Player Matchup

Cerberus
Cerberus
Gold IV
Mitchman614
Cerberus
Gold IV
Level 143
God Stats
6W - 5L
1,556 SR
Queue Stats
39W - 37L
1,423 MMR
Party 2
Atlas
Atlas
Silver I
PuffDADDY_11
Atlas
Silver I
Level 119
God Stats
3W - 0L
1,616 SR
Queue Stats
24W - 19L
1,375 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
dsupplierrOnIG
Ah Muzen Cab
Gold IV
Level 142
God Stats
3W - 3L
1,338 SR
Queue Stats
38W - 35L
1,423 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,503 SR
1,407 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,302 SR
1,264 MMR
Anubis
Anubis
Silver V
Iskariote
Anubis
Silver V
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 52L
1,310 MMR
Solo
Izanami
Izanami
Silver I
Little Tupac863
Izanami
Silver I
Level 103
God Stats
0W - 4L
1,156 SR
Queue Stats
287W - 298L
1,117 MMR
Party 1
Sobek
Sobek
Gold IV
leeraq
Sobek
Gold IV
Level 147
God Stats
2W - 12L
1,251 SR
Queue Stats
297W - 303L
1,364 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mitchman614
Cerberus
17
2 / 0 / 9
10,518
701
11,050
16,917
14,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 2 / 7
10,520
701
9,539
16,626
17,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
dsupplierrOnIG
Ah Muzen Cab
18
5 / 0 / 6
11,604
774
18,325
10,495
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesCthulhuNe ZhaBacchusKuzenbo

VS

Bans
DiscordiaOsirisKukulkanOdinVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Iskariote
Anubis
14
1 / 4 / 1
8,993
600
9,486
9,002
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 1
9,347
623
11,191
14,207
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
leeraq
Sobek
14
0 / 5 / 2
8,665
578
8,122
20,935
22,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Iskariote
Anubis
1
4
1
0.38
L
1
3
1
0.5
W
Cerberus
Mitchman614
Cerberus
2
0
9
6.5
W
5
2
7
4.25
W
Ah Muzen Cab
dsupplierrOnIG
Ah Muzen Cab
5
0
6
8
L
Sobek
leeraq
Sobek
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,914
Damage
28,799
44,038
Taken
44,144
37,062
Mitigated
31,867
6,762
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Iskariote
Anubis
9,486
432
0
943
9,002
3,935
0
3,463
5,238
38,259
0
L
11,191
4,916
0
4,014
14,207
5,721
0
6,128
7,661
0
45,010
W
Cerberus
Mitchman614
Cerberus
11,050
143
382
2,844
16,917
14,703
0
6,729
10,173
32,678
2,271
W
9,539
2,547
139
943
16,626
17,554
45
5,966
10,630
22,921
2,708
W
Ah Muzen Cab
dsupplierrOnIG
Ah Muzen Cab
18,325
8,569
0
2,454
10,495
4,805
1,206
3,348
7,142
0
75,228
L
Sobek
leeraq
Sobek
8,122
235
0
3,226
20,935
22,211
0
7,378
13,017
21,630
3,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
27,005
211
Minions Killed
186
0
Camps Cleared
0
857,722
Distance Traveled
761,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,993
600
67
4
0
226,372
0
L
Izanami
9,347
623
79
5
0
255,980
0
W
Cerberus
10,518
701
67
4
0
277,165
0
W
Atlas
10,520
701
19
1
0
290,215
0
W
Ah Muzen Cab
11,604
774
125
8
0
290,342
0
L
Sobek
8,665
578
40
3
0
279,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role