Player Matchup

Olorun
Olorun
Contested Fates
Olorun
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 55L
1,661 Elo+
Solo
Kuzenbo
Kuzenbo
Jaggerlvl
Kuzenbo
Level 92
God Stats
1W - 2L
1,463 SR
Queue Stats
5W - 6L
1,449 Elo+
Solo
Serqet
Serqet
Rafnet1974
Serqet
Level 88
God Stats
1W - 5L
1,195 SR
Queue Stats
3W - 11L
1,309 Elo+
Solo
Ra
Ra
XdOnGoRx
Ra
Level 241
God Stats
24W - 19L
1,574 SR
Queue Stats
223W - 225L
1,397 Elo+
Solo
Neith
Neith
senpooi
Neith
Level 61
God Stats
1W - 1L
1,516 SR
Queue Stats
32W - 44L
1,420 Elo+
Solo
Team Averages
Level 118
1,450 SR
1,447 Elo+

VS

Team Averages
Level 79
1,523 SR
1,447 Elo+
Ymir
Ymir
Elenquessj
Ymir
Level 106
God Stats
6W - 8L
1,464 SR
Queue Stats
82W - 74L
1,445 Elo+
Solo
Izanami
Izanami
SHjFFLE SHANKS
Izanami
Level 28
God Stats
16W - 18L
1,600 SR
Queue Stats
26W - 32L
1,438 Elo+
Party 1
Thanatos
Thanatos
SpeedyOnSteroids
Thanatos
Level 87
God Stats
33W - 43L
1,423 SR
Queue Stats
122W - 140L
1,424 Elo+
Solo
Jormungandr
Jormungandr
WitlessSpade241
Jormungandr
Level 74
God Stats
2W - 0L
1,716 SR
Queue Stats
109W - 99L
1,558 Elo+
Party 1
Aphrodite
Aphrodite
dboydog1
Aphrodite
Level 101
God Stats
2W - 2L
1,413 SR
Queue Stats
20W - 21L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
9,093
535
13,406
12,502
6,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Jaggerlvl
Kuzenbo
10
0 / 6 / 2
7,448
438
7,041
19,708
19,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
Rafnet1974
Serqet
7
0 / 13 / 0
5,695
335
1,002
11,896
3,736
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 4 / 0
8,867
522
6,686
10,360
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
senpooi
Neith
11
1 / 7 / 0
7,189
423
6,936
13,420
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
9,420
554
9,310
18,616
20,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
7 / 0 / 4
10,070
592
10,783
7,530
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 0 / 3
9,370
551
3,714
14,614
7,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
WitlessSpade241
Jormungandr
13
0 / 1 / 0
8,435
496
7,784
14,270
10,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
dboydog1
Aphrodite
15
8 / 1 / 5
9,004
530
13,287
13,599
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
25
30
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
5
2
7
4.25
L
Kuzenbo
Jaggerlvl
Kuzenbo
0
6
2
0.17
L
Serqet
Rafnet1974
Serqet
0
13
0
0
W
7
0
4
9
W
5
0
3
6.5
W
Jormungandr
WitlessSpade241
Jormungandr
0
1
0
0
L
2
4
0
0.5
W
Aphrodite
dboydog1
Aphrodite
8
1
5
10.5
L
Neith
senpooi
Neith
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,071
Damage
44,878
67,886
Taken
68,629
38,105
Mitigated
49,559
13,934
Healing
31,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,406
6,470
0
6,813
12,502
6,033
348
7,370
5,132
72,705
7,454
W
9,310
2,783
0
3,964
18,616
20,828
272
6,270
12,346
45,454
3,763
L
Kuzenbo
Jaggerlvl
Kuzenbo
7,041
3,026
0
3,119
19,708
19,172
0
5,269
14,439
28,790
671
L
Serqet
Rafnet1974
Serqet
1,002
585
0
0
11,896
3,736
0
3,971
7,925
0
18,201
W
10,783
9,177
0
3,203
7,530
3,665
443
1,325
6,205
0
99,714
W
3,714
168
64
12,208
14,614
7,713
808
2,630
11,984
0
80,680
W
Jormungandr
WitlessSpade241
Jormungandr
7,784
2,525
0
605
14,270
10,963
0
9,818
4,452
58,012
3,031
L
6,686
76
252
1,936
10,360
4,627
0
7,611
2,749
63,837
600
W
Aphrodite
dboydog1
Aphrodite
13,287
902
2,490
9,377
13,599
6,390
363
6,635
6,964
67,742
2,515
L
Neith
senpooi
Neith
6,936
2,783
0
1,814
13,420
4,537
785
4,111
9,309
0
43,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
46,299
364
Minions Killed
506
0
Camps Cleared
0
1,502,629
Distance Traveled
1,599,671
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,093
535
120
7
0
309,504
0
W
Ymir
9,420
554
69
4
0
290,187
0
L
Kuzenbo
7,448
438
55
3
0
270,729
0
L
Serqet
5,695
335
18
1
0
302,862
0
W
Izanami
10,070
592
131
8
0
318,372
2
W
Thanatos
9,370
551
122
7
0
380,818
0
W
Jormungandr
8,435
496
91
5
0
310,610
0
L
Ra
8,867
522
115
7
0
313,257
0
W
Aphrodite
9,004
530
93
5
0
299,684
4
L
Neith
7,189
423
56
3
0
306,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role