Player Matchup

Amaterasu
Amaterasu
Bronze III
Chakadochael
Amaterasu
Bronze III
Level 116
God Stats
0W - 2L
1,432 SR
Queue Stats
0W - 3L
1,436 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,432 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,500 SR
886 MMR
Raijin
Raijin
Gold V
aleexgk10
Raijin
Gold V
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 222L
886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chakadochael
Amaterasu
20
7 / 3 / 0
15,978
940
10,551
22,727
16,616
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
BakasuraKaliAnhurBellonaHou Yi

VS

Bans
OsirisUllrSkadiBastetAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
aleexgk10
Raijin
19
3 / 7 / 0
16,138
949
12,701
13,877
9,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
7
Kills
3
3
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Chakadochael
Amaterasu
7
3
0
2.33
W
Raijin
aleexgk10
Raijin
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,551
Damage
12,701
22,727
Taken
13,877
16,616
Mitigated
9,755
11,319
Healing
879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Chakadochael
Amaterasu
10,551
5,869
0
11,319
22,727
16,616
3,348
12,705
10,022
0
85,679
W
Raijin
aleexgk10
Raijin
12,701
1,741
0
879
13,877
9,755
1,553
671
13,206
80,788
3,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,978
Gold Earned
16,138
131
Minions Killed
158
7
Camps Cleared
5
296,718
Distance Traveled
275,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
15,978
940
131
8
7
296,718
0
W
Raijin
16,138
949
158
9
5
275,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role