Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DoOmEuR88
Mulan
Level 156
God Stats
7W - 2L
1,656 SR
Queue Stats
74W - 74L
1,457 Elo+
Solo
Fenrir
Fenrir
VenitoKamelas2
Fenrir
Level 119
God Stats
5W - 10L
1,572 SR
Queue Stats
103W - 100L
1,495 Elo+
Party 2
Sobek
Sobek
c4lipxp
Sobek
Level 152
God Stats
3W - 3L
1,708 SR
Queue Stats
49W - 60L
1,428 Elo+
Solo
Janus
Janus
yoquitolacaca
Janus
Level 109
God Stats
8W - 5L
1,389 SR
Queue Stats
91W - 80L
1,481 Elo+
Party 2
Team Averages
Level 133
1,565 SR
1,472 Elo+

VS

Team Averages
Level 105
1,498 SR
1,492 Elo+
Thor
Thor
AlphaRaBit
Thor
Level 128
God Stats
1W - 1L
1,786 SR
Queue Stats
68W - 72L
1,426 Elo+
Solo
Cthulhu
Cthulhu
ChevalierMagique
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 145L
1,500 Elo+
Party 1
Janus
Janus
IvanFonseca
Janus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
KodeONNE
Erlang Shen
Level 141
God Stats
2W - 1L
1,493 SR
Queue Stats
105W - 100L
1,518 Elo+
Party 3
Cernunnos
Cernunnos
Liliemes
Cernunnos
Level 126
God Stats
1W - 1L
1,210 SR
Queue Stats
63W - 45L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
3
0 / 1 / 0
3,897
354
2,439
2,019
558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
DoOmEuR88
Mulan
12
1 / 4 / 0
6,634
603
4,419
11,220
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 3
5,641
513
5,323
8,691
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
c4lipxp
Sobek
10
1 / 0 / 0
5,737
522
3,958
9,080
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 1
6,054
550
5,482
5,728
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,790
526
4,515
10,276
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 2
5,821
529
2,960
9,831
5,981
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 0
6,255
569
3,036
4,807
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
KodeONNE
Erlang Shen
13
4 / 1 / 0
7,775
707
5,978
10,699
8,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cernunnos
Liliemes
Cernunnos
11
0 / 0 / 2
5,873
534
4,872
6,966
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
8
8
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
3
2
1
1.75
W
0
2
2
0.5
L
Mulan
DoOmEuR88
Mulan
1
4
0
0.25
W
1
0
0
1
W
Erlang Shen
KodeONNE
Erlang Shen
4
1
0
4
W
Cernunnos
Liliemes
Cernunnos
0
0
2
1
L
2
1
3
3.5
L
Sobek
c4lipxp
Sobek
1
0
0
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,621
Damage
21,361
36,738
Taken
42,579
19,930
Mitigated
22,724
9,933
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,439
677
0
390
2,019
558
0
461
1,558
0
9,531
W
4,515
1,261
0
3,088
10,276
3,514
0
2,373
7,741
0
32,561
W
2,960
356
1,040
2,089
9,831
5,981
0
2,223
7,504
25,613
1,402
L
Mulan
DoOmEuR88
Mulan
4,419
698
0
3,475
11,220
6,077
0
0
11,220
0
55,850
W
3,036
140
0
970
4,807
1,493
72
1,714
2,863
47,449
0
W
Erlang Shen
KodeONNE
Erlang Shen
5,978
2,975
0
5,517
10,699
8,712
0
0
10,699
0
56,916
W
Cernunnos
Liliemes
Cernunnos
4,872
2,321
0
3,215
6,966
3,024
156
1,956
5,010
0
36,635
L
5,323
1,299
0
860
8,691
3,842
0
1,313
7,296
0
31,462
L
Sobek
c4lipxp
Sobek
3,958
412
0
4,093
9,080
7,243
0
1,206
7,850
22,997
5,099
L
5,482
429
0
1,115
5,728
2,210
0
2,639
2,885
42,630
1,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,963
Gold Earned
31,514
276
Minions Killed
342
0
Camps Cleared
0
932,901
Distance Traveled
1,164,668
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,897
354
11
1
0
53,977
0
W
Thor
5,790
526
45
4
0
242,154
0
W
Cthulhu
5,821
529
39
4
0
228,365
3
L
Mulan
6,634
603
102
9
0
179,734
0
W
Janus
6,255
569
87
8
0
255,143
0
W
Erlang Shen
7,775
707
103
9
0
218,349
0
W
Cernunnos
5,873
534
68
6
0
220,657
3
L
Fenrir
5,641
513
52
5
0
250,399
0
L
Sobek
5,737
522
34
3
0
213,413
0
L
Janus
6,054
550
77
7
0
235,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role