Player Matchup

Gilgamesh
Gilgamesh
Bronze III
BDChurch
Gilgamesh
Bronze III
Level 107
God Stats
1W - 0L
1,754 SR
Queue Stats
5W - 2L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze IV
CptBromo
Bacchus
Bronze IV
Level 125
God Stats
1W - 1L
1,569 SR
Queue Stats
13W - 14L
1,284 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
DumbFatLoser
Cernunnos
Bronze III
Level 145
God Stats
1W - 1L
1,864 SR
Queue Stats
1W - 3L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,729 SR
1,395 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,539 SR
994 MMR
Sol
Sol
Silver I
AboMinal_SloTh
Sol
Silver I
Level 43
God Stats
3W - 4L
1,662 SR
Queue Stats
38W - 50L
1,355 MMR
Solo
Xing Tian
Xing Tian
Bronze I
GamezoWinselot
Xing Tian
Bronze I
Level 149
God Stats
56W - 113L
1,365 SR
Queue Stats
820W - 1,076L
272 MMR
Solo
Skadi
Skadi
Gold IV
KyloKelsey
Skadi
Gold IV
Level 126
God Stats
196W - 154L
1,590 SR
Queue Stats
414W - 458L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BDChurch
Gilgamesh
12
2 / 0 / 5
6,816
852
4,652
6,140
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
CptBromo
Bacchus
11
1 / 0 / 4
6,081
760
4,127
7,216
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
DumbFatLoser
Cernunnos
12
4 / 1 / 3
6,845
856
6,770
6,084
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
CthulhuAchillesVulcanThothBaron Samedi

VS

Bans
KuzenboAtlasMorgan Le FaySobekPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,340
793
5,703
7,427
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
GamezoWinselot
Xing Tian
6
0 / 2 / 0
4,756
595
1,239
6,099
4,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
11
0 / 2 / 1
5,881
735
4,387
5,123
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Gilgamesh
BDChurch
Gilgamesh
2
0
5
4.5
W
Bacchus
CptBromo
Bacchus
1
0
4
3
W
Cernunnos
DumbFatLoser
Cernunnos
4
1
3
5.5
L
Xing Tian
GamezoWinselot
Xing Tian
0
2
0
0
L
Skadi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,549
Damage
11,329
19,440
Taken
18,649
13,866
Mitigated
8,256
6,829
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,703
1,086
0
2,985
7,427
2,396
0
1,896
4,927
25,724
1,759
W
Gilgamesh
BDChurch
Gilgamesh
4,652
1,318
435
1,892
6,140
4,133
0
2,236
3,904
0
30,098
W
Bacchus
CptBromo
Bacchus
4,127
456
0
1,914
7,216
7,276
0
2,121
5,095
13,541
2,727
W
Cernunnos
DumbFatLoser
Cernunnos
6,770
3,669
0
2,588
6,084
2,457
87
2,461
3,623
0
27,281
L
Xing Tian
GamezoWinselot
Xing Tian
1,239
186
0
465
6,099
4,090
0
952
4,768
1,902
60
L
Skadi
4,387
826
0
500
5,123
1,770
0
419
4,553
0
18,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,742
Gold Earned
16,977
125
Minions Killed
92
0
Camps Cleared
0
485,591
Distance Traveled
386,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,340
793
54
7
0
135,449
0
W
Gilgamesh
6,816
852
50
6
0
176,022
0
W
Bacchus
6,081
760
22
3
0
173,587
0
W
Cernunnos
6,845
856
53
7
0
135,982
0
L
Xing Tian
4,756
595
3
0
0
97,535
0
L
Skadi
5,881
735
35
4
0
153,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role