Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
DDangIez
Vamana
Level 90
God Stats
4W - 2L
1,703 SR
Queue Stats
32W - 56L
1,402 Elo+
Solo
Nut
Nut
Its xPaii
Nut
Level 124
God Stats
6W - 5L
1,396 SR
Queue Stats
22W - 39L
1,324 Elo+
Party 2
Geb
Geb
KitsuneRoot
Geb
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,064 Elo+
Party 2
Thanatos
Thanatos
SteadyScopez-
Thanatos
Level 87
God Stats
31W - 36L
1,591 SR
Queue Stats
249W - 223L
1,510 Elo+
Party 3
Team Averages
Level 93
1,538 SR
1,360 Elo+

VS

Team Averages
Level 111
1,451 SR
1,472 Elo+
Charybdis
Charybdis
AonusTapeworm
Charybdis
Level 136
God Stats
0W - 4L
1,660 SR
Queue Stats
25W - 38L
1,415 Elo+
Party 1
Agni
Agni
Gawadrolt
Agni
Level 155
God Stats
85W - 89L
1,522 SR
Queue Stats
968W - 930L
1,431 Elo+
Solo
Ne Zha
Ne Zha
McReaper4815
Ne Zha
Level 69
God Stats
1W - 4L
1,203 SR
Queue Stats
58W - 45L
1,504 Elo+
Solo
Surtr
Surtr
campingcappy101
Surtr
Level 85
God Stats
9W - 5L
1,317 SR
Queue Stats
60W - 55L
1,523 Elo+
Solo
Atlas
Atlas
slody
Atlas
Level 109
God Stats
12W - 22L
1,554 SR
Queue Stats
26W - 45L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 0 / 4
7,218
656
6,607
5,790
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
DDangIez
Vamana
11
0 / 2 / 3
6,245
568
4,658
9,409
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 2
5,703
518
3,832
7,381
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 1
5,905
537
2,839
5,168
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
SteadyScopez-
Thanatos
11
7 / 1 / 0
6,709
610
4,524
10,470
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AonusTapeworm
Charybdis
8
0 / 3 / 0
4,532
412
4,292
7,388
2,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
10
1 / 4 / 0
5,312
483
3,928
6,912
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
9
0 / 5 / 1
4,896
445
3,863
10,559
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 1 / 0
5,671
516
4,529
7,909
6,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Atlas
slody
Atlas
8
1 / 1 / 0
5,193
472
2,625
4,958
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
4
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
4
6
L
Charybdis
AonusTapeworm
Charybdis
0
3
0
0
W
Vamana
DDangIez
Vamana
0
2
3
0.75
L
Agni
1
4
0
0.25
W
1
0
2
2
W
2
1
1
2.5
L
Ne Zha
0
5
1
0.1
W
Thanatos
SteadyScopez-
Thanatos
7
1
0
7
L
1
1
0
1
L
Atlas
slody
Atlas
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,460
Damage
19,237
38,218
Taken
37,726
19,194
Mitigated
17,847
16,743
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,607
1,953
0
1,150
5,790
1,908
60
2,019
3,771
49,966
671
L
Charybdis
AonusTapeworm
Charybdis
4,292
3,158
0
332
7,388
2,174
0
1,568
5,820
0
25,509
W
Vamana
DDangIez
Vamana
4,658
1,583
0
3,322
9,409
6,351
218
525
8,884
0
42,519
L
Agni
3,928
96
0
585
6,912
2,230
0
2,426
4,355
42,230
0
W
3,832
1,993
0
3,843
7,381
2,685
667
1,696
5,685
0
40,496
W
2,839
119
263
1,210
5,168
3,825
243
777
4,391
15,966
0
L
Ne Zha
3,863
1,041
0
3,210
10,559
3,525
0
2,923
7,592
0
25,970
W
Thanatos
SteadyScopez-
Thanatos
4,524
1,665
0
6,955
10,470
4,425
0
1,912
8,558
0
48,358
L
4,529
1,212
0
1,115
7,909
6,648
4
873
6,445
1,121
36,820
L
Atlas
slody
Atlas
2,625
1,079
134
1,166
4,958
3,270
0
1,603
3,355
16,771
120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,780
Gold Earned
25,604
325
Minions Killed
226
0
Camps Cleared
0
1,100,936
Distance Traveled
1,066,729
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,218
656
86
8
0
205,893
0
L
Charybdis
4,532
412
41
4
0
214,504
5
W
Vamana
6,245
568
79
7
0
192,495
0
L
Agni
5,312
483
70
6
0
211,286
1
W
Nut
5,703
518
68
6
0
188,853
0
W
Geb
5,905
537
14
1
0
241,115
0
L
Ne Zha
4,896
445
46
4
0
217,630
4
W
Thanatos
6,709
610
78
7
0
272,580
1
L
Surtr
5,671
516
56
5
0
214,205
2
L
Atlas
5,193
472
13
1
0
209,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role