Player Matchup

Persephone
Persephone
Diamond V
 
Persephone
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Masters
Cherryo
Cabrakan
Masters
Level 194
God Stats
3W - 1L
2,059 SR
Queue Stats
174W - 133L
2,851 MMR
Solo
Shiva
Shiva
Diamond III
MostHatedManMack
Shiva
Diamond III
Level 157
God Stats
4W - 3L
1,527 SR
Queue Stats
42W - 25L
2,172 MMR
Party 1
Skadi
Skadi
Diamond III
tenabre
Skadi
Diamond III
Level 158
God Stats
2W - 0L
1,758 SR
Queue Stats
42W - 25L
2,172 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 167
1,669 SR
2,039 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,604 SR
2,074 MMR
Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond III
 
Geb
Diamond III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond II
CathyWoods
Bastet
Diamond II
Level 129
God Stats
3W - 5L
1,668 SR
Queue Stats
159W - 135L
2,494 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
MarmotaLoca
Cu Chulainn
Diamond II
Level 187
God Stats
29W - 24L
1,643 SR
Queue Stats
65W - 47L
2,420 MMR
Solo
Rama
Rama
Diamond I
Tdurbs
Rama
Diamond I
Level 157
God Stats
5W - 2L
1,710 SR
Queue Stats
125W - 102L
2,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 0 / 0
8,235
633
5,314
5,507
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
 
King Arthur
14
1 / 0 / 1
7,649
588
6,155
11,927
10,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Cherryo
Cabrakan
15
3 / 1 / 3
7,778
598
4,030
10,207
7,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 3
7,093
546
4,715
8,468
5,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
tenabre
Skadi
13
2 / 2 / 1
7,186
553
6,653
7,619
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ChernobogOdinLokiBellonaThanatos

VS

Bans
CthulhuMauiSusanoKaliKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 2 / 1
6,877
529
6,231
6,353
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Geb
 
Geb
11
0 / 1 / 2
6,468
498
2,414
9,149
8,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
CathyWoods
Bastet
9
2 / 2 / 1
6,030
464
3,678
9,734
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
MarmotaLoca
Cu Chulainn
13
0 / 2 / 0
7,570
582
7,953
12,265
7,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Tdurbs
Rama
13
2 / 1 / 1
7,563
582
4,055
6,616
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
4
4
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
0
1
W
King Arthur
 
King Arthur
1
0
1
1.5
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Geb
 
Geb
0
1
2
1
L
Bastet
CathyWoods
Bastet
2
2
1
1.25
W
Cabrakan
Cherryo
Cabrakan
3
1
3
4.5
L
Cu Chulainn
MarmotaLoca
Cu Chulainn
0
2
0
0
W
1
1
3
2.5
L
Rama
Tdurbs
Rama
2
1
1
2.5
W
Skadi
tenabre
Skadi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
24,331
43,728
Taken
44,117
27,722
Mitigated
25,607
11,275
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,314
123
0
2,078
5,507
1,479
110
3,111
2,396
74,250
1,027
W
King Arthur
 
King Arthur
6,155
709
0
825
11,927
10,304
0
720
11,207
7,596
56,967
L
Nu Wa
 
Nu Wa
6,231
1,521
0
824
6,353
2,388
0
3,927
2,426
62,239
0
L
Geb
 
Geb
2,414
710
0
1,546
9,149
8,248
0
760
8,389
19,384
0
L
Bastet
CathyWoods
Bastet
3,678
1,447
0
2,575
9,734
3,897
0
2,155
7,579
0
38,442
W
Cabrakan
Cherryo
Cabrakan
4,030
458
0
5,562
10,207
7,540
1,068
2,122
8,085
71,204
3,318
L
Cu Chulainn
MarmotaLoca
Cu Chulainn
7,953
1,010
0
4,603
12,265
7,670
0
2,630
9,635
0
70,777
W
4,715
880
55
1,770
8,468
5,427
0
1,491
6,977
0
25,774
L
Rama
Tdurbs
Rama
4,055
3,264
0
2,552
6,616
3,404
0
606
6,010
0
63,608
W
Skadi
tenabre
Skadi
6,653
2,306
0
985
7,619
2,972
0
1,295
6,324
0
68,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,941
Gold Earned
34,508
502
Minions Killed
451
0
Camps Cleared
0
1,404,369
Distance Traveled
1,307,807
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,235
633
142
11
0
282,081
4
W
King Arthur
7,649
588
110
8
0
285,511
6
L
Nu Wa
6,877
529
128
10
0
261,334
0
L
Geb
6,468
498
18
1
0
305,313
1
L
Bastet
6,030
464
55
4
0
267,107
0
W
Cabrakan
7,778
598
110
8
0
284,434
1
L
Cu Chulainn
7,570
582
116
9
0
242,333
3
W
Shiva
7,093
546
30
2
0
306,479
0
L
Rama
7,563
582
134
10
0
231,720
0
W
Skadi
7,186
553
110
8
0
245,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role