Player Matchup

Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DarkMarBo
Fenrir
Level 146
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 13L
1,394 Elo+
Party 1
Neith
Neith
UnshiftedGamer
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,285 Elo+
Party 1
Chronos
Chronos
mitchellssing141
Chronos
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
saetharian
Morgan Le Fay
Level 124
God Stats
22W - 20L
1,597 SR
Queue Stats
800W - 776L
1,494 Elo+
Solo
Team Averages
Level 100
1,519 SR
1,419 Elo+

VS

Team Averages
Level 120
1,641 SR
1,532 Elo+
Atlas
Atlas
Akira__King
Atlas
Level 122
God Stats
8W - 6L
1,676 SR
Queue Stats
51W - 66L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
BLACKNEBULA41
Danzaburou
Level 87
God Stats
2W - 4L
1,577 SR
Queue Stats
65W - 72L
1,538 Elo+
Party 2
Thanatos
Thanatos
Bathair
Thanatos
Level 104
God Stats
1W - 3L
1,900 SR
Queue Stats
10W - 17L
1,499 Elo+
Solo
Tiamat
Tiamat
CHIINO46
Tiamat
Level 138
God Stats
4W - 2L
1,553 SR
Queue Stats
197W - 183L
1,654 Elo+
Solo
Aphrodite
Aphrodite
Souske222
Aphrodite
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 44L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 1 / 5
8,013
1,145
3,039
4,755
4,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
DarkMarBo
Fenrir
13
4 / 4 / 3
8,602
1,229
5,899
8,499
3,827
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 4 / 4
7,386
1,055
3,424
6,203
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 2 / 5
8,320
1,189
7,873
9,312
3,674
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
saetharian
Morgan Le Fay
14
2 / 3 / 8
9,106
1,301
15,441
8,871
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

263

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
9,788
1,398
4,984
11,822
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
BLACKNEBULA41
Danzaburou
14
3 / 1 / 9
8,963
1,280
5,848
3,864
1,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Bathair
Thanatos
14
5 / 6 / 7
9,401
1,343
11,187
12,828
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tiamat
CHIINO46
Tiamat
14
2 / 2 / 9
8,630
1,233
10,565
7,158
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Souske222
Aphrodite
14
0 / 0 / 12
8,087
1,155
3,183
4,778
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
10
Kills
14
14
Deaths
10
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
1
5
4.5
W
4
1
10
9
W
Danzaburou
BLACKNEBULA41
Danzaburou
3
1
9
7.5
W
Thanatos
Bathair
Thanatos
5
6
7
1.42
W
Tiamat
CHIINO46
Tiamat
2
2
9
3.25
L
Fenrir
DarkMarBo
Fenrir
4
4
3
1.38
W
Aphrodite
Souske222
Aphrodite
0
0
12
6
L
0
4
4
0.5
L
2
2
5
2.25
L
Morgan Le Fay
saetharian
Morgan Le Fay
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,676
Damage
35,767
37,640
Taken
40,450
18,072
Mitigated
24,694
2,569
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,039
556
0
495
4,755
4,351
0
1,561
3,060
9,763
365
W
4,984
2,165
0
870
11,822
10,408
0
6,701
5,121
7,244
212
W
Danzaburou
BLACKNEBULA41
Danzaburou
5,848
1,604
0
685
3,864
1,635
0
2,312
1,552
0
24,822
W
Thanatos
Bathair
Thanatos
11,187
3,390
27
4,311
12,828
5,141
0
9,463
3,365
0
25,858
W
Tiamat
CHIINO46
Tiamat
10,565
722
0
930
7,158
5,095
0
4,725
2,433
23,615
1,869
L
Fenrir
DarkMarBo
Fenrir
5,899
2,201
0
317
8,499
3,827
0
4,445
3,884
0
8,836
W
Aphrodite
Souske222
Aphrodite
3,183
120
4,534
3,335
4,778
2,415
0
2,990
1,788
17,080
0
L
3,424
2,259
0
35
6,203
2,567
0
3,654
2,371
0
7,735
L
7,873
1,648
0
983
9,312
3,674
0
3,995
5,115
26,211
0
L
Morgan Le Fay
saetharian
Morgan Le Fay
15,441
842
0
739
8,871
3,653
0
3,321
5,274
43,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
44,869
149
Minions Killed
150
3
Camps Cleared
8
594,087
Distance Traveled
741,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,013
1,145
10
1
0
120,606
0
W
Atlas
9,788
1,398
5
1
0
154,324
0
W
Danzaburou
8,963
1,280
32
5
2
145,562
0
W
Thanatos
9,401
1,343
22
3
3
136,847
0
W
Tiamat
8,630
1,233
51
7
3
154,009
0
L
Fenrir
8,602
1,229
9
1
0
101,571
0
W
Aphrodite
8,087
1,155
40
6
0
151,089
0
L
Neith
7,386
1,055
23
3
3
85,406
0
L
Chronos
8,320
1,189
48
7
0
138,495
0
L
Morgan Le Fay
9,106
1,301
59
8
0
148,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role