Player Matchup

Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
FrotoTfraggn
Horus
Level 156
God Stats
18W - 13L
1,701 SR
Queue Stats
96W - 90L
1,548 Elo+
Solo
Hachiman
Hachiman
RuThL3SsInn3r123
Hachiman
Level 141
God Stats
5W - 9L
1,488 SR
Queue Stats
53W - 70L
1,483 Elo+
Party 1
Anubis
Anubis
TenTwoJuan
Anubis
Level 151
God Stats
4W - 5L
1,621 SR
Queue Stats
51W - 38L
1,614 Elo+
Solo
Achilles
Achilles
godlynathan
Achilles
Level 105
God Stats
8W - 13L
1,397 SR
Queue Stats
254W - 231L
1,532 Elo+
Solo
Team Averages
Level 142
1,541 SR
1,535 Elo+

VS

Team Averages
Level 171
1,570 SR
1,515 Elo+
Vamana
Vamana
Biggrome
Vamana
Level 147
God Stats
2W - 1L
1,679 SR
Queue Stats
54W - 65L
1,415 Elo+
Solo
Kali
Kali
DiabolusMortem
Kali
Level 155
God Stats
4W - 3L
1,571 SR
Queue Stats
96W - 113L
1,531 Elo+
Solo
Fafnir
Fafnir
EngulfedMage
Fafnir
Level 156
God Stats
3W - 2L
1,505 SR
Queue Stats
118W - 96L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Luwes1087
Ah Muzen Cab
Level 163
God Stats
4W - 7L
1,506 SR
Queue Stats
23W - 22L
1,566 Elo+
Solo
Raijin
Raijin
TYL Merlin
Raijin
Level 236
God Stats
3W - 1L
1,590 SR
Queue Stats
105W - 115L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 1 / 1
5,866
489
4,418
10,317
8,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 3
5,783
482
1,840
10,497
8,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 0
5,244
437
6,212
6,991
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
TenTwoJuan
Anubis
13
2 / 2 / 2
7,149
596
5,677
8,773
4,999
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
godlynathan
Achilles
12
1 / 1 / 0
6,287
524
3,717
7,050
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Biggrome
Vamana
13
2 / 1 / 1
8,361
697
5,222
8,112
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 1
6,980
582
5,775
12,009
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
10
0 / 0 / 2
6,806
567
3,791
8,997
10,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
Luwes1087
Ah Muzen Cab
10
1 / 1 / 1
6,054
505
5,208
7,290
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
TYL Merlin
Raijin
13
2 / 2 / 1
7,429
619
4,491
5,824
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
7
7
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
1
0.5
W
Vamana
Biggrome
Vamana
2
1
1
2.5
W
2
2
1
1.25
W
Fafnir
0
0
2
1
L
2
2
3
1.75
W
Ah Muzen Cab
Luwes1087
Ah Muzen Cab
1
1
1
1.5
L
1
1
0
1
W
Raijin
TYL Merlin
Raijin
2
2
1
1.25
L
Anubis
TenTwoJuan
Anubis
2
2
2
1.5
L
Achilles
godlynathan
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,864
Damage
24,487
43,628
Taken
42,232
29,105
Mitigated
25,751
17,912
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,418
427
1,039
3,453
10,317
8,901
0
1,825
8,492
26,526
481
W
Vamana
Biggrome
Vamana
5,222
2,570
0
3,676
8,112
5,789
881
741
6,973
0
62,343
W
5,775
2,333
0
6,374
12,009
4,883
0
1,830
10,132
0
63,152
W
Fafnir
3,791
658
0
3,278
8,997
10,511
28
1,742
7,255
17,110
1,893
L
1,840
577
448
3,177
10,497
8,245
0
1,183
9,265
0
25,992
W
Ah Muzen Cab
Luwes1087
Ah Muzen Cab
5,208
595
0
1,388
7,290
2,950
0
2,059
5,231
0
46,999
L
6,212
2,277
0
2,194
6,991
2,888
0
2,080
4,911
0
38,352
W
Raijin
TYL Merlin
Raijin
4,491
321
0
1,485
5,824
1,618
0
3,701
2,123
51,587
1,591
L
Anubis
TenTwoJuan
Anubis
5,677
241
0
4,609
8,773
4,999
0
2,709
6,016
68,461
1,391
L
Achilles
godlynathan
Achilles
3,717
981
0
2,992
7,050
4,072
0
0
6,560
0
43,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,329
Gold Earned
35,630
350
Minions Killed
396
0
Camps Cleared
0
1,064,525
Distance Traveled
1,174,424
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,866
489
47
4
0
248,125
2
W
Vamana
8,361
697
113
9
0
208,780
0
W
Kali
6,980
582
95
8
0
283,914
3
W
Fafnir
6,806
567
22
2
0
233,268
0
L
Horus
5,783
482
46
4
0
178,307
1
W
Ah Muzen Cab
6,054
505
73
6
0
228,819
0
L
Hachiman
5,244
437
59
5
0
210,484
2
W
Raijin
7,429
619
93
8
0
219,643
8
L
Anubis
7,149
596
114
10
0
207,210
0
L
Achilles
6,287
524
84
7
0
220,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role