Player Matchup

Bacchus
Bacchus
Mrhatnklogs266
Bacchus
Level 46
God Stats
9W - 11L
1,378 SR
Queue Stats
178W - 215L
1,286 Elo+
Party 1
Persephone
Persephone
OverLordHS51
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,106 Elo+
Party 1
Jing Wei
Jing Wei
Rico_mark_vii
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,010 Elo+
Party 1
Team Averages
Level 27
1,459 SR
1,134 Elo+

VS

Team Averages
Level 48
1,573 SR
1,397 Elo+
Cthulhu
Cthulhu
BigOlBoneBoi
Cthulhu
Level 17
God Stats
25W - 20L
1,530 SR
Queue Stats
267W - 259L
1,373 Elo+
Party 2
Kali
Kali
Nexio11
Kali
Level 104
God Stats
2W - 3L
1,685 SR
Queue Stats
288W - 270L
1,393 Elo+
Party 2
Janus
Janus
crazypills73
Janus
Level 22
God Stats
2W - 3L
1,505 SR
Queue Stats
205W - 184L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
8,655
721
7,462
15,600
17,971
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
OverLordHS51
Persephone
13
2 / 5 / 1
8,365
697
4,306
10,069
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
Rico_mark_vii
Jing Wei
12
2 / 8 / 2
8,014
668
7,145
13,991
5,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigOlBoneBoi
Cthulhu
14
1 / 1 / 12
9,346
779
7,787
11,047
11,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Kali
Nexio11
Kali
16
11 / 3 / 3
11,689
974
12,258
12,894
6,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
6 / 3 / 11
10,389
866
13,427
7,614
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
18
17
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigOlBoneBoi
Cthulhu
1
1
12
7
L
3
4
4
1.25
W
Kali
Nexio11
Kali
11
3
3
4.17
L
Persephone
OverLordHS51
Persephone
2
5
1
0.5
L
Jing Wei
Rico_mark_vii
Jing Wei
2
8
2
0.38
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,913
Damage
33,472
39,660
Taken
31,555
26,484
Mitigated
20,562
2,023
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigOlBoneBoi
Cthulhu
7,787
573
84
706
11,047
11,145
505
2,788
8,259
27,004
0
L
7,462
813
0
1,381
15,600
17,971
0
7,460
6,909
15,764
902
W
Kali
Nexio11
Kali
12,258
5,158
0
5,496
12,894
6,033
1,151
3,736
9,158
0
50,591
L
Persephone
OverLordHS51
Persephone
4,306
62
0
42
10,069
3,396
0
5,214
4,295
14,366
1,880
L
Jing Wei
Rico_mark_vii
Jing Wei
7,145
5,800
0
600
13,991
5,117
0
5,870
7,521
0
15,908
W
13,427
1,127
54
488
7,614
3,384
47
4,048
3,566
29,208
1,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
31,424
58
Minions Killed
156
0
Camps Cleared
0
644,936
Distance Traveled
692,077
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,346
779
40
3
0
225,443
4
L
Bacchus
8,655
721
13
1
0
218,107
0
W
Kali
11,689
974
65
5
0
252,847
1
L
Persephone
8,365
697
20
2
0
250,333
0
L
Jing Wei
8,014
668
25
2
0
176,496
0
W
Janus
10,389
866
51
4
0
213,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role