Player Matchup

Sun Wukong
Sun Wukong
B 0 B B Y 4K
Sun Wukong
Level 47
God Stats
20W - 21L
1,447 SR
Queue Stats
51W - 52L
1,433 Elo+
Solo
Chang'e
Chang'e
Rockspace626
Chang'e
Level 16
God Stats
0W - 3L
1,134 SR
Queue Stats
9W - 27L
1,201 Elo+
Party 2
Danzaburou
Danzaburou
SettlesDown18
Danzaburou
Level 102
God Stats
0W - 2L
1,223 SR
Queue Stats
9W - 26L
1,213 Elo+
Party 2
Team Averages
Level 55
1,268 SR
1,282 Elo+

VS

Team Averages
Level 52
1,433 SR
1,324 Elo+
Fenrir
Fenrir
MaxxPUTOSimmons
Fenrir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
429W - 460L
1,271 Elo+
Party 1
Neith
Neith
Zandoryan
Neith
Level 29
God Stats
410W - 409L
1,305 SR
Queue Stats
429W - 459L
1,271 Elo+
Party 1
Anubis
Anubis
lxCliXxl
Anubis
Level 89
God Stats
221W - 232L
1,494 SR
Queue Stats
234W - 257L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B 0 B B Y 4K
Sun Wukong
14
2 / 3 / 2
9,095
700
7,199
16,232
18,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Rockspace626
Chang'e
12
0 / 5 / 3
7,922
609
2,639
12,786
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
SettlesDown18
Danzaburou
15
3 / 5 / 1
10,597
815
8,785
13,468
5,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
9,392
722
8,169
10,289
10,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Zandoryan
Neith
15
2 / 2 / 9
9,458
728
13,269
7,082
3,698
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
lxCliXxl
Anubis
17
9 / 2 / 4
11,057
851
14,515
8,829
5,413
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
13
13
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
B 0 B B Y 4K
Sun Wukong
2
3
2
1
W
2
1
9
6.5
L
Chang'e
Rockspace626
Chang'e
0
5
3
0.3
L
Danzaburou
SettlesDown18
Danzaburou
3
5
1
0.7
W
Neith
Zandoryan
Neith
2
2
9
3.25
W
Anubis
lxCliXxl
Anubis
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,623
Damage
35,953
42,486
Taken
26,200
28,217
Mitigated
19,844
5,613
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
B 0 B B Y 4K
Sun Wukong
7,199
298
0
2,660
16,232
18,461
0
4,074
11,937
0
28,113
W
8,169
2,045
0
527
10,289
10,733
294
1,914
7,862
0
16,502
L
Chang'e
Rockspace626
Chang'e
2,639
225
634
1,649
12,786
3,962
294
5,482
7,151
11,444
0
L
Danzaburou
SettlesDown18
Danzaburou
8,785
1,971
0
670
13,468
5,794
1,188
4,467
8,847
0
47,187
W
Neith
Zandoryan
Neith
13,269
6,831
0
1,875
7,082
3,698
2,173
361
6,468
0
37,322
W
Anubis
lxCliXxl
Anubis
14,515
531
0
3,646
8,829
5,413
192
378
8,277
63,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,614
Gold Earned
29,907
143
Minions Killed
160
0
Camps Cleared
0
621,321
Distance Traveled
684,797
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,095
700
38
3
0
243,001
0
W
Fenrir
9,392
722
15
1
0
268,033
0
L
Chang'e
7,922
609
22
2
0
176,021
0
L
Danzaburou
10,597
815
83
6
0
202,299
2
W
Neith
9,458
728
40
3
0
196,951
0
W
Anubis
11,057
851
105
8
0
219,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role