Player Matchup

Yemoja
Yemoja
Silver I
 
Yemoja
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Stan_Stan_Stan62
Sun Wukong
Silver III
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 36L
1,387 MMR
Solo
Medusa
Medusa
Silver V
Zykunno
Medusa
Silver V
Level 74
God Stats
5W - 8L
1,520 SR
Queue Stats
22W - 41L
1,119 MMR
Solo
Kukulkan
Kukulkan
Gold II
agmorokei
Kukulkan
Gold II
Level 204
God Stats
15W - 11L
1,798 SR
Queue Stats
209W - 205L
1,508 MMR
Solo
Nemesis
Nemesis
Gold IV
knifed_a_bot_lol
Nemesis
Gold IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,551 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,564 SR
1,413 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,444 SR
1,386 MMR
Charybdis
Charybdis
Bronze III
Pandemic_Crow
Charybdis
Bronze III
Level 127
God Stats
1W - 0L
1,525 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Ravana
Ravana
Silver II
Titan440xSRx
Ravana
Silver II
Level 156
God Stats
21W - 22L
1,522 SR
Queue Stats
565W - 596L
961 MMR
Solo
Odin
Odin
Gold IV
Wolfmaster9898
Odin
Gold IV
Level 147
God Stats
24W - 22L
1,593 SR
Queue Stats
185W - 176L
1,490 MMR
Solo
Chang'e
Chang'e
Gold III
chacblocked
Chang'e
Gold III
Level 143
God Stats
20W - 19L
1,082 SR
Queue Stats
466W - 450L
1,478 MMR
Solo
Jormungandr
Jormungandr
Bronze III
papiasstruction
Jormungandr
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 0 / 0
5,710
571
4,160
6,433
4,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Stan_Stan_Stan62
Sun Wukong
8
1 / 3 / 0
5,225
523
3,364
8,686
5,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Zykunno
Medusa
10
1 / 1 / 1
5,215
522
5,152
5,478
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
agmorokei
Kukulkan
11
1 / 2 / 0
5,777
578
2,316
3,994
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,078
508
1,951
6,554
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
BellonaArtemisThothOsiris

VS

Bans
AresAthenaBake KujiraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Pandemic_Crow
Charybdis
9
1 / 2 / 0
5,024
502
3,947
6,056
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
11
1 / 0 / 0
5,537
554
1,839
3,863
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 0
6,983
698
6,519
7,152
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
chacblocked
Chang'e
12
1 / 1 / 1
6,564
656
3,581
5,356
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
papiasstruction
Jormungandr
9
0 / 1 / 1
5,059
506
2,487
7,084
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
5
Kills
6
6
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
0
0
2
W
Charybdis
Pandemic_Crow
Charybdis
1
2
0
0.5
L
Sun Wukong
Stan_Stan_Stan62
Sun Wukong
1
3
0
0.33
W
Ravana
1
0
0
1
W
3
1
0
3
L
Medusa
Zykunno
Medusa
1
1
1
1.5
L
Kukulkan
agmorokei
Kukulkan
1
2
0
0.5
W
Chang'e
chacblocked
Chang'e
1
1
1
1.5
L
0
0
0
0
W
Jormungandr
papiasstruction
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,943
Damage
18,373
31,145
Taken
29,511
15,198
Mitigated
13,541
7,949
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,160
1,367
817
2,522
6,433
4,227
0
1,210
5,223
25,336
0
W
Charybdis
Pandemic_Crow
Charybdis
3,947
1,955
0
2,734
6,056
1,937
0
2,328
3,728
0
29,923
L
Sun Wukong
Stan_Stan_Stan62
Sun Wukong
3,364
1,371
0
1,809
8,686
5,048
0
0
8,686
0
31,702
W
Ravana
1,839
204
0
2,336
3,863
1,492
402
545
3,318
0
32,433
W
6,519
2,317
0
1,900
7,152
3,584
0
0
7,152
0
56,696
L
Medusa
Zykunno
Medusa
5,152
2,152
0
863
5,478
1,870
0
1,141
4,337
0
35,852
L
Kukulkan
agmorokei
Kukulkan
2,316
462
0
151
3,994
1,544
0
2,405
1,359
47,863
0
W
Chang'e
chacblocked
Chang'e
3,581
451
440
2,503
5,356
1,891
266
1,800
3,556
46,831
1,615
L
1,951
733
0
1,787
6,554
2,509
0
749
5,673
0
42,221
W
Jormungandr
papiasstruction
Jormungandr
2,487
1,187
0
750
7,084
4,637
0
1,803
5,281
30,091
136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,005
Gold Earned
29,167
323
Minions Killed
354
0
Camps Cleared
0
985,408
Distance Traveled
963,583
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,710
571
43
4
0
180,361
3
W
Charybdis
5,024
502
50
5
0
178,083
1
L
Sun Wukong
5,225
523
60
6
0
165,593
0
W
Ravana
5,537
554
69
7
0
241,148
0
W
Odin
6,983
698
91
9
0
183,410
0
L
Medusa
5,215
522
63
6
0
195,041
0
L
Kukulkan
5,777
578
83
8
0
193,912
2
W
Chang'e
6,564
656
95
10
0
175,669
0
L
Nemesis
5,078
508
74
7
0
250,501
0
W
Jormungandr
5,059
506
49
5
0
185,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role