Player Matchup

Artemis
Artemis
DeGeitenmelker
Artemis
Level 69
God Stats
1W - 4L
1,297 SR
Queue Stats
95W - 83L
1,536 Elo+
Solo
Hun Batz
Hun Batz
Deadshott12
Hun Batz
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
340W - 328L
1,482 Elo+
Party 2
Zeus
Zeus
Kyasai
Zeus
Level 126
God Stats
8W - 7L
1,731 SR
Queue Stats
701W - 681L
1,494 Elo+
Solo
Poseidon
Poseidon
playalexx2002
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,450 Elo+
Party 2
Erlang Shen
Erlang Shen
vjurado98
Erlang Shen
Level 148
God Stats
4W - 2L
1,720 SR
Queue Stats
322W - 299L
1,551 Elo+
Solo
Team Averages
Level 114
1,549 SR
1,503 Elo+

VS

Team Averages
Level 104
1,616 SR
1,553 Elo+
Eset
Eset
 
Eset
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Xutoq
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
smurfy2manolas
Danzaburou
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 93L
1,498 Elo+
Party 1
Hercules
Hercules
xCrhistian
Hercules
Level 84
God Stats
9W - 10L
1,707 SR
Queue Stats
98W - 88L
1,501 Elo+
Party 1
Janus
Janus
xXThanLongXx
Janus
Level 107
God Stats
58W - 24L
1,875 SR
Queue Stats
444W - 375L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,759
476
3,768
5,508
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Deadshott12
Hun Batz
8
2 / 2 / 0
5,196
520
2,413
6,986
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Kyasai
Zeus
10
2 / 3 / 0
5,439
544
7,884
5,497
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
playalexx2002
Poseidon
10
0 / 4 / 1
5,416
542
2,718
7,460
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
vjurado98
Erlang Shen
9
0 / 4 / 0
5,331
533
3,076
10,421
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
4 / 1 / 2
6,349
635
6,456
3,864
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Xutoq
Arachne
9
1 / 0 / 5
5,149
515
2,289
8,087
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
smurfy2manolas
Danzaburou
11
6 / 1 / 0
6,468
647
5,273
8,220
3,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
xCrhistian
Hercules
7
0 / 2 / 3
4,657
466
1,216
6,920
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 0 / 1
6,531
653
6,809
7,376
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
16
16
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
1
2
5
L
0
3
1
0.17
L
Hun Batz
Deadshott12
Hun Batz
2
2
0
1
L
Zeus
Kyasai
Zeus
2
3
0
0.67
W
Arachne
Xutoq
Arachne
1
0
5
3.5
L
Poseidon
playalexx2002
Poseidon
0
4
1
0.13
W
Danzaburou
smurfy2manolas
Danzaburou
6
1
0
6
L
Erlang Shen
vjurado98
Erlang Shen
0
4
0
0
W
Hercules
xCrhistian
Hercules
0
2
3
0.75
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,859
Damage
22,043
35,872
Taken
34,467
12,200
Mitigated
15,756
10,367
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,456
387
0
898
3,864
1,433
0
1,407
2,457
44,191
589
L
3,768
1,063
0
1,373
5,508
1,970
0
192
5,316
0
28,036
L
Hun Batz
Deadshott12
Hun Batz
2,413
765
0
2,973
6,986
2,170
0
3,777
3,209
0
23,424
L
Zeus
Kyasai
Zeus
7,884
1,261
0
1,025
5,497
1,481
0
0
5,497
39,727
0
W
Arachne
Xutoq
Arachne
2,289
1,255
0
2,736
8,087
3,438
0
1,594
6,493
0
24,450
L
Poseidon
playalexx2002
Poseidon
2,718
431
0
228
7,460
2,359
0
3,068
4,392
36,460
0
W
Danzaburou
smurfy2manolas
Danzaburou
5,273
2,706
0
3,432
8,220
3,226
0
4,376
3,844
0
39,062
L
Erlang Shen
vjurado98
Erlang Shen
3,076
1,448
0
4,768
10,421
4,220
0
6,228
4,193
0
35,374
W
Hercules
xCrhistian
Hercules
1,216
287
0
808
6,920
5,100
0
2,943
3,977
0
16,267
W
6,809
1,614
0
3,107
7,376
2,559
0
282
7,094
53,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,141
Gold Earned
29,154
289
Minions Killed
281
0
Camps Cleared
0
972,034
Distance Traveled
1,033,177
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,349
635
71
7
0
184,237
1
L
Artemis
4,759
476
46
5
0
155,982
0
L
Hun Batz
5,196
520
43
4
0
235,276
1
L
Zeus
5,439
544
67
7
0
201,897
0
W
Arachne
5,149
515
44
4
0
223,079
0
L
Poseidon
5,416
542
67
7
0
203,765
2
W
Danzaburou
6,468
647
64
6
0
209,316
4
L
Erlang Shen
5,331
533
66
7
0
175,114
1
W
Hercules
4,657
466
18
2
0
183,476
0
W
Janus
6,531
653
84
8
0
233,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role