Player Matchup

Janus
Janus
Contested Fates
Janus
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 137L
1,517 Elo+
Solo
Neith
Neith
Needyjhio
Neith
Level 281
God Stats
5W - 8L
1,067 SR
Queue Stats
727W - 706L
1,526 Elo+
Solo
Artio
Artio
PDX_BuddDwyer
Artio
Level 122
God Stats
4W - 3L
1,786 SR
Queue Stats
51W - 45L
1,548 Elo+
Party 2
Chiron
Chiron
PDX_KennyPowers
Chiron
Level 56
God Stats
18W - 8L
1,692 SR
Queue Stats
43W - 38L
1,533 Elo+
Party 2
Nemesis
Nemesis
StarGazer0122
Nemesis
Level 169
God Stats
1W - 3L
1,500 SR
Queue Stats
487W - 474L
1,554 Elo+
Solo
Team Averages
Level 147
1,509 SR
1,536 Elo+

VS

Team Averages
Level 105
1,527 SR
1,457 Elo+
Ares
Ares
AdmiralClap
Ares
Level 129
God Stats
4W - 3L
1,588 SR
Queue Stats
76W - 51L
1,621 Elo+
Party 1
Fenrir
Fenrir
Gokyos
Fenrir
Level 87
God Stats
15W - 14L
1,512 SR
Queue Stats
59W - 58L
1,503 Elo+
Solo
Loki
Loki
Misanthroptomist
Loki
Level 178
God Stats
12W - 21L
1,469 SR
Queue Stats
1,214W - 1,214L
1,525 Elo+
Solo
Anhur
Anhur
RumpClap
Anhur
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 20L
1,202 Elo+
Party 1
Poseidon
Poseidon
SpeedyOnSteroids
Poseidon
Level 87
God Stats
15W - 12L
1,564 SR
Queue Stats
165W - 180L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,050
619
4,691
5,533
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Needyjhio
Neith
12
2 / 2 / 5
8,116
624
4,506
6,333
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 6
7,075
544
3,036
10,388
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 1
6,593
507
3,458
10,492
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
13
4 / 1 / 3
7,513
578
6,320
11,859
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 3
7,523
579
9,716
12,469
11,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Gokyos
Fenrir
11
2 / 0 / 3
6,215
478
6,385
7,899
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 1 / 0
4,445
342
0
1,492
221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
RumpClap
Anhur
10
1 / 4 / 3
6,094
469
6,186
10,042
3,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 0
6,920
532
3,409
8,725
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
9
9
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
3
1
2
4
L
Fenrir
Gokyos
Fenrir
2
0
3
3.5
L
0
1
0
0
W
Neith
Needyjhio
Neith
2
2
5
2.25
W
1
1
6
4
W
2
4
1
0.63
L
Anhur
RumpClap
Anhur
1
4
3
0.63
L
1
3
0
0.33
W
Nemesis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,011
Damage
25,696
44,605
Taken
40,627
22,172
Mitigated
21,752
13,281
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,716
1,021
0
1,493
12,469
11,746
0
2,507
9,902
25,275
0
W
4,691
326
0
1,480
5,533
2,281
302
2,374
3,025
60,393
0
L
Fenrir
Gokyos
Fenrir
6,385
1,228
0
1,067
7,899
3,528
0
208
7,691
0
36,808
L
0
0
0
250
1,492
221
0
0
1,492
0
0
W
Neith
Needyjhio
Neith
4,506
845
0
1,278
6,333
2,466
138
1,379
4,828
0
57,185
W
3,036
107
450
4,237
10,388
8,366
0
3,181
7,115
15,966
2,452
W
3,458
1,313
540
1,822
10,492
3,965
200
3,475
6,927
0
36,897
L
Anhur
RumpClap
Anhur
6,186
3,752
0
1,437
10,042
3,443
0
2,227
7,693
0
34,277
L
3,409
372
67
794
8,725
2,814
0
1,731
6,752
53,733
1,965
W
Nemesis
6,320
3,162
0
3,474
11,859
5,094
0
2,017
9,762
0
60,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,347
Gold Earned
31,197
370
Minions Killed
234
0
Camps Cleared
0
1,328,448
Distance Traveled
1,176,069
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,523
579
20
2
0
273,316
5
W
Janus
8,050
619
102
8
0
257,595
0
L
Fenrir
6,215
478
60
5
0
286,630
1
L
Loki
4,445
342
0
0
0
80,118
0
W
Neith
8,116
624
96
7
0
217,592
0
W
Artio
7,075
544
30
2
0
271,714
3
W
Chiron
6,593
507
63
5
0
269,440
0
L
Anhur
6,094
469
51
4
0
259,125
1
L
Poseidon
6,920
532
103
8
0
276,880
0
W
Nemesis
7,513
578
79
6
0
312,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role