Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
Cυlt
Martichoras
Level 147
God Stats
21W - 10L
1,806 SR
Queue Stats
34W - 32L
1,620 Elo+
Party 2
Ah Puch
Ah Puch
posh-sum9
Ah Puch
Level 137
God Stats
38W - 27L
1,688 SR
Queue Stats
1,462W - 1,537L
1,528 Elo+
Solo
Team Averages
Level 144
1,664 SR
1,549 Elo+

VS

Team Averages
Level 118
1,642 SR
1,546 Elo+
Chang'e
Chang'e
Fred3x
Chang'e
Level 147
God Stats
1W - 1L
1,670 SR
Queue Stats
60W - 66L
1,521 Elo+
Party 1
Achilles
Achilles
Toufiq
Achilles
Level 68
God Stats
1W - 2L
1,490 SR
Queue Stats
54W - 55L
1,584 Elo+
Party 1
Nemesis
Nemesis
arbison
Nemesis
Level 140
God Stats
5W - 1L
1,765 SR
Queue Stats
658W - 655L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 0 / 7
7,986
726
9,927
9,363
8,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
Cυlt
Martichoras
14
5 / 1 / 5
8,743
795
10,414
9,207
5,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
posh-sum9
Ah Puch
13
2 / 3 / 8
8,196
745
8,496
8,950
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fred3x
Chang'e
12
1 / 5 / 1
7,518
683
6,630
13,442
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Toufiq
Achilles
13
0 / 2 / 1
7,419
674
7,234
10,618
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
arbison
Nemesis
13
2 / 3 / 2
8,055
732
8,835
11,514
10,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
10
Kills
3
4
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
7
6.5
W
Martichoras
Cυlt
Martichoras
5
1
5
7.5
L
Chang'e
Fred3x
Chang'e
1
5
1
0.3
L
Achilles
Toufiq
Achilles
0
2
1
0.25
L
Nemesis
arbison
Nemesis
2
3
2
1
W
Ah Puch
posh-sum9
Ah Puch
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,837
Damage
22,699
27,520
Taken
35,574
17,619
Mitigated
23,970
8,430
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,927
2,963
1,079
3,700
9,363
8,457
0
2,557
6,191
0
13,296
W
Martichoras
Cυlt
Martichoras
10,414
5,282
0
2,723
9,207
5,107
310
1,780
7,148
0
41,889
L
Chang'e
Fred3x
Chang'e
6,630
212
834
2,194
13,442
3,597
0
2,539
10,025
25,032
280
L
Achilles
Toufiq
Achilles
7,234
467
0
2,002
10,618
10,223
0
1,930
8,185
0
24,268
L
Nemesis
arbison
Nemesis
8,835
2,550
0
1,531
11,514
10,150
0
2,872
7,528
0
27,618
W
Ah Puch
posh-sum9
Ah Puch
8,496
580
0
928
8,950
4,055
84
2,093
6,653
32,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,925
Gold Earned
22,992
144
Minions Killed
133
0
Camps Cleared
0
662,019
Distance Traveled
648,848
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,986
726
8
1
0
251,117
2
W
Martichoras
8,743
795
68
6
0
200,042
0
L
Chang'e
7,518
683
52
5
0
190,840
0
L
Achilles
7,419
674
37
3
0
230,705
0
L
Nemesis
8,055
732
44
4
0
227,303
0
W
Ah Puch
8,196
745
68
6
0
210,860
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role