Player Matchup

Surtr
Surtr
Silver III
Chora NeNe5831
Surtr
Silver III
Level 109
God Stats
20W - 19L
1,476 SR
Queue Stats
103W - 121L
867 MMR
Solo
Cthulhu
Cthulhu
Silver II
MatuntGamer334
Cthulhu
Silver II
Level 121
God Stats
26W - 17L
1,544 SR
Queue Stats
231W - 247L
905 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Slayd5Oh
Baron Samedi
Silver III
Level 163
God Stats
4W - 1L
1,602 SR
Queue Stats
95W - 117L
857 MMR
Solo
Cerberus
Cerberus
Silver IV
rawrrscream
Cerberus
Silver IV
Level 139
God Stats
93W - 97L
1,462 SR
Queue Stats
335W - 364L
825 MMR
Solo
Artemis
Artemis
Silver IV
rosfer
Artemis
Silver IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 117L
675 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,517 SR
826 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,562 SR
826 MMR
Vulcan
Vulcan
Silver III
MIDNIGHTzs
Vulcan
Silver III
Level 185
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 239L
877 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Mr M0ral3
Aphrodite
Silver IV
Level 147
God Stats
1W - 3L
1,342 SR
Queue Stats
70W - 89L
799 MMR
Solo
Neith
Neith
Silver III
fish hell 44
Neith
Silver III
Level 71
God Stats
28W - 22L
1,550 SR
Queue Stats
95W - 110L
900 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
insana93
Gilgamesh
Silver III
Level 154
God Stats
29W - 24L
1,593 SR
Queue Stats
88W - 93L
936 MMR
Solo
Mercury
Mercury
Bronze I
xarliealb
Mercury
Bronze I
Level 156
God Stats
2W - 1L
1,824 SR
Queue Stats
43W - 65L
616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,011
601
3,185
9,371
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 1
5,787
579
3,986
7,310
6,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Slayd5Oh
Baron Samedi
10
0 / 2 / 0
5,688
569
3,304
6,659
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cerberus
rawrrscream
Cerberus
9
0 / 1 / 1
5,178
518
3,383
8,784
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Artemis
rosfer
Artemis
9
1 / 2 / 1
5,111
511
6,187
7,555
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosBastetZeusAchilles

VS

Bans
Morgan Le FayAgniNu WaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MIDNIGHTzs
Vulcan
11
1 / 0 / 1
5,634
563
4,599
4,792
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Mr M0ral3
Aphrodite
7
0 / 2 / 1
4,934
493
2,560
6,799
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
4 / 1 / 0
5,646
565
7,678
7,346
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
insana93
Gilgamesh
10
1 / 2 / 0
5,900
590
3,847
9,160
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
xarliealb
Mercury
1
0 / 0 / 0
3,415
342
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
6
6
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Vulcan
MIDNIGHTzs
Vulcan
1
0
1
1.5
W
1
1
1
1.5
L
Aphrodite
Mr M0ral3
Aphrodite
0
2
1
0.25
W
Baron Samedi
Slayd5Oh
Baron Samedi
0
2
0
0
L
4
1
0
4
L
Gilgamesh
insana93
Gilgamesh
1
2
0
0.5
W
Cerberus
rawrrscream
Cerberus
0
1
1
0.5
W
Artemis
rosfer
Artemis
1
2
1
0.75
L
Mercury
xarliealb
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,045
Damage
18,684
39,679
Taken
28,097
22,085
Mitigated
13,174
14,083
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,185
1,353
0
3,377
9,371
4,224
0
98
9,103
1,366
48,578
L
Vulcan
MIDNIGHTzs
Vulcan
4,599
2,770
0
500
4,792
1,797
0
3,248
1,544
42,252
793
W
3,986
479
0
1,470
7,310
6,188
0
0
7,057
33,672
982
L
Aphrodite
Mr M0ral3
Aphrodite
2,560
658
2,229
3,835
6,799
3,897
0
1,150
5,649
14,325
0
W
Baron Samedi
Slayd5Oh
Baron Samedi
3,304
99
0
1,687
6,659
2,394
0
4,580
2,079
40,617
3,496
L
7,678
3,045
0
1,709
7,346
2,480
0
1,900
5,446
0
39,509
L
Gilgamesh
insana93
Gilgamesh
3,847
853
0
2,112
9,160
5,000
0
3,507
5,109
0
39,347
W
Cerberus
rawrrscream
Cerberus
3,383
66
0
4,420
8,784
6,639
0
1,277
7,507
21,045
2,275
W
Artemis
rosfer
Artemis
6,187
3,062
0
3,129
7,555
2,640
98
1,283
6,272
0
34,071
L
Mercury
xarliealb
Mercury
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,775
Gold Earned
25,529
346
Minions Killed
219
0
Camps Cleared
0
890,197
Distance Traveled
724,132
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,011
601
77
8
0
194,830
0
L
Vulcan
5,634
563
68
7
0
214,376
2
W
Cthulhu
5,787
579
85
9
0
187,321
0
L
Aphrodite
4,934
493
21
2
0
161,079
2
W
Baron Samedi
5,688
569
86
9
0
151,224
2
L
Neith
5,646
565
59
6
0
163,223
0
L
Gilgamesh
5,900
590
71
7
0
180,479
2
W
Cerberus
5,178
518
48
5
0
193,351
0
W
Artemis
5,111
511
50
5
0
163,471
1
L
Mercury
3,415
342
0
0
0
4,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role