Player Matchup

Scylla
Scylla
DukeOfDarkness7
Scylla
Level 127
God Stats
4W - 4L
1,698 SR
Queue Stats
399W - 410L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
Jerrster
Gilgamesh
Level 120
God Stats
2W - 2L
1,711 SR
Queue Stats
224W - 234L
1,423 Elo+
Solo
Medusa
Medusa
MrYoshi919
Medusa
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 79L
1,408 Elo+
Party 1
Zeus
Zeus
ShottyTotty
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,438 Elo+
Party 2
Erlang Shen
Erlang Shen
SunBrotato
Erlang Shen
Level 78
God Stats
0W - 2L
1,517 SR
Queue Stats
18W - 20L
1,394 Elo+
Party 1
Team Averages
Level 120
1,585 SR
1,424 Elo+

VS

Team Averages
Level 130
1,645 SR
1,470 Elo+
Ah Puch
Ah Puch
Ignatus17
Ah Puch
Level 127
God Stats
7W - 2L
1,807 SR
Queue Stats
293W - 304L
1,388 Elo+
Solo
Erlang Shen
Erlang Shen
ReadnRainJoe
Erlang Shen
Level 116
God Stats
2W - 2L
1,725 SR
Queue Stats
1,238W - 1,246L
1,455 Elo+
Solo
Nu Wa
Nu Wa
TheGreaterGatsby
Nu Wa
Level 182
God Stats
5W - 6L
1,386 SR
Queue Stats
267W - 261L
1,513 Elo+
Solo
Da Ji
Da Ji
WarSniper12
Da Ji
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,405 Elo+
Solo
Tyr
Tyr
ztuNzeeDMD
Tyr
Level 107
God Stats
6W - 3L
1,807 SR
Queue Stats
322W - 278L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,628
784
5,918
11,673
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Jerrster
Gilgamesh
14
2 / 5 / 6
7,895
718
6,420
13,557
15,297
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
MrYoshi919
Medusa
13
1 / 5 / 7
8,033
730
8,593
11,106
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 5 / 5
9,649
877
13,907
11,402
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
SunBrotato
Erlang Shen
14
2 / 7 / 6
8,240
749
10,345
15,250
11,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ignatus17
Ah Puch
18
8 / 2 / 14
11,403
1,037
17,747
6,281
2,573
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
ReadnRainJoe
Erlang Shen
14
2 / 4 / 19
9,107
828
6,936
17,670
20,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 2 / 18
10,113
919
14,694
8,073
3,271
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
6 / 3 / 14
10,150
923
8,209
9,762
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
7 / 2 / 14
9,864
897
10,361
11,710
8,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
107
13
Kills
28
28
Deaths
13
28
Assists
79
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Ah Puch
Ignatus17
Ah Puch
8
2
14
7.5
L
Gilgamesh
Jerrster
Gilgamesh
2
5
6
1
L
Medusa
MrYoshi919
Medusa
1
5
7
0.9
W
Erlang Shen
ReadnRainJoe
Erlang Shen
2
4
19
2.88
L
6
5
5
1.7
L
Erlang Shen
SunBrotato
Erlang Shen
2
7
6
0.71
W
5
2
18
7
W
6
3
14
4.33
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,183
Damage
57,947
62,988
Taken
53,496
38,661
Mitigated
40,831
11,222
Healing
15,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,918
214
432
1,422
11,673
4,066
0
6,752
4,627
21,061
0
W
Ah Puch
Ignatus17
Ah Puch
17,747
1,335
947
1,783
6,281
2,573
1,796
2,543
3,624
40,790
0
L
Gilgamesh
Jerrster
Gilgamesh
6,420
618
513
587
13,557
15,297
0
7,031
6,317
0
17,030
L
Medusa
MrYoshi919
Medusa
8,593
2,990
1,075
723
11,106
4,305
0
4,680
6,253
0
27,398
W
Erlang Shen
ReadnRainJoe
Erlang Shen
6,936
1,893
347
3,209
17,670
20,848
904
6,403
11,014
0
9,980
L
13,907
975
476
2,387
11,402
3,617
0
7,389
3,920
31,820
0
L
Erlang Shen
SunBrotato
Erlang Shen
10,345
4,406
449
3,158
15,250
11,376
0
6,589
8,445
0
21,278
W
14,694
6,126
958
1,532
8,073
3,271
2,579
3,725
4,164
33,192
185
W
8,209
831
953
1,294
9,762
5,548
1,331
3,130
6,363
0
12,939
W
10,361
693
932
3,785
11,710
8,591
438
4,024
7,429
0
21,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,445
Gold Earned
50,637
171
Minions Killed
120
0
Camps Cleared
0
967,693
Distance Traveled
1,157,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,628
784
43
4
0
163,920
0
W
Ah Puch
11,403
1,037
42
4
0
219,892
0
L
Gilgamesh
7,895
718
19
2
0
214,488
0
L
Medusa
8,033
730
55
5
0
207,186
0
W
Erlang Shen
9,107
828
15
1
0
242,216
0
L
Zeus
9,649
877
32
3
0
191,424
0
L
Erlang Shen
8,240
749
22
2
0
190,675
0
W
Nu Wa
10,113
919
29
3
0
213,967
0
W
Da Ji
10,150
923
14
1
0
222,971
0
W
Tyr
9,864
897
20
2
0
258,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role