Player Matchup

Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Diamond IV
 
Athena
Diamond IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Masters
Ayuo
Ullr
Masters
Level 139
God Stats
8W - 8L
1,601 SR
Queue Stats
104W - 113L
2,501 MMR
Solo
Thoth
Thoth
Diamond I
EwwwwANoob
Thoth
Diamond I
Level 114
God Stats
12W - 1L
1,979 SR
Queue Stats
74W - 50L
2,598 MMR
Solo
Ne Zha
Ne Zha
Diamond I
Orva
Ne Zha
Diamond I
Level 136
God Stats
1W - 0L
1,290 SR
Queue Stats
92W - 52L
2,546 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,574 SR
2,129 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,551 SR
2,125 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
BountyG
Hercules
Masters
Level 90
God Stats
4W - 6L
1,325 SR
Queue Stats
350W - 383L
2,208 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Doriamma
Morgan Le Fay
Masters
Level 149
God Stats
5W - 5L
1,760 SR
Queue Stats
207W - 186L
2,432 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Trαv
Sun Wukong
Masters
Level 188
God Stats
6W - 10L
1,571 SR
Queue Stats
179W - 138L
2,269 MMR
Solo
Bastet
Bastet
Masters
oloboo
Bastet
Masters
Level 81
God Stats
18W - 22L
1,597 SR
Queue Stats
453W - 458L
2,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 2 / 3
8,947
639
4,082
13,470
7,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
 
Athena
13
1 / 0 / 6
7,721
552
4,715
7,918
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Ayuo
Ullr
15
3 / 1 / 1
8,578
613
3,045
8,408
2,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
15
1 / 1 / 8
8,503
607
5,755
3,795
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
Orva
Ne Zha
15
8 / 0 / 2
9,053
647
9,226
12,778
5,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresSusanoChaac

VS

Bans
OsirisOdinBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 0
7,837
560
6,443
8,984
3,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
BountyG
Hercules
9
0 / 3 / 2
5,937
424
3,282
8,305
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Doriamma
Morgan Le Fay
15
1 / 2 / 0
7,934
567
2,175
5,907
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Trαv
Sun Wukong
12
1 / 2 / 2
7,513
537
8,510
10,114
6,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
oloboo
Bastet
11
1 / 3 / 0
6,394
457
2,767
10,298
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
3
0.75
W
Athena
 
Athena
1
0
6
4
L
Anhur
 
Anhur
1
3
0
0.33
W
Ullr
Ayuo
Ullr
3
1
1
3.5
L
Hercules
BountyG
Hercules
0
3
2
0.33
L
Morgan Le Fay
Doriamma
Morgan Le Fay
1
2
0
0.5
W
Thoth
1
1
8
5
W
Ne Zha
Orva
Ne Zha
8
0
2
9
L
Sun Wukong
Trαv
Sun Wukong
1
2
2
1
L
Bastet
oloboo
Bastet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,823
Damage
23,177
46,369
Taken
43,608
24,421
Mitigated
21,343
20,788
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,082
298
0
6,729
13,470
7,306
0
0
13,470
0
76,685
W
Athena
 
Athena
4,715
1,510
0
2,166
7,918
7,445
36
762
7,156
18,613
1,661
L
Anhur
 
Anhur
6,443
2,554
0
3,070
8,984
3,301
0
2,971
6,013
0
68,264
W
Ullr
Ayuo
Ullr
3,045
867
0
1,575
8,408
2,937
0
132
8,276
0
76,634
L
Hercules
BountyG
Hercules
3,282
751
0
2,705
8,305
6,075
0
2,594
5,711
0
17,102
L
Morgan Le Fay
Doriamma
Morgan Le Fay
2,175
82
0
1,373
5,907
2,276
0
1,469
4,438
77,932
885
W
Thoth
5,755
534
0
561
3,795
1,194
0
1,297
2,498
69,430
241
W
Ne Zha
Orva
Ne Zha
9,226
2,551
0
9,757
12,778
5,539
0
784
11,994
0
74,831
L
Sun Wukong
Trαv
Sun Wukong
8,510
1,580
0
4,033
10,114
6,095
0
1,541
8,573
0
54,634
L
Bastet
oloboo
Bastet
2,767
744
0
3,876
10,298
3,596
0
1,848
8,450
0
44,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,802
Gold Earned
35,615
520
Minions Killed
474
0
Camps Cleared
0
1,583,285
Distance Traveled
1,323,858
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,947
639
139
10
0
270,197
0
W
Athena
7,721
552
24
2
0
333,864
4
L
Anhur
7,837
560
121
9
0
254,064
0
W
Ullr
8,578
613
132
9
0
300,143
0
L
Hercules
5,937
424
33
2
0
274,674
1
L
Morgan Le Fay
7,934
567
146
10
0
261,864
0
W
Thoth
8,503
607
109
8
0
298,160
2
W
Ne Zha
9,053
647
116
8
0
380,921
0
L
Sun Wukong
7,513
537
92
7
0
223,472
0
L
Bastet
6,394
457
82
6
0
309,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role