Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Agetta
Cupid
Level 38
God Stats
40W - 36L
1,500 SR
Queue Stats
550W - 528L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
JetBrains
Zhong Kui
Level 107
God Stats
2W - 0L
1,206 SR
Queue Stats
60W - 40L
1,461 Elo+
Solo
Arachne
Arachne
Qsmuk
Arachne
Level 41
God Stats
2W - 3L
1,793 SR
Queue Stats
126W - 135L
1,350 Elo+
Party 1
Ao Kuang
Ao Kuang
ZaylPhoenix
Ao Kuang
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,391 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,430 Elo+

VS

Team Averages
Level 91
1,524 SR
1,379 Elo+
Jing Wei
Jing Wei
Dazuruto1990
Jing Wei
Level 121
God Stats
12W - 23L
1,323 SR
Queue Stats
270W - 319L
1,424 Elo+
Solo
Medusa
Medusa
GodEmperorNiels
Medusa
Level 87
God Stats
26W - 16L
1,574 SR
Queue Stats
72W - 83L
1,355 Elo+
Solo
Discordia
Discordia
Mr Catpaws3799
Discordia
Level 87
God Stats
6W - 3L
1,754 SR
Queue Stats
1,725W - 1,780L
1,411 Elo+
Solo
Cerberus
Cerberus
Z-CROC-LA-MOI-Z
Cerberus
Level 97
God Stats
5W - 5L
1,629 SR
Queue Stats
87W - 98L
1,395 Elo+
Party 2
Martichoras
Martichoras
leboss254
Martichoras
Level 62
God Stats
12W - 15L
1,340 SR
Queue Stats
26W - 36L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 0 / 14
9,585
1,065
8,711
7,622
10,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Agetta
Cupid
16
4 / 0 / 12
9,877
1,097
10,639
3,797
1,945
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
JetBrains
Zhong Kui
16
3 / 2 / 16
10,485
1,165
11,073
9,773
9,158
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Qsmuk
Arachne
16
8 / 1 / 10
11,632
1,292
13,497
8,418
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
ZaylPhoenix
Ao Kuang
16
4 / 2 / 7
9,522
1,058
8,498
10,065
6,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

294

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dazuruto1990
Jing Wei
14
0 / 5 / 4
8,646
961
4,991
11,711
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 0
8,724
969
2,155
3,178
1,190
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
Mr Catpaws3799
Discordia
15
1 / 5 / 3
9,426
1,047
7,561
8,945
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
14
2 / 2 / 3
10,041
1,116
10,804
20,590
26,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Martichoras
leboss254
Martichoras
14
0 / 7 / 4
9,023
1,003
9,502
12,246
6,560
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
21
Kills
5
5
Deaths
21
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
14
9
W
Cupid
Agetta
Cupid
4
0
12
10
L
Jing Wei
Dazuruto1990
Jing Wei
0
5
4
0.4
L
2
2
0
1
W
Zhong Kui
JetBrains
Zhong Kui
3
2
16
5.5
L
Discordia
Mr Catpaws3799
Discordia
1
5
3
0.5
W
Arachne
Qsmuk
Arachne
8
1
10
13
L
Cerberus
2
2
3
1.75
W
Ao Kuang
ZaylPhoenix
Ao Kuang
4
2
7
3.75
L
Martichoras
leboss254
Martichoras
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,418
Damage
35,013
39,675
Taken
56,670
33,429
Mitigated
43,223
11,852
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,711
2,768
0
761
7,622
10,980
0
3,771
3,851
18,637
2,211
W
Cupid
Agetta
Cupid
10,639
4,977
2,862
1,826
3,797
1,945
0
1,693
2,104
0
25,106
L
Jing Wei
Dazuruto1990
Jing Wei
4,991
3,331
0
732
11,711
5,298
0
5,549
5,966
0
21,312
L
2,155
715
0
274
3,178
1,190
0
2,104
959
0
9,456
W
Zhong Kui
JetBrains
Zhong Kui
11,073
1,793
0
3,004
9,773
9,158
0
3,775
5,998
41,198
0
L
Discordia
Mr Catpaws3799
Discordia
7,561
779
0
0
8,945
4,027
0
3,263
5,462
26,548
0
W
Arachne
Qsmuk
Arachne
13,497
10,301
0
1,471
8,418
5,058
0
3,519
4,899
0
27,982
L
Cerberus
10,804
721
0
4,363
20,590
26,148
0
7,525
12,531
24,316
3,231
W
Ao Kuang
ZaylPhoenix
Ao Kuang
8,498
3,316
0
1,928
10,065
6,288
0
3,863
6,202
16,590
0
L
Martichoras
leboss254
Martichoras
9,502
4,382
0
382
12,246
6,560
0
7,717
4,097
0
44,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,101
Gold Earned
45,860
186
Minions Killed
246
14
Camps Cleared
3
926,779
Distance Traveled
621,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,585
1,065
22
2
0
203,107
0
W
Cupid
9,877
1,097
45
5
2
166,071
0
L
Jing Wei
8,646
961
43
5
0
125,825
0
L
Medusa
8,724
969
20
2
1
55,775
0
W
Zhong Kui
10,485
1,165
64
7
3
170,834
0
L
Discordia
9,426
1,047
51
6
0
146,710
0
W
Arachne
11,632
1,292
28
3
7
207,470
0
L
Cerberus
10,041
1,116
51
6
0
162,878
0
W
Ao Kuang
9,522
1,058
27
3
2
179,297
0
L
Martichoras
9,023
1,003
81
9
2
129,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role