,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,351
Gold Earned
37,966
109
Minions Killed
95
0
Camps Cleared
0
966,439
Distance Traveled
871,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,056
806
56
6
0
154,112
0
W
Hel
8,559
856
12
1
0
214,496
0
L
Tsukuyomi
7,249
725
6
1
0
192,244
0
W
Neith
9,265
927
49
5
0
173,424
0
L
Bellona
7,760
776
10
1
0
183,513
0
W
Artemis
8,664
866
21
2
0
172,934
0
L
Serqet
7,419
742
6
1
0
179,044
0
L
Hel
7,482
748
17
2
0
162,550
0
W
Xing Tian
8,755
876
13
1
0
230,572
0
W
Ymir
10,108
1,011
14
1
0
175,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role