Player Matchup

Medusa
Medusa
Abbadeer
Medusa
Level 127
God Stats
3W - 1L
1,610 SR
Queue Stats
212W - 230L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
AgentCwyl
Amaterasu
Level 138
God Stats
2W - 3L
1,462 SR
Queue Stats
81W - 67L
1,585 Elo+
Party 2
Athena
Athena
RampageCC
Athena
Level 129
God Stats
6W - 4L
1,608 SR
Queue Stats
300W - 326L
1,533 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WheelsUK
Kumbhakarna
Level 138
God Stats
2W - 2L
1,345 SR
Queue Stats
245W - 248L
1,500 Elo+
Solo
Izanami
Izanami
pewolen
Izanami
Level 134
God Stats
1W - 1L
1,336 SR
Queue Stats
77W - 64L
1,593 Elo+
Party 2
Team Averages
Level 133
1,472 SR
1,548 Elo+

VS

Team Averages
Level 144
1,471 SR
1,578 Elo+
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gonzalez59
Zeus
Level 127
God Stats
5W - 2L
1,742 SR
Queue Stats
218W - 204L
1,597 Elo+
Solo
Rama
Rama
H1TLSS
Rama
Level 147
God Stats
0W - 6L
1,115 SR
Queue Stats
344W - 352L
1,555 Elo+
Solo
Martichoras
Martichoras
Lylmike9
Martichoras
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,604 Elo+
Solo
Tiamat
Tiamat
oursoma
Tiamat
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Abbadeer
Medusa
17
9 / 3 / 11
10,828
902
19,439
11,904
7,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
AgentCwyl
Amaterasu
19
8 / 0 / 16
11,247
937
8,739
17,987
16,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
RampageCC
Athena
16
1 / 4 / 23
10,430
869
7,183
19,701
22,376
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kumbhakarna
WheelsUK
Kumbhakarna
14
1 / 5 / 19
9,783
815
7,397
20,576
22,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
pewolen
Izanami
19
8 / 1 / 15
11,393
949
15,486
10,830
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
5 / 5 / 4
10,250
854
10,220
14,219
7,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

15
2 / 7 / 4
8,322
694
12,474
11,112
4,218
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
H1TLSS
Rama
14
1 / 6 / 7
8,257
688
9,289
12,252
5,062
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
Lylmike9
Martichoras
16
2 / 4 / 3
8,762
730
14,929
11,850
5,935
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
oursoma
Tiamat
16
3 / 5 / 4
8,790
733
12,865
12,158
9,880
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
35
27
Kills
13
13
Deaths
27
84
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
5
4
1.4
W
Medusa
Abbadeer
Medusa
9
3
11
4.83
W
Amaterasu
AgentCwyl
Amaterasu
8
0
16
16
L
2
7
4
0.57
L
Rama
H1TLSS
Rama
1
6
7
0.75
L
Martichoras
Lylmike9
Martichoras
2
4
3
0.88
W
Athena
RampageCC
Athena
1
4
23
3.13
W
Kumbhakarna
WheelsUK
Kumbhakarna
1
5
19
2.1
L
Tiamat
oursoma
Tiamat
3
5
4
1
W
Izanami
pewolen
Izanami
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,244
Damage
59,777
80,998
Taken
61,591
75,160
Mitigated
32,508
28,151
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,220
6,543
654
4,038
14,219
7,413
351
2,783
11,348
0
19,487
W
Medusa
Abbadeer
Medusa
19,439
4,700
1,154
756
11,904
7,295
2,470
3,501
8,184
0
48,356
W
Amaterasu
AgentCwyl
Amaterasu
8,739
1,622
2,709
9,120
17,987
16,297
1,427
5,803
11,833
0
23,571
L
12,474
836
520
1,224
11,112
4,218
135
2,855
8,163
28,000
242
L
Rama
H1TLSS
Rama
9,289
5,946
1,038
1,785
12,252
5,062
382
2,836
9,276
0
12,641
L
Martichoras
Lylmike9
Martichoras
14,929
5,984
267
1,683
11,850
5,935
341
3,243
8,408
0
31,617
W
Athena
RampageCC
Athena
7,183
1,499
2,415
2,709
19,701
22,376
464
5,481
13,853
10,442
0
W
Kumbhakarna
WheelsUK
Kumbhakarna
7,397
406
1,817
3,721
20,576
22,953
424
4,062
16,135
11,799
1,262
L
Tiamat
oursoma
Tiamat
12,865
847
590
1,614
12,158
9,880
8
2,522
9,522
22,150
672
W
Izanami
pewolen
Izanami
15,486
9,506
1,111
2,639
10,830
6,239
2,762
4,366
6,058
0
41,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,681
Gold Earned
44,381
163
Minions Killed
123
0
Camps Cleared
0
1,268,826
Distance Traveled
938,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,250
854
23
2
0
186,867
0
W
Medusa
10,828
902
35
3
0
263,918
0
W
Amaterasu
11,247
937
44
4
0
284,795
0
L
Zeus
8,322
694
30
3
0
179,700
0
L
Rama
8,257
688
11
1
0
193,830
0
L
Martichoras
8,762
730
39
3
0
178,225
0
W
Athena
10,430
869
9
1
0
257,519
0
W
Kumbhakarna
9,783
815
11
1
0
235,292
0
L
Tiamat
8,790
733
20
2
0
200,232
0
W
Izanami
11,393
949
64
5
0
227,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role