Player Matchup

Loki
Loki
Fover-_-Senpai
Loki
Level 145
God Stats
7W - 3L
1,531 SR
Queue Stats
356W - 377L
1,551 Elo+
Party 1
Chaac
Chaac
GoBeyond199824
Chaac
Level 127
God Stats
11W - 7L
1,663 SR
Queue Stats
293W - 303L
1,551 Elo+
Party 1
Sol
Sol
x301m3
Sol
Level 104
God Stats
4W - 2L
1,773 SR
Queue Stats
53W - 43L
1,593 Elo+
Solo
Team Averages
Level 125
1,656 SR
1,565 Elo+

VS

Team Averages
Level 89
1,585 SR
1,546 Elo+
Hou Yi
Hou Yi
Bootleg1348
Hou Yi
Level 34
God Stats
1W - 5L
1,444 SR
Queue Stats
28W - 33L
1,484 Elo+
Solo
Hercules
Hercules
Eddiesheen
Hercules
Level 174
God Stats
2W - 4L
1,655 SR
Queue Stats
45W - 31L
1,649 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
coccmelon
Morgan Le Fay
Level 58
God Stats
22W - 16L
1,656 SR
Queue Stats
274W - 269L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,704
700
3,001
7,408
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

14
2 / 0 / 0
8,228
748
9,387
10,643
10,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
x301m3
Sol
13
0 / 2 / 1
7,952
723
4,886
6,056
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
0 / 0 / 3
7,567
688
4,798
6,028
2,461
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Eddiesheen
Hercules
10
1 / 2 / 2
7,079
644
5,386
8,976
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
coccmelon
Morgan Le Fay
15
2 / 0 / 1
8,238
749
8,223
6,977
3,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
3
3
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
0
3
1.5
L
Hercules
Eddiesheen
Hercules
1
2
2
1
W
0
1
1
0.5
W
2
0
0
2
L
Morgan Le Fay
coccmelon
Morgan Le Fay
2
0
1
2.5
W
Sol
x301m3
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,274
Damage
18,407
24,107
Taken
21,981
15,331
Mitigated
12,655
8,184
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
4,798
2,886
0
1,000
6,028
2,461
0
680
5,113
0
27,078
L
Hercules
Eddiesheen
Hercules
5,386
1,486
0
4,008
8,976
7,092
0
2,750
5,739
0
10,457
W
3,001
270
0
1,172
7,408
2,364
921
2,746
4,540
0
34,169
W
9,387
758
0
4,022
10,643
10,886
297
3,475
7,053
442
36,006
L
Morgan Le Fay
coccmelon
Morgan Le Fay
8,223
289
0
1,411
6,977
3,102
0
1,930
4,751
38,473
1,365
W
Sol
x301m3
Sol
4,886
1,847
0
2,990
6,056
2,081
1,560
1,902
3,880
27,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,884
Gold Earned
22,884
156
Minions Killed
133
0
Camps Cleared
0
703,213
Distance Traveled
619,644
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,567
688
54
5
0
219,324
5
L
Hercules
7,079
644
16
1
0
161,654
0
W
Loki
7,704
700
64
6
0
242,538
0
W
Chaac
8,228
748
41
4
0
249,064
1
L
Morgan Le Fay
8,238
749
63
6
0
238,666
0
W
Sol
7,952
723
51
5
0
211,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role