Player Matchup

Ymir
Ymir
 
Ymir
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
RaegoShah
Erlang Shen
Level 206
God Stats
0W - 1L
1,346 SR
Queue Stats
38W - 24L
1,573 Elo+
Party 3
Ra
Ra
jorgee_0008
Ra
Level 109
God Stats
1W - 2L
1,541 SR
Queue Stats
33W - 43L
1,503 Elo+
Party 1
Loki
Loki
rubenperez01
Loki
Level 129
God Stats
1W - 2L
1,333 SR
Queue Stats
123W - 118L
1,579 Elo+
Party 1
Ullr
Ullr
xEduucs_
Ullr
Level 126
God Stats
3W - 8L
1,404 SR
Queue Stats
102W - 107L
1,568 Elo+
Party 1
Team Averages
Level 115
1,425 SR
1,545 Elo+

VS

Team Averages
Level 168
1,610 SR
1,466 Elo+
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
BadGirlKimK
Da Ji
Level 165
God Stats
30W - 21L
1,537 SR
Queue Stats
332W - 319L
1,473 Elo+
Solo
Sylvanus
Sylvanus
DwightSchruteVns
Sylvanus
Level 248
God Stats
151W - 109L
1,625 SR
Queue Stats
323W - 310L
1,510 Elo+
Solo
Cernunnos
Cernunnos
Hermiss
Cernunnos
Level 124
God Stats
4W - 1L
1,888 SR
Queue Stats
207W - 164L
1,546 Elo+
Solo
Tyr
Tyr
kriako
Tyr
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 6L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 1 / 0
3,688
738
704
4,307
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
RaegoShah
Erlang Shen
7
2 / 2 / 0
4,013
803
2,680
4,936
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

5
0 / 2 / 1
3,238
648
1,054
2,808
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 1
3,777
755
2,716
4,402
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ullr
6
0 / 2 / 0
3,085
617
2,959
4,911
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
2 / 0 / 1
4,097
819
2,490
2,629
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
1 / 2 / 1
3,533
707
2,134
5,087
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 2
3,972
794
3,087
4,427
2,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Hermiss
Cernunnos
6
2 / 1 / 0
3,619
724
2,594
2,906
1,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
kriako
Tyr
6
1 / 2 / 0
3,549
710
1,761
5,240
3,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
7
7
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
0
1
W
Hades
 
Hades
2
0
1
2.5
W
1
2
1
0.75
W
1
0
2
2
W
Cernunnos
Hermiss
Cernunnos
2
1
0
2
L
Erlang Shen
RaegoShah
Erlang Shen
2
2
0
1
L
0
2
1
0.25
W
Tyr
kriako
Tyr
1
2
0
0.5
L
1
0
1
1.5
L
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,113
Damage
12,066
21,364
Taken
20,289
7,884
Mitigated
9,410
6,565
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
704
73
0
670
4,307
2,405
0
953
3,354
8,980
0
W
Hades
 
Hades
2,490
341
169
1,701
2,629
1,175
0
1,022
1,607
20,701
647
W
2,134
792
0
2,166
5,087
1,589
0
32
5,055
0
17,640
W
3,087
1,136
809
1,915
4,427
2,020
0
393
4,034
11,594
3,474
W
Cernunnos
Hermiss
Cernunnos
2,594
1,594
0
748
2,906
1,034
0
311
2,595
0
17,102
L
Erlang Shen
RaegoShah
Erlang Shen
2,680
984
0
2,008
4,936
1,795
0
933
3,655
0
19,483
L
1,054
210
204
788
2,808
870
0
1,449
1,359
12,537
0
W
Tyr
kriako
Tyr
1,761
336
0
2,082
5,240
3,592
0
0
5,240
0
12,783
L
2,716
849
0
2,252
4,402
1,297
0
522
3,880
0
18,813
L
Ullr
2,959
790
0
643
4,911
1,517
0
1,311
3,600
0
18,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,801
Gold Earned
18,770
132
Minions Killed
140
0
Camps Cleared
0
537,810
Distance Traveled
558,952
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,688
738
10
2
0
103,355
0
W
Hades
4,097
819
37
7
0
108,149
0
W
Da Ji
3,533
707
35
7
0
125,835
0
W
Sylvanus
3,972
794
21
4
0
107,455
2
W
Cernunnos
3,619
724
23
5
0
97,500
0
L
Erlang Shen
4,013
803
28
6
0
119,621
0
L
Ra
3,238
648
24
5
0
77,883
1
W
Tyr
3,549
710
24
5
0
120,013
0
L
Loki
3,777
755
41
8
0
127,852
0
L
Ullr
3,085
617
29
6
0
109,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role