Player Matchup

Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
Donpoko
Thanatos
Platinum V
Level 150
God Stats
3W - 1L
1,641 SR
Queue Stats
61W - 57L
1,579 MMR
Solo
Bellona
Bellona
Gold IV
Jetstardust54
Bellona
Gold IV
Level 117
God Stats
3W - 3L
1,378 SR
Queue Stats
214W - 224L
1,540 MMR
Solo
Olorun
Olorun
Gold V
jarnestar
Olorun
Gold V
Level 148
God Stats
1W - 1L
1,235 SR
Queue Stats
9W - 6L
1,575 MMR
Solo
Scylla
Scylla
Gold IV
smurfy2manolas
Scylla
Gold IV
Level 78
God Stats
4W - 0L
1,866 SR
Queue Stats
65W - 61L
1,567 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,524 SR
1,552 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,579 SR
1,564 MMR
Horus
Horus
Gold II
Ethoie
Horus
Gold II
Level 139
God Stats
30W - 24L
1,606 SR
Queue Stats
293W - 302L
1,518 MMR
Solo
Neith
Neith
Gold III
Kevinsoldier6
Neith
Gold III
Level 115
God Stats
17W - 20L
1,552 SR
Queue Stats
51W - 55L
1,563 MMR
Solo
Ix Chel
Ix Chel
Platinum V
Schneebulak
Ix Chel
Platinum V
Level 154
God Stats
23W - 18L
1,700 SR
Queue Stats
236W - 235L
1,798 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Spritzvin_
Cthulhu
Gold III
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 153L
1,421 MMR
Party 1
Mercury
Mercury
Gold IV
ixiGPPixi
Mercury
Gold IV
Level 97
God Stats
4W - 4L
1,537 SR
Queue Stats
126W - 136L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
1 / 0 / 2
3,564
713
2,607
3,549
2,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Donpoko
Thanatos
8
3 / 0 / 2
4,290
858
1,596
4,064
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
6
0 / 2 / 2
3,789
758
2,781
4,363
2,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Olorun
jarnestar
Olorun
6
0 / 2 / 1
3,239
648
2,664
3,405
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

7
2 / 1 / 1
4,064
813
1,378
1,642
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AgniArachneAwilixAthenaLoki

VS

Bans
NutErlang ShenThothKuzenboChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ethoie
Horus
5
1 / 1 / 1
3,556
711
1,595
4,252
2,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 1 / 0
3,597
719
2,150
3,620
1,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Schneebulak
Ix Chel
1
0 / 0 / 0
975
195
0
0
0
Cthulhu
Spritzvin_
Cthulhu
7
2 / 2 / 1
4,093
819
3,075
5,420
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Mercury
ixiGPPixi
Mercury
7
0 / 2 / 0
3,562
712
1,464
4,369
1,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
4
5
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
2
2
W
Thanatos
Donpoko
Thanatos
3
0
2
4
L
Horus
Ethoie
Horus
1
1
1
1.5
W
Bellona
0
2
2
0.5
L
1
1
0
1
L
Ix Chel
Schneebulak
Ix Chel
0
0
0
0
L
Cthulhu
Spritzvin_
Cthulhu
2
2
1
1.25
L
Mercury
ixiGPPixi
Mercury
0
2
0
0
W
Olorun
jarnestar
Olorun
0
2
1
0.25
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,026
Damage
8,284
17,023
Taken
17,661
7,545
Mitigated
8,667
8,691
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,607
678
0
1,433
3,549
2,044
0
112
3,425
0
10,565
W
Thanatos
Donpoko
Thanatos
1,596
374
0
4,093
4,064
1,346
0
114
3,934
0
21,428
L
Horus
Ethoie
Horus
1,595
783
160
1,678
4,252
2,382
0
1,297
2,748
0
4,643
W
Bellona
2,781
1,583
0
1,296
4,363
2,748
0
2,268
1,711
0
22,241
L
2,150
852
0
1,154
3,620
1,068
0
1,367
2,151
0
24,031
L
Ix Chel
Schneebulak
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Spritzvin_
Cthulhu
3,075
948
0
1,900
5,420
3,584
0
315
4,769
18,201
0
L
Mercury
ixiGPPixi
Mercury
1,464
750
0
482
4,369
1,633
0
983
3,348
0
17,374
W
Olorun
jarnestar
Olorun
2,664
1,755
180
1,129
3,405
987
0
0
3,405
17,836
0
W
1,378
422
0
560
1,642
420
0
131
1,473
14,403
1,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,946
Gold Earned
15,783
167
Minions Killed
122
0
Camps Cleared
0
571,901
Distance Traveled
431,712
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,564
713
16
3
0
124,690
2
W
Thanatos
4,290
858
40
8
0
136,098
0
L
Horus
3,556
711
4
1
0
102,225
0
W
Bellona
3,789
758
46
9
0
103,896
2
L
Neith
3,597
719
41
8
0
110,667
0
L
Ix Chel
975
195
0
0
0
0
0
L
Cthulhu
4,093
819
44
9
0
103,177
0
L
Mercury
3,562
712
33
7
0
115,643
0
W
Olorun
3,239
648
25
5
0
90,557
0
W
Scylla
4,064
813
40
8
0
116,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role