Player Matchup

Ra
Ra
 
Ra
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Mephedrone7
Tyr
Level 149
God Stats
1W - 2L
1,734 SR
Queue Stats
25W - 30L
1,485 Elo+
Solo
Hou Yi
Hou Yi
RianLG
Hou Yi
Level 142
God Stats
10W - 9L
1,598 SR
Queue Stats
143W - 103L
1,645 Elo+
Solo
Khepri
Khepri
adribarro07
Khepri
Level 157
God Stats
6W - 8L
1,617 SR
Queue Stats
615W - 628L
1,507 Elo+
Party 2
Ne Zha
Ne Zha
oscar-ofc
Ne Zha
Level 144
God Stats
1W - 2L
1,519 SR
Queue Stats
501W - 489L
1,561 Elo+
Party 2
Team Averages
Level 151
1,594 SR
1,540 Elo+

VS

Team Averages
Level 155
1,543 SR
1,515 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ASDRU4K
Athena
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 165L
1,493 Elo+
Party 1
Thor
Thor
Doc-Thor-_-
Thor
Level 155
God Stats
136W - 164L
1,537 SR
Queue Stats
273W - 313L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
UniversalShine
Danzaburou
Level 146
God Stats
6W - 4L
1,532 SR
Queue Stats
129W - 126L
1,530 Elo+
Solo
Janus
Janus
hakerdelavida
Janus
Level 129
God Stats
4W - 13L
1,646 SR
Queue Stats
142W - 163L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
2 / 1 / 0
3,694
739
1,923
2,677
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,222
644
186
4,513
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
RianLG
Hou Yi
1
0 / 0 / 0
963
193
0
0
0
Khepri
7
0 / 0 / 0
2,885
577
845
1,814
1,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
oscar-ofc
Ne Zha
6
0 / 1 / 0
3,058
612
1,490
4,948
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 0 / 0
4,038
808
3,398
2,034
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
ASDRU4K
Athena
5
0 / 0 / 0
3,350
670
455
1,889
1,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 2 / 1
3,530
706
1,299
4,519
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
UniversalShine
Danzaburou
5
0 / 0 / 0
3,098
620
355
1,958
554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 0 / 1
3,666
733
1,658
1,102
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
0
2
W
Jormungandr
 
Jormungandr
1
0
0
1
W
Athena
ASDRU4K
Athena
0
0
0
0
W
1
2
1
0.75
L
0
1
0
0
L
Hou Yi
RianLG
Hou Yi
0
0
0
0
W
Danzaburou
UniversalShine
Danzaburou
0
0
0
0
L
Khepri
0
0
0
0
W
1
0
1
1.5
L
Ne Zha
oscar-ofc
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,444
Damage
7,165
13,952
Taken
11,502
5,593
Mitigated
4,197
4,951
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,923
328
281
594
2,677
878
0
1,128
1,467
16,309
479
W
Jormungandr
 
Jormungandr
3,398
1,560
0
1,017
2,034
779
0
110
1,910
19,729
1,328
W
Athena
ASDRU4K
Athena
455
238
408
341
1,889
1,163
0
336
1,553
7,740
0
W
1,299
761
0
1,883
4,519
1,400
0
1,237
3,078
0
18,293
L
186
0
0
1,186
4,513
2,131
0
2,901
1,612
0
15,348
L
Hou Yi
RianLG
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
UniversalShine
Danzaburou
355
0
0
848
1,958
554
0
509
1,449
0
18,764
L
Khepri
845
156
0
762
1,814
1,103
0
204
1,610
11,806
0
W
1,658
404
0
482
1,102
301
0
243
763
16,409
0
L
Ne Zha
oscar-ofc
Ne Zha
1,490
792
0
2,128
4,948
1,481
0
965
3,877
0
11,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,822
Gold Earned
17,682
104
Minions Killed
156
0
Camps Cleared
0
412,198
Distance Traveled
466,328
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,694
739
40
8
0
101,862
1
W
Jormungandr
4,038
808
36
7
0
86,922
0
W
Athena
3,350
670
15
3
0
93,255
0
W
Thor
3,530
706
35
7
0
99,528
0
L
Tyr
3,222
644
30
6
0
95,051
0
L
Hou Yi
963
193
0
0
0
0
0
W
Danzaburou
3,098
620
36
7
0
90,512
0
L
Khepri
2,885
577
8
2
0
105,563
0
W
Janus
3,666
733
34
7
0
96,111
0
L
Ne Zha
3,058
612
26
5
0
109,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role