Player Matchup

Izanami
Izanami
 
Izanami
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Scott_Sterling95
Sylvanus
Level 106
God Stats
3W - 2L
1,660 SR
Queue Stats
188W - 170L
1,450 Elo+
Solo
Thor
Thor
SirDrider
Thor
Level 105
God Stats
4W - 4L
1,473 SR
Queue Stats
103W - 89L
1,683 Elo+
Party 2
Ra
Ra
cghlreinsn
Ra
Level 129
God Stats
10W - 7L
1,500 SR
Queue Stats
240W - 241L
1,484 Elo+
Solo
Nike
Nike
hookahsmoker
Nike
Level 128
God Stats
6W - 5L
1,841 SR
Queue Stats
130W - 125L
1,592 Elo+
Party 2
Team Averages
Level 133
1,595 SR
1,542 Elo+

VS

Team Averages
Level 127
1,458 SR
1,441 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
AphroOrTroll
Terra
Level 153
God Stats
4W - 10L
1,506 SR
Queue Stats
524W - 545L
1,444 Elo+
Solo
Bacchus
Bacchus
RuThL3SsInn3r123
Bacchus
Level 141
God Stats
8W - 13L
1,417 SR
Queue Stats
166W - 206L
1,483 Elo+
Party 1
Hercules
Hercules
XiledWarrior
Hercules
Level 129
God Stats
5W - 4L
1,367 SR
Queue Stats
166W - 215L
1,497 Elo+
Party 1
The Morrigan
The Morrigan
mewsterthereal
The Morrigan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 1
6,571
597
6,599
6,058
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 0 / 5
6,432
585
3,617
7,519
5,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thor
12
1 / 1 / 3
5,980
544
1,587
9,420
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 1
6,983
635
4,839
4,907
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 1 / 2
7,100
645
4,245
12,940
6,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 0
5,380
489
3,275
6,603
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 0
5,490
499
2,516
9,433
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,335
485
4,267
8,007
7,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
XiledWarrior
Hercules
11
2 / 1 / 0
6,484
589
10,301
11,545
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
mewsterthereal
The Morrigan
10
0 / 2 / 0
5,364
488
1,647
4,844
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
2
2
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
L
Anhur
 
Anhur
0
2
0
0
L
0
1
0
0
L
0
3
0
0
W
1
0
5
3.5
W
Thor
1
1
3
2.5
L
Hercules
XiledWarrior
Hercules
2
1
0
2
W
2
0
1
2.5
W
1
1
2
2
L
The Morrigan
mewsterthereal
The Morrigan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,887
Damage
22,006
40,844
Taken
40,432
20,785
Mitigated
22,477
15,900
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,599
4,477
0
1,287
6,058
2,529
825
2,112
3,946
0
57,611
L
Anhur
 
Anhur
3,275
2,288
0
2,381
6,603
1,864
0
1,358
5,245
0
40,764
L
2,516
278
24
976
9,433
4,856
0
1,295
8,138
42,061
1,687
L
4,267
356
0
1,216
8,007
7,247
0
3,011
4,996
18,057
0
W
3,617
812
1,839
3,792
7,519
5,547
232
2,409
5,110
16,598
1,259
W
Thor
1,587
267
0
975
9,420
3,793
0
454
8,966
0
48,538
L
Hercules
XiledWarrior
Hercules
10,301
5,018
0
6,541
11,545
7,111
0
116
11,429
0
53,016
W
4,839
1,018
48
1,249
4,907
2,380
327
3,016
1,891
61,070
1,089
W
4,245
1,436
508
6,202
12,940
6,536
0
286
12,654
0
51,483
L
The Morrigan
mewsterthereal
The Morrigan
1,647
481
0
0
4,844
1,399
0
2,568
2,153
36,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,066
Gold Earned
28,053
407
Minions Killed
309
0
Camps Cleared
0
1,053,723
Distance Traveled
1,043,583
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,571
597
103
9
0
203,545
0
L
Anhur
5,380
489
76
7
0
179,359
0
L
Terra
5,490
499
75
7
0
254,163
4
L
Bacchus
5,335
485
22
2
0
212,825
4
W
Sylvanus
6,432
585
25
2
0
218,792
2
W
Thor
5,980
544
68
6
0
218,486
0
L
Hercules
6,484
589
77
7
0
183,257
4
W
Ra
6,983
635
110
10
0
224,606
0
W
Nike
7,100
645
101
9
0
188,294
0
L
The Morrigan
5,364
488
59
5
0
213,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role