Player Matchup

Achilles
Achilles
Gold V
danicocs
Achilles
Gold V
Level 142
God Stats
3W - 0L
1,523 SR
Queue Stats
78W - 110L
1,369 MMR
Solo
Hun Batz
Hun Batz
Gold II
lClhino_antrax
Hun Batz
Gold II
Level 176
God Stats
29W - 25L
1,318 SR
Queue Stats
407W - 511L
1,365 MMR
Solo
Anubis
Anubis
Silver II
xXstach_dooXx000
Anubis
Silver II
Level 100
God Stats
1W - 0L
1,561 SR
Queue Stats
6W - 11L
1,476 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,467 SR
1,403 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,597 SR
1,395 MMR
Vamana
Vamana
Silver I
ACIER-_-GORILLA
Vamana
Silver I
Level 45
God Stats
1W - 3L
1,575 SR
Queue Stats
36W - 55L
1,244 MMR
Solo
Agni
Agni
Bronze IV
Hi Gamma
Agni
Bronze IV
Level 135
God Stats
2W - 2L
1,689 SR
Queue Stats
112W - 161L
1,518 MMR
Solo
Izanami
Izanami
Gold V
ScarlettJaeger
Izanami
Gold V
Level 106
God Stats
3W - 8L
1,527 SR
Queue Stats
204W - 278L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
danicocs
Achilles
15
2 / 0 / 8
9,428
786
9,666
16,172
13,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
14
3 / 0 / 4
9,461
788
11,462
13,140
6,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 0 / 4
9,869
822
11,491
6,393
3,440
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
TerraMorgan Le FaySylvanusAresGanesha

VS

Bans
ChaacGilgameshHerculesOdinNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,319
610
6,214
11,943
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
12
0 / 3 / 0
7,221
602
9,855
9,845
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 0
7,625
635
6,409
15,583
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Agni
0
3
0
0
L
0
2
0
0
W
Achilles
danicocs
Achilles
2
0
8
6
W
Hun Batz
3
0
4
5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,619
Damage
22,478
35,705
Taken
37,371
23,543
Mitigated
17,121
14,339
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,214
1,346
319
999
11,943
8,960
0
4,944
6,366
0
22,552
L
Agni
9,855
329
0
1,250
9,845
2,994
0
2,164
7,210
21,981
0
L
6,409
3,417
0
2,966
15,583
5,167
0
5,256
9,929
0
32,268
W
Achilles
danicocs
Achilles
9,666
883
0
7,564
16,172
13,941
360
3,474
11,125
4,628
24,134
W
Hun Batz
11,462
2,069
0
3,725
13,140
6,162
1,342
2,863
9,598
0
57,047
W
11,491
209
0
3,050
6,393
3,440
727
1,808
4,300
41,874
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
22,165
178
Minions Killed
130
0
Camps Cleared
0
719,587
Distance Traveled
661,057
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,319
610
33
3
0
222,662
1
L
Agni
7,221
602
32
3
0
218,426
0
L
Izanami
7,625
635
65
5
0
219,969
0
W
Achilles
9,428
786
35
3
0
252,754
0
W
Hun Batz
9,461
788
74
6
0
257,126
0
W
Anubis
9,869
822
69
6
0
209,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role