Player Matchup

Heimdallr
Heimdallr
AfroAcid
Heimdallr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,653 Elo+
Party 1
Sylvanus
Sylvanus
Beerbely
Sylvanus
Level 178
God Stats
0W - 1L
1,655 SR
Queue Stats
0W - 3L
1,300 Elo+
Party 1
Arachne
Arachne
Xy-Joker97-Yx
Arachne
Level 149
God Stats
1W - 3L
1,834 SR
Queue Stats
371W - 365L
1,517 Elo+
Solo
Janus
Janus
Yaewi
Janus
Level 166
God Stats
0W - 1L
1,595 SR
Queue Stats
5W - 6L
1,588 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kelertzell
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,589 Elo+
Solo
Team Averages
Level 151
1,617 SR
1,529 Elo+

VS

Team Averages
Level 136
1,425 SR
1,484 Elo+
Odin
Odin
 
Odin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AaronlSolo
Zhong Kui
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,440 Elo+
Party 2
Horus
Horus
BaamV
Horus
Level 128
God Stats
6W - 5L
1,367 SR
Queue Stats
78W - 55L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ismahdezz
Ah Muzen Cab
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 51L
1,475 Elo+
Party 2
Janus
Janus
ReVers_RipZee
Janus
Level 142
God Stats
2W - 2L
1,258 SR
Queue Stats
43W - 45L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AfroAcid
Heimdallr
10
1 / 2 / 1
5,406
541
4,022
6,062
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
Beerbely
Sylvanus
8
0 / 1 / 1
5,198
520
4,581
9,491
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
10
0 / 3 / 0
5,122
512
1,925
10,427
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Yaewi
Janus
9
0 / 2 / 0
5,199
520
4,231
6,347
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
kelertzell
Tsukuyomi
9
1 / 3 / 0
4,944
494
2,722
9,230
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 0 / 2
5,114
511
4,279
8,535
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
AaronlSolo
Zhong Kui
12
2 / 0 / 1
6,890
689
7,255
4,894
5,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
BaamV
Horus
12
5 / 0 / 2
6,455
646
6,951
7,676
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Muzen Cab
Ismahdezz
Ah Muzen Cab
10
0 / 2 / 2
5,029
503
3,814
6,880
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 0 / 4
6,315
632
7,068
3,356
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
2
2
W
Zhong Kui
AaronlSolo
Zhong Kui
2
0
1
2.5
L
Heimdallr
AfroAcid
Heimdallr
1
2
1
0.75
W
Horus
BaamV
Horus
5
0
2
6
L
Sylvanus
Beerbely
Sylvanus
0
1
1
0.5
W
Ah Muzen Cab
Ismahdezz
Ah Muzen Cab
0
2
2
0.5
W
3
0
4
5
L
Arachne
0
3
0
0
L
Janus
Yaewi
Janus
0
2
0
0
L
Tsukuyomi
kelertzell
Tsukuyomi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,481
Damage
29,367
41,557
Taken
31,341
19,433
Mitigated
18,356
16,936
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,279
510
0
2,486
8,535
6,016
0
2,817
5,718
0
18,078
W
Zhong Kui
AaronlSolo
Zhong Kui
7,255
1,530
0
3,842
4,894
5,353
0
0
4,894
53,527
1,877
L
Heimdallr
AfroAcid
Heimdallr
4,022
2,204
0
1,622
6,062
2,797
0
551
5,511
0
43,620
W
Horus
BaamV
Horus
6,951
3,457
80
4,363
7,676
3,588
0
1,650
6,026
0
50,804
L
Sylvanus
Beerbely
Sylvanus
4,581
1,736
1,746
3,854
9,491
7,131
0
3,211
6,280
17,967
746
W
Ah Muzen Cab
Ismahdezz
Ah Muzen Cab
3,814
648
0
570
6,880
2,302
0
1,960
4,920
0
38,667
W
7,068
417
0
316
3,356
1,097
0
2,103
1,253
48,560
0
L
Arachne
1,925
1,472
0
5,016
10,427
4,215
0
5,265
4,369
0
31,180
L
Janus
Yaewi
Janus
4,231
328
0
781
6,347
2,201
0
2,274
4,073
37,705
0
L
Tsukuyomi
kelertzell
Tsukuyomi
2,722
725
0
3,917
9,230
3,089
0
2,107
7,076
0
33,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,869
Gold Earned
29,803
315
Minions Killed
367
0
Camps Cleared
0
1,036,583
Distance Traveled
1,091,274
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,114
511
25
3
0
222,719
0
W
Zhong Kui
6,890
689
110
11
0
165,226
1
L
Heimdallr
5,406
541
79
8
0
180,167
2
W
Horus
6,455
646
86
9
0
241,560
0
L
Sylvanus
5,198
520
30
3
0
199,088
3
W
Ah Muzen Cab
5,029
503
70
7
0
235,908
0
W
Janus
6,315
632
76
8
0
225,861
0
L
Arachne
5,122
512
59
6
0
218,421
2
L
Janus
5,199
520
84
8
0
202,723
2
L
Tsukuyomi
4,944
494
63
6
0
236,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role