Player Matchup

Ymir
Ymir
Drususs
Ymir
Level 118
God Stats
107W - 102L
1,577 SR
Queue Stats
146W - 136L
1,558 Elo+
Solo
Thanatos
Thanatos
Seeevilguanyu
Thanatos
Level 159
God Stats
10W - 10L
1,398 SR
Queue Stats
275W - 256L
1,564 Elo+
Party 1
Sol
Sol
fairytailnalu
Sol
Level 129
God Stats
5W - 9L
1,448 SR
Queue Stats
74W - 78L
1,554 Elo+
Party 1
Hera
Hera
giovannifavaro11
Hera
Level 107
God Stats
17W - 11L
1,587 SR
Queue Stats
30W - 32L
1,430 Elo+
Party 1
Kumbhakarna
Kumbhakarna
thayolivb
Kumbhakarna
Level 106
God Stats
5W - 1L
1,843 SR
Queue Stats
58W - 71L
1,486 Elo+
Party 1
Team Averages
Level 124
1,571 SR
1,519 Elo+

VS

Team Averages
Level 130
1,657 SR
1,501 Elo+
Mercury
Mercury
 
Mercury
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Gpereira1994
Maui
Level 118
God Stats
2W - 2L
1,868 SR
Queue Stats
52W - 42L
1,543 Elo+
Party 2
Erlang Shen
Erlang Shen
InsaneGray
Erlang Shen
Level 149
God Stats
2W - 3L
1,851 SR
Queue Stats
120W - 100L
1,512 Elo+
Solo
Poseidon
Poseidon
ofugi14
Poseidon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,468 Elo+
Party 2
Chiron
Chiron
pluks2
Chiron
Level 128
God Stats
29W - 24L
1,566 SR
Queue Stats
124W - 123L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Drususs
Ymir
13
2 / 1 / 1
7,736
703
6,294
8,726
6,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
Seeevilguanyu
Thanatos
12
8 / 0 / 2
7,146
650
8,127
10,891
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 3
6,606
601
9,014
7,698
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 0 / 2
6,749
614
3,609
3,657
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
thayolivb
Kumbhakarna
9
0 / 2 / 5
6,034
549
755
8,727
5,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 4 / 2
5,144
468
2,874
9,197
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 2
5,256
478
2,177
6,633
5,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Erlang Shen
InsaneGray
Erlang Shen
11
1 / 3 / 0
6,365
579
5,610
11,590
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
ofugi14
Poseidon
12
1 / 2 / 1
5,929
539
4,481
6,439
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
pluks2
Chiron
11
2 / 2 / 1
6,010
546
4,627
8,774
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
5
5
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
2
0.5
W
Ymir
Drususs
Ymir
2
1
1
2.5
L
0
2
2
0.5
L
Erlang Shen
InsaneGray
Erlang Shen
1
3
0
0.33
W
Thanatos
Seeevilguanyu
Thanatos
8
0
2
9
W
1
2
3
1.25
W
2
0
2
3
L
Poseidon
ofugi14
Poseidon
1
2
1
0.75
L
Chiron
pluks2
Chiron
2
2
1
1.25
W
Kumbhakarna
thayolivb
Kumbhakarna
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,799
Damage
19,769
39,699
Taken
42,633
20,322
Mitigated
20,884
18,922
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,874
1,145
0
170
9,197
3,310
0
2,153
7,044
0
30,514
W
Ymir
Drususs
Ymir
6,294
2,974
0
1,746
8,726
6,698
0
0
8,726
48,166
502
L
2,177
214
190
1,063
6,633
5,106
0
4,259
2,374
8,730
459
L
Erlang Shen
InsaneGray
Erlang Shen
5,610
2,832
0
4,216
11,590
7,276
0
6,198
5,392
0
47,787
W
Thanatos
Seeevilguanyu
Thanatos
8,127
2,317
0
9,886
10,891
4,756
0
1,642
9,031
0
52,020
W
9,014
4,589
0
4,719
7,698
2,280
1,382
1,248
6,340
63,623
309
W
3,609
743
0
974
3,657
1,270
6
1,214
2,185
54,314
0
L
Poseidon
ofugi14
Poseidon
4,481
815
0
1,120
6,439
1,914
0
1,884
4,555
45,614
0
L
Chiron
pluks2
Chiron
4,627
1,791
272
2,312
8,774
3,278
0
5,011
3,763
0
46,947
W
Kumbhakarna
thayolivb
Kumbhakarna
755
24
0
1,597
8,727
5,318
0
1,745
6,914
9,248
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,271
Gold Earned
28,704
369
Minions Killed
292
0
Camps Cleared
0
1,189,646
Distance Traveled
1,177,256
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,144
468
51
5
0
276,627
5
W
Ymir
7,736
703
81
7
0
202,877
3
L
Maui
5,256
478
15
1
0
244,328
3
L
Erlang Shen
6,365
579
66
6
0
206,283
2
W
Thanatos
7,146
650
85
8
0
290,129
0
W
Sol
6,606
601
84
8
0
210,116
0
W
Hera
6,749
614
101
9
0
240,391
2
L
Poseidon
5,929
539
90
8
0
238,256
2
L
Chiron
6,010
546
70
6
0
211,762
2
W
Kumbhakarna
6,034
549
18
2
0
246,133
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role