Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
gosleeps
Osiris
Level 87
God Stats
20W - 14L
1,857 SR
Queue Stats
412W - 353L
1,606 Elo+
Solo
Maman Brigitte
Maman Brigitte
tatout
Maman Brigitte
Level 197
God Stats
0W - 2L
1,308 SR
Queue Stats
228W - 224L
1,513 Elo+
Party 1
Arachne
Arachne
vRAMBOv
Arachne
Level 158
God Stats
3W - 4L
1,652 SR
Queue Stats
92W - 85L
1,606 Elo+
Solo
Team Averages
Level 143
1,563 SR
1,545 Elo+

VS

Team Averages
Level 127
1,669 SR
1,549 Elo+
Cernunnos
Cernunnos
Arkrathos
Cernunnos
Level 170
God Stats
5W - 1L
1,787 SR
Queue Stats
341W - 309L
1,558 Elo+
Solo
Bastet
Bastet
Dragonzei
Bastet
Level 164
God Stats
7W - 2L
1,746 SR
Queue Stats
157W - 119L
1,674 Elo+
Party 2
Ah Puch
Ah Puch
JTisBald
Ah Puch
Level 66
God Stats
5W - 6L
1,297 SR
Queue Stats
54W - 29L
1,661 Elo+
Solo
Cu Chulainn
Cu Chulainn
Julletin
Cu Chulainn
Level 149
God Stats
9W - 3L
1,740 SR
Queue Stats
155W - 119L
1,674 Elo+
Party 2
Bacchus
Bacchus
K1lppari
Bacchus
Level 86
God Stats
10W - 10L
1,773 SR
Queue Stats
47W - 48L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 0
5,850
585
2,213
4,889
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
 
Nemesis
9
1 / 1 / 1
5,107
511
4,475
6,671
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
gosleeps
Osiris
6
0 / 5 / 1
4,178
418
3,394
7,951
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Maman Brigitte
tatout
Maman Brigitte
9
1 / 5 / 1
5,033
503
3,341
8,634
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
vRAMBOv
Arachne
10
1 / 2 / 1
5,154
515
3,022
8,682
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arkrathos
Cernunnos
12
4 / 1 / 1
6,500
650
7,303
7,937
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Dragonzei
Bastet
11
3 / 1 / 2
6,338
634
3,986
6,760
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
JTisBald
Ah Puch
11
1 / 1 / 1
5,707
571
2,599
4,656
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Julletin
Cu Chulainn
11
3 / 0 / 2
6,919
692
5,052
8,038
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
K1lppari
Bacchus
9
3 / 1 / 4
5,767
577
3,419
7,085
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
14
14
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Nemesis
 
Nemesis
1
1
1
1.5
W
Cernunnos
Arkrathos
Cernunnos
4
1
1
4.5
W
Bastet
Dragonzei
Bastet
3
1
2
4
W
Ah Puch
JTisBald
Ah Puch
1
1
1
1.5
W
Cu Chulainn
Julletin
Cu Chulainn
3
0
2
4
W
Bacchus
K1lppari
Bacchus
3
1
4
5
L
Osiris
gosleeps
Osiris
0
5
1
0.1
L
Maman Brigitte
tatout
Maman Brigitte
1
5
1
0.3
L
Arachne
vRAMBOv
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,445
Damage
22,359
36,827
Taken
34,476
15,582
Mitigated
19,287
7,815
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,213
44
0
486
4,889
2,021
0
3,075
1,814
50,842
804
L
Nemesis
 
Nemesis
4,475
2,001
0
1,241
6,671
2,317
0
1,354
5,317
0
25,676
W
Cernunnos
Arkrathos
Cernunnos
7,303
3,645
0
2,779
7,937
3,350
0
1,782
5,963
0
59,182
W
Bastet
Dragonzei
Bastet
3,986
1,414
0
3,925
6,760
2,269
0
639
6,077
0
43,859
W
Ah Puch
JTisBald
Ah Puch
2,599
226
0
1,783
4,656
1,836
0
595
4,061
41,340
0
W
Cu Chulainn
Julletin
Cu Chulainn
5,052
971
0
2,255
8,038
5,739
0
0
8,038
538
44,935
W
Bacchus
K1lppari
Bacchus
3,419
486
0
1,890
7,085
6,093
0
1,935
4,930
9,595
834
L
Osiris
gosleeps
Osiris
3,394
1,303
0
1,709
7,951
4,007
0
130
7,821
0
14,971
L
Maman Brigitte
tatout
Maman Brigitte
3,341
187
229
2,162
8,634
3,723
0
885
7,749
32,308
0
L
Arachne
vRAMBOv
Arachne
3,022
1,818
0
1,988
8,682
3,514
0
523
8,159
0
32,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,322
Gold Earned
31,231
291
Minions Killed
331
0
Camps Cleared
0
981,039
Distance Traveled
1,021,294
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,850
585
105
11
0
195,736
0
L
Nemesis
5,107
511
38
4
0
236,385
6
W
Cernunnos
6,500
650
95
10
0
175,131
0
W
Bastet
6,338
634
76
8
0
252,840
0
W
Ah Puch
5,707
571
70
7
0
184,038
1
W
Cu Chulainn
6,919
692
73
7
0
200,687
0
W
Bacchus
5,767
577
17
2
0
208,598
4
L
Osiris
4,178
418
19
2
0
147,405
3
L
Maman Brigitte
5,033
503
59
6
0
198,890
0
L
Arachne
5,154
515
70
7
0
202,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role