Player Matchup

Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Hatzel
Discordia
Level 106
God Stats
6W - 4L
1,506 SR
Queue Stats
82W - 81L
1,383 Elo+
Solo
Atlas
Atlas
InterstellarDome
Atlas
Level 102
God Stats
63W - 46L
1,670 SR
Queue Stats
334W - 315L
1,507 Elo+
Solo
Neith
Neith
immune_bassist7
Neith
Level 158
God Stats
12W - 8L
1,507 SR
Queue Stats
300W - 332L
1,350 Elo+
Solo
Team Averages
Level 125
1,537 SR
1,448 Elo+

VS

Team Averages
Level 54
1,436 SR
1,385 Elo+
Nemesis
Nemesis
CSTG公明
Nemesis
Level 26
God Stats
1W - 4L
1,288 SR
Queue Stats
35W - 46L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
ElChicoPato
Zhong Kui
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Jukaneitor
Danzaburou
Level 123
God Stats
2W - 4L
1,290 SR
Queue Stats
50W - 66L
1,362 Elo+
Solo
Ymir
Ymir
RyoIsSoloKing
Ymir
Level 46
God Stats
0W - 1L
1,696 SR
Queue Stats
52W - 68L
1,356 Elo+
Party 1
Achilles
Achilles
paobingjiuwei
Achilles
Level 24
God Stats
14W - 11L
1,405 SR
Queue Stats
33W - 40L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 0 / 0
6,632
829
6,804
5,419
2,245
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
 
Thanatos
8
2 / 1 / 1
4,660
583
1,659
6,379
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Hatzel
Discordia
8
0 / 1 / 0
4,883
610
2,525
3,093
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
1 / 0 / 2
4,830
604
2,963
4,445
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 1
5,203
650
4,279
4,496
1,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CSTG公明
Nemesis
8
1 / 2 / 0
4,687
586
1,862
6,544
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ElChicoPato
Zhong Kui
8
1 / 2 / 1
4,662
583
2,849
5,806
3,867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Jukaneitor
Danzaburou
5
0 / 2 / 1
3,531
441
3,038
4,545
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 0
4,506
563
1,400
6,227
3,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
paobingjiuwei
Achilles
7
0 / 4 / 0
3,687
461
1,857
6,348
2,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
11
Kills
3
3
Deaths
11
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
0
6
W
Thanatos
 
Thanatos
2
1
1
2.5
L
Nemesis
CSTG公明
Nemesis
1
2
0
0.5
L
Zhong Kui
ElChicoPato
Zhong Kui
1
2
1
0.75
W
Discordia
Hatzel
Discordia
0
1
0
0
W
1
0
2
2
L
Danzaburou
Jukaneitor
Danzaburou
0
2
1
0.25
L
1
1
0
1
W
2
1
1
2.5
L
Achilles
paobingjiuwei
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,230
Damage
11,006
23,832
Taken
29,470
9,665
Mitigated
13,168
11,463
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,804
443
0
4,020
5,419
2,245
252
0
5,127
46,939
1,514
W
Thanatos
 
Thanatos
1,659
83
0
3,854
6,379
2,427
0
1,109
5,270
0
27,213
L
Nemesis
CSTG公明
Nemesis
1,862
945
0
531
6,544
2,041
0
2,442
4,102
0
29,461
L
Zhong Kui
ElChicoPato
Zhong Kui
2,849
441
0
1,040
5,806
3,867
0
2,475
3,331
24,759
0
W
Discordia
Hatzel
Discordia
2,525
82
0
261
3,093
998
0
1,740
1,353
29,922
8
W
2,963
1,503
0
1,887
4,445
2,486
0
581
3,864
10,460
0
L
Danzaburou
Jukaneitor
Danzaburou
3,038
559
0
800
4,545
1,426
0
1,392
3,153
0
18,859
L
1,400
412
0
2,091
6,227
3,343
0
1,571
4,656
12,663
717
W
4,279
1,544
0
1,441
4,496
1,509
29
798
3,698
0
41,176
L
Achilles
paobingjiuwei
Achilles
1,857
311
0
864
6,348
2,491
0
4,272
2,076
0
13,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,208
Gold Earned
21,073
257
Minions Killed
163
0
Camps Cleared
0
736,408
Distance Traveled
716,893
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,632
829
86
11
0
118,935
0
W
Thanatos
4,660
583
47
6
0
191,068
0
L
Nemesis
4,687
586
54
7
0
153,330
0
L
Zhong Kui
4,662
583
36
5
0
131,690
0
W
Discordia
4,883
610
43
5
0
148,140
0
W
Atlas
4,830
604
15
2
0
146,431
0
L
Danzaburou
3,531
441
21
3
0
109,431
0
L
Ymir
4,506
563
31
4
0
156,031
2
W
Neith
5,203
650
66
8
0
131,834
0
L
Achilles
3,687
461
21
3
0
166,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role