Player Matchup

Hou Yi
Hou Yi
BossTheHoRRoR
Hou Yi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,325 Elo+
Solo
Tiamat
Tiamat
Gn0tul
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,438 Elo+
Solo
Fenrir
Fenrir
Orangewolf
Fenrir
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
284W - 283L
1,539 Elo+
Party 2
Poseidon
Poseidon
SxweazZ
Poseidon
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 75L
1,429 Elo+
Solo
Guan Yu
Guan Yu
singymate
Guan Yu
Level 80
God Stats
6W - 3L
1,295 SR
Queue Stats
234W - 225L
1,523 Elo+
Party 2
Team Averages
Level 81
1,459 SR
1,451 Elo+

VS

Team Averages
Level 88
1,482 SR
1,440 Elo+
Sylvanus
Sylvanus
ArhangelZik
Sylvanus
Level 81
God Stats
1W - 1L
1,285 SR
Queue Stats
51W - 47L
1,458 Elo+
Party 1
Izanami
Izanami
Icek1991
Izanami
Level 105
God Stats
4W - 2L
1,636 SR
Queue Stats
72W - 92L
1,410 Elo+
Solo
Chronos
Chronos
KurustniK
Chronos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 79L
1,466 Elo+
Party 1
Ymir
Ymir
Yli1
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,400 Elo+
Party 1
Baba Yaga
Baba Yaga
Анкелия
Baba Yaga
Level 146
God Stats
4W - 3L
1,489 SR
Queue Stats
154W - 155L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,352
258
0
0
0
Tiamat
Gn0tul
Tiamat
17
2 / 6 / 8
9,313
716
16,778
15,804
11,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Orangewolf
Fenrir
17
7 / 6 / 5
10,232
787
14,202
17,121
18,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
SxweazZ
Poseidon
17
4 / 5 / 6
9,572
736
17,523
11,071
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
singymate
Guan Yu
19
2 / 3 / 10
9,356
720
8,048
23,986
18,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArhangelZik
Sylvanus
17
5 / 2 / 10
11,696
900
8,613
16,052
19,081
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
Icek1991
Izanami
17
7 / 3 / 8
11,004
846
16,040
12,293
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
KurustniK
Chronos
19
5 / 5 / 6
12,010
924
11,659
12,199
6,328
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Yli1
Ymir
16
1 / 3 / 13
10,521
809
7,605
16,353
20,149
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
Анкелия
Baba Yaga
18
2 / 2 / 15
10,671
821
16,423
10,298
6,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
15
Kills
20
20
Deaths
15
29
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ArhangelZik
Sylvanus
5
2
10
5
L
0
0
0
0
L
Tiamat
Gn0tul
Tiamat
2
6
8
1
W
Izanami
Icek1991
Izanami
7
3
8
3.67
W
Chronos
KurustniK
Chronos
5
5
6
1.6
L
Fenrir
Orangewolf
Fenrir
7
6
5
1.58
L
Poseidon
SxweazZ
Poseidon
4
5
6
1.4
W
Ymir
Yli1
Ymir
1
3
13
2.5
L
Guan Yu
singymate
Guan Yu
2
3
10
2.33
W
Baba Yaga
Анкелия
Baba Yaga
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,551
Damage
60,340
67,982
Taken
67,195
53,287
Mitigated
58,854
26,746
Healing
27,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ArhangelZik
Sylvanus
8,613
1,686
8,658
5,584
16,052
19,081
357
8,757
7,295
14,680
741
L
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Gn0tul
Tiamat
16,778
1,146
1,032
1,717
15,804
11,358
0
10,383
5,421
31,298
148
W
Izanami
Icek1991
Izanami
16,040
11,121
527
2,279
12,293
6,420
3,761
5,655
6,638
0
34,076
W
Chronos
KurustniK
Chronos
11,659
4,498
1,617
1,406
12,199
6,328
1,842
5,850
6,349
30,475
935
L
Fenrir
Orangewolf
Fenrir
14,202
3,149
85
2,331
17,121
18,342
0
8,970
8,151
0
20,272
L
Poseidon
SxweazZ
Poseidon
17,523
2,393
1,114
892
11,071
4,667
0
7,398
3,673
42,697
474
W
Ymir
Yli1
Ymir
7,605
1,363
297
1,472
16,353
20,149
390
9,582
6,771
13,828
2,053
L
Guan Yu
singymate
Guan Yu
8,048
807
6,711
12,864
23,986
18,920
0
15,807
8,179
0
14,168
W
Baba Yaga
Анкелия
Baba Yaga
16,423
880
2,416
2,893
10,298
6,876
1,249
4,392
5,906
32,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,825
Gold Earned
55,902
137
Minions Killed
153
0
Camps Cleared
0
987,317
Distance Traveled
1,174,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,696
900
17
1
0
228,150
0
L
Hou Yi
3,352
258
0
0
0
0
0
L
Tiamat
9,313
716
35
3
0
227,130
0
W
Izanami
11,004
846
51
4
0
225,865
0
W
Chronos
12,010
924
45
3
0
232,419
0
L
Fenrir
10,232
787
15
1
0
250,654
0
L
Poseidon
9,572
736
70
5
0
216,086
0
W
Ymir
10,521
809
5
0
0
229,231
0
L
Guan Yu
9,356
720
17
1
0
293,447
0
W
Baba Yaga
10,671
821
35
3
0
258,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role