Player Matchup

Ymir
Ymir
OMNIAPOLLINARIS
Ymir
Level 105
God Stats
5W - 3L
1,791 SR
Queue Stats
110W - 100L
1,464 Elo+
Solo
Bastet
Bastet
Thats Perkk
Bastet
Level 89
God Stats
4W - 0L
1,581 SR
Queue Stats
17W - 14L
1,388 Elo+
Party 2
Anubis
Anubis
Thats Rickyy
Anubis
Level 15
God Stats
4W - 3L
1,132 SR
Queue Stats
12W - 11L
1,342 Elo+
Party 2
Gilgamesh
Gilgamesh
Thats Swizz
Gilgamesh
Level 24
God Stats
10W - 6L
1,395 SR
Queue Stats
16W - 12L
1,379 Elo+
Party 2
Heimdallr
Heimdallr
Weldshiz
Heimdallr
Level 31
God Stats
9W - 5L
1,616 SR
Queue Stats
28W - 23L
1,395 Elo+
Party 2
Team Averages
Level 53
1,503 SR
1,394 Elo+

VS

Team Averages
Level 65
1,550 SR
1,439 Elo+
Izanami
Izanami
Generalace24
Izanami
Level 46
God Stats
11W - 15L
1,517 SR
Queue Stats
94W - 114L
1,414 Elo+
Party 1
Neith
Neith
JPE2K17
Neith
Level 72
God Stats
0W - 1L
1,561 SR
Queue Stats
13W - 14L
1,537 Elo+
Solo
Bake Kujira
Bake Kujira
Pr3Ssure1
Bake Kujira
Level 45
God Stats
9W - 5L
1,679 SR
Queue Stats
170W - 185L
1,445 Elo+
Party 1
Yemoja
Yemoja
sstrenge1
Yemoja
Level 82
God Stats
40W - 45L
1,492 SR
Queue Stats
258W - 246L
1,472 Elo+
Solo
Hun Batz
Hun Batz
yNxke
Hun Batz
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
8,626
479
7,671
12,625
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
3 / 2 / 6
9,028
502
14,699
16,870
7,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
16
6 / 1 / 2
10,165
565
11,329
12,544
6,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
Thats Swizz
Gilgamesh
14
3 / 3 / 4
9,291
516
11,212
17,692
12,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heimdallr
Weldshiz
Heimdallr
17
11 / 0 / 4
11,275
626
18,748
10,376
5,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Generalace24
Izanami
15
0 / 5 / 2
8,484
471
1,876
13,893
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
JPE2K17
Neith
15
3 / 4 / 0
9,069
504
12,181
15,714
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Pr3Ssure1
Bake Kujira
14
2 / 6 / 1
8,884
494
16,042
19,744
24,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
sstrenge1
Yemoja
11
0 / 6 / 2
7,105
395
5,619
19,405
12,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
yNxke
Hun Batz
14
2 / 3 / 3
8,029
446
8,803
17,833
7,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
24
Kills
7
7
Deaths
24
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Generalace24
Izanami
0
5
2
0.2
L
Neith
JPE2K17
Neith
3
4
0
0.75
W
1
1
6
4
L
Bake Kujira
Pr3Ssure1
Bake Kujira
2
6
1
0.42
W
Bastet
3
2
6
3
W
Anubis
6
1
2
7
W
Gilgamesh
Thats Swizz
Gilgamesh
3
3
4
1.67
W
Heimdallr
Weldshiz
Heimdallr
11
0
4
13
L
Yemoja
sstrenge1
Yemoja
0
6
2
0.17
L
Hun Batz
yNxke
Hun Batz
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,659
Damage
44,521
70,107
Taken
86,589
39,006
Mitigated
55,904
26,856
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Generalace24
Izanami
1,876
1,593
0
3,327
13,893
5,543
1,000
1,373
12,520
0
67,097
L
Neith
JPE2K17
Neith
12,181
3,167
0
2,777
15,714
5,748
328
4,830
10,884
0
81,447
W
7,671
2,709
0
5,738
12,625
7,116
0
3,337
9,160
75,290
0
L
Bake Kujira
Pr3Ssure1
Bake Kujira
16,042
8,408
0
1,456
19,744
24,297
0
2,265
17,479
63,825
5,148
W
Bastet
14,699
3,606
0
5,123
16,870
7,693
0
2,995
13,830
0
65,404
W
Anubis
11,329
928
0
6,875
12,544
6,238
840
2,756
9,788
83,816
1,419
W
Gilgamesh
Thats Swizz
Gilgamesh
11,212
4,269
0
2,498
17,692
12,904
0
8,064
9,047
447
58,668
W
Heimdallr
Weldshiz
Heimdallr
18,748
12,034
0
6,622
10,376
5,055
886
1,963
8,413
0
89,379
L
Yemoja
sstrenge1
Yemoja
5,619
558
2,599
1,437
19,405
12,560
77
7,541
11,864
23,045
0
L
Hun Batz
yNxke
Hun Batz
8,803
1,742
0
865
17,833
7,756
0
3,044
14,789
0
70,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,385
Gold Earned
41,571
531
Minions Killed
490
0
Camps Cleared
0
1,757,384
Distance Traveled
1,712,622
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,484
471
125
7
0
356,866
0
L
Neith
9,069
504
137
8
0
350,193
0
W
Ymir
8,626
479
105
6
0
368,499
7
L
Bake Kujira
8,884
494
103
6
0
307,986
0
W
Bastet
9,028
502
94
5
0
404,097
0
W
Anubis
10,165
565
127
7
0
311,896
1
W
Gilgamesh
9,291
516
95
5
0
344,037
0
W
Heimdallr
11,275
626
110
6
0
328,855
2
L
Yemoja
7,105
395
25
1
0
325,128
0
L
Hun Batz
8,029
446
100
6
0
372,449
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role