Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Legolas620
Surtr
Level 147
God Stats
1W - 2L
1,240 SR
Queue Stats
52W - 85L
1,442 Elo+
Party 1
Apollo
Apollo
NicholasNDB
Apollo
Level 171
God Stats
3W - 4L
1,440 SR
Queue Stats
91W - 130L
1,474 Elo+
Party 1
Neith
Neith
Sumpoptart
Neith
Level 103
God Stats
1W - 0L
1,512 SR
Queue Stats
54W - 85L
1,440 Elo+
Party 1
Eset
Eset
dman4771
Eset
Level 159
God Stats
1W - 0L
1,533 SR
Queue Stats
101W - 138L
1,478 Elo+
Party 1
Team Averages
Level 155
1,445 SR
1,467 Elo+

VS

Team Averages
Level 116
1,533 SR
1,572 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DivintyDidi
Persephone
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
191W - 189L
1,687 Elo+
Solo
Zhong Kui
Zhong Kui
PDíddy
Zhong Kui
Level 180
God Stats
29W - 29L
1,633 SR
Queue Stats
165W - 173L
1,595 Elo+
Solo
Achilles
Achilles
TayoAFK
Achilles
Level 147
God Stats
5W - 2L
1,772 SR
Queue Stats
81W - 65L
1,501 Elo+
Solo
Cernunnos
Cernunnos
fatboijon
Cernunnos
Level 33
God Stats
0W - 2L
1,258 SR
Queue Stats
36W - 33L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 1 / 3
6,607
661
5,780
8,081
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
11
3 / 3 / 0
6,684
668
5,134
8,434
3,888
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Apollo
10
4 / 1 / 3
6,569
657
2,633
7,518
4,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
10
2 / 3 / 4
6,122
612
5,240
6,446
2,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
12
6 / 1 / 2
7,414
741
6,351
5,142
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
1 / 5 / 1
4,684
468
2,808
8,675
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
DivintyDidi
Persephone
10
1 / 3 / 0
5,585
559
2,226
6,013
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
PDíddy
Zhong Kui
10
2 / 4 / 0
5,725
573
3,862
7,180
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TayoAFK
Achilles
8
3 / 4 / 2
5,082
508
5,099
9,396
6,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
fatboijon
Cernunnos
9
2 / 3 / 3
5,464
546
5,756
8,389
3,016
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
19
Kills
9
9
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
3
5.5
L
Thor
 
Thor
1
5
1
0.3
L
Persephone
DivintyDidi
Persephone
1
3
0
0.33
W
Surtr
3
3
0
1
W
Apollo
4
1
3
5.5
L
Zhong Kui
PDíddy
Zhong Kui
2
4
0
0.5
W
Neith
2
3
4
1.33
L
Achilles
TayoAFK
Achilles
3
4
2
1
W
Eset
6
1
2
7
L
Cernunnos
fatboijon
Cernunnos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,138
Damage
19,751
35,621
Taken
39,653
16,012
Mitigated
18,991
9,520
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,780
1,848
0
1,310
8,081
3,600
0
481
7,516
0
55,697
L
Thor
 
Thor
2,808
888
0
2,240
8,675
2,713
0
2,987
5,602
0
16,600
L
Persephone
DivintyDidi
Persephone
2,226
337
0
1,048
6,013
1,690
0
1,719
4,258
32,118
676
W
Surtr
5,134
2,156
0
1,422
8,434
3,888
846
2,930
5,100
568
38,097
W
Apollo
2,633
1,222
0
2,769
7,518
4,678
422
209
7,235
0
17,692
L
Zhong Kui
PDíddy
Zhong Kui
3,862
541
0
1,904
7,180
4,773
0
233
6,749
32,653
0
W
Neith
5,240
2,664
0
2,841
6,446
2,098
476
0
6,446
0
39,826
L
Achilles
TayoAFK
Achilles
5,099
1,266
0
1,473
9,396
6,799
0
788
8,599
0
17,927
W
Eset
6,351
592
0
1,178
5,142
1,748
838
1,504
3,352
55,488
1,404
L
Cernunnos
fatboijon
Cernunnos
5,756
2,533
0
2,905
8,389
3,016
0
768
7,618
0
37,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
26,540
349
Minions Killed
251
0
Camps Cleared
0
1,009,641
Distance Traveled
889,327
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,607
661
82
8
0
231,822
0
L
Thor
4,684
468
29
3
0
173,251
0
L
Persephone
5,585
559
68
7
0
167,565
0
W
Surtr
6,684
668
72
7
0
193,104
0
W
Apollo
6,569
657
20
2
0
195,858
0
L
Zhong Kui
5,725
573
72
7
0
155,146
0
W
Neith
6,122
612
73
7
0
180,247
0
L
Achilles
5,082
508
11
1
0
183,998
0
W
Eset
7,414
741
102
10
0
208,610
2
L
Cernunnos
5,464
546
71
7
0
209,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role