Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Crownstein
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
DpGolfPro13
Baron Samedi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,503 Elo+
Solo
Pele
Pele
Itll-Buff-Out069
Pele
Level 146
God Stats
0W - 3L
1,258 SR
Queue Stats
71W - 80L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
ShrinkusDinkus
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,518 Elo+
Party 1
Team Averages
Level 136
1,452 SR
1,482 Elo+

VS

Team Averages
Level 127
1,409 SR
1,550 Elo+
Neith
Neith
Garnel15
Neith
Level 106
God Stats
1W - 0L
1,519 SR
Queue Stats
66W - 61L
1,550 Elo+
Solo
Olorun
Olorun
Gravedigger0650
Olorun
Level 159
God Stats
2W - 0L
1,430 SR
Queue Stats
77W - 39L
1,620 Elo+
Solo
Scylla
Scylla
HeWhoIsFeared58
Scylla
Level 78
God Stats
2W - 4L
1,169 SR
Queue Stats
186W - 185L
1,504 Elo+
Solo
Hercules
Hercules
lilchris1009
Hercules
Level 147
God Stats
1W - 2L
1,224 SR
Queue Stats
125W - 140L
1,535 Elo+
Solo
Tiamat
Tiamat
sirprodigy
Tiamat
Level 147
God Stats
5W - 3L
1,703 SR
Queue Stats
251W - 269L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 3 / 2
7,908
791
17,799
9,202
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 6 / 4
7,664
766
3,428
15,003
14,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
DpGolfPro13
Baron Samedi
15
0 / 1 / 6
7,471
747
9,555
7,984
5,279
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 4
7,846
785
9,462
9,085
4,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heimdallr
ShrinkusDinkus
Heimdallr
12
0 / 4 / 4
6,808
681
7,665
9,131
4,614
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Garnel15
Neith
15
3 / 1 / 11
8,822
882
7,674
8,676
3,915
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
7 / 3 / 9
9,206
921
12,475
11,702
5,751
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 1 / 11
8,492
849
14,260
7,487
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Hercules
lilchris1009
Hercules
15
4 / 1 / 12
8,744
874
6,402
21,360
17,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
sirprodigy
Tiamat
14
0 / 3 / 13
7,894
789
6,410
9,497
12,990
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
7
Kills
17
17
Deaths
9
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
3
2
1.67
L
1
6
4
0.5
L
Baron Samedi
DpGolfPro13
Baron Samedi
0
1
6
3
W
Neith
Garnel15
Neith
3
1
11
8.5
W
7
3
9
3.83
W
3
1
11
8.5
L
2
3
4
1.33
L
Heimdallr
ShrinkusDinkus
Heimdallr
0
4
4
0.5
W
Hercules
lilchris1009
Hercules
4
1
12
10
W
Tiamat
sirprodigy
Tiamat
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,909
Damage
47,221
50,405
Taken
58,722
33,354
Mitigated
42,713
12,683
Healing
32,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
17,799
10,117
710
1,457
9,202
4,408
0
6,192
3,010
0
27,011
L
3,428
208
743
577
15,003
14,705
0
10,516
4,487
9,072
0
L
Baron Samedi
DpGolfPro13
Baron Samedi
9,555
460
3,524
2,297
7,984
5,279
0
4,628
3,356
24,051
0
W
Neith
Garnel15
Neith
7,674
2,157
884
5,004
8,676
3,915
438
2,769
5,907
0
26,914
W
12,475
5,249
1,650
3,087
11,702
5,751
2,897
2,123
9,579
22,485
0
W
14,260
751
2,518
3,031
7,487
2,798
705
1,579
5,908
28,908
0
L
9,462
734
1,050
1,020
9,085
4,348
0
5,913
3,172
0
19,633
L
Heimdallr
ShrinkusDinkus
Heimdallr
7,665
1,662
811
494
9,131
4,614
0
5,309
3,822
0
14,626
W
Hercules
lilchris1009
Hercules
6,402
1,204
822
12,771
21,360
17,259
0
4,817
16,543
0
9,164
W
Tiamat
sirprodigy
Tiamat
6,410
638
1,313
1,445
9,497
12,990
90
1,695
7,802
10,767
1,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,697
Gold Earned
43,158
121
Minions Killed
123
0
Camps Cleared
0
897,330
Distance Traveled
950,454
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,908
791
28
3
0
149,053
0
L
Ymir
7,664
766
16
2
0
158,369
0
L
Baron Samedi
7,471
747
39
4
0
182,883
0
W
Neith
8,822
882
46
5
0
198,825
0
W
Olorun
9,206
921
27
3
0
167,584
0
W
Scylla
8,492
849
29
3
0
204,484
0
L
Pele
7,846
785
23
2
0
222,988
0
L
Heimdallr
6,808
681
15
2
0
184,037
0
W
Hercules
8,744
874
11
1
0
197,055
1
W
Tiamat
7,894
789
10
1
0
182,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role