Player Matchup

Ah Puch
Ah Puch
DelegadoㅤPeçanha
Ah Puch
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,493 Elo+
Party 1
Izanami
Izanami
Historian13
Izanami
Level 157
God Stats
2W - 5L
1,329 SR
Queue Stats
79W - 75L
1,541 Elo+
Solo
Mercury
Mercury
SonOfAn4rchy
Mercury
Level 157
God Stats
1W - 0L
1,517 SR
Queue Stats
185W - 163L
1,517 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StevoMP
Cu Chulainn
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 27L
1,383 Elo+
Solo
Artio
Artio
zS3RL
Artio
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,466 Elo+
Solo
Team Averages
Level 164
1,469 SR
1,480 Elo+

VS

Team Averages
Level 137
1,581 SR
1,501 Elo+
Rama
Rama
CottiSme
Rama
Level 136
God Stats
6W - 6L
1,478 SR
Queue Stats
66W - 63L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
Ekasoly
Ratatoskr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,501 Elo+
Solo
Merlin
Merlin
GothicNote
Merlin
Level 113
God Stats
2W - 1L
1,857 SR
Queue Stats
191W - 191L
1,481 Elo+
Solo
Fafnir
Fafnir
YellowVaca
Fafnir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,484 Elo+
Solo
Shiva
Shiva
diazalejo
Shiva
Level 149
God Stats
1W - 1L
1,571 SR
Queue Stats
49W - 46L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,981
499
12,721
9,556
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Historian13
Izanami
18
3 / 0 / 2
10,968
609
9,804
14,459
6,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
SonOfAn4rchy
Mercury
15
2 / 2 / 5
8,852
492
4,095
12,613
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
StevoMP
Cu Chulainn
15
1 / 2 / 0
9,778
543
13,249
17,239
16,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artio
zS3RL
Artio
14
2 / 1 / 3
9,330
518
9,227
18,050
19,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 4 / 0
7,640
424
3,516
11,285
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Ekasoly
Ratatoskr
17
2 / 2 / 2
9,015
501
8,862
14,403
7,751
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
GothicNote
Merlin
13
0 / 2 / 1
8,121
451
10,752
9,712
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fafnir
YellowVaca
Fafnir
11
0 / 2 / 1
6,814
379
4,837
16,351
14,131
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Shiva
diazalejo
Shiva
17
4 / 0 / 2
10,647
592
13,251
17,975
17,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
6
6
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
0
4
0
0
W
2
1
3
3.5
L
Ratatoskr
Ekasoly
Ratatoskr
2
2
2
1.5
L
Merlin
GothicNote
Merlin
0
2
1
0.25
W
Izanami
Historian13
Izanami
3
0
2
4
W
Mercury
SonOfAn4rchy
Mercury
2
2
5
2.25
W
Cu Chulainn
StevoMP
Cu Chulainn
1
2
0
0.5
L
Fafnir
YellowVaca
Fafnir
0
2
1
0.25
L
Shiva
diazalejo
Shiva
4
0
2
5
W
Artio
zS3RL
Artio
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,096
Damage
41,218
71,917
Taken
69,726
51,778
Mitigated
46,926
24,847
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,516
2,345
0
2,671
11,285
4,113
364
1,660
9,625
0
59,534
W
12,721
288
0
3,272
9,556
3,624
0
5,231
4,217
70,217
2,049
L
Ratatoskr
Ekasoly
Ratatoskr
8,862
3,087
0
2,152
14,403
7,751
0
2,465
11,938
0
97,630
L
Merlin
GothicNote
Merlin
10,752
784
0
509
9,712
3,643
0
6,841
2,871
69,783
0
W
Izanami
Historian13
Izanami
9,804
5,423
0
7,558
14,459
6,479
1,399
1,778
12,681
0
132,417
W
Mercury
SonOfAn4rchy
Mercury
4,095
1,314
0
2,195
12,613
5,899
148
637
11,828
0
69,308
W
Cu Chulainn
StevoMP
Cu Chulainn
13,249
1,043
0
3,552
17,239
16,609
0
358
15,936
12,008
68,498
L
Fafnir
YellowVaca
Fafnir
4,837
2,219
0
2,169
16,351
14,131
0
9,575
6,776
20,898
0
L
Shiva
diazalejo
Shiva
13,251
1,755
344
3,475
17,975
17,288
776
3,037
14,938
0
97,894
W
Artio
zS3RL
Artio
9,227
1,517
927
7,343
18,050
19,167
0
8,065
9,885
31,990
1,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,909
Gold Earned
42,237
570
Minions Killed
581
0
Camps Cleared
0
1,838,196
Distance Traveled
1,737,295
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,640
424
107
6
0
265,361
4
W
Ah Puch
8,981
499
131
7
0
375,917
3
L
Ratatoskr
9,015
501
143
8
0
406,094
0
L
Merlin
8,121
451
150
8
0
330,648
0
W
Izanami
10,968
609
202
11
0
332,041
3
W
Mercury
8,852
492
97
5
0
410,414
3
W
Cu Chulainn
9,778
543
113
6
0
338,354
5
L
Fafnir
6,814
379
28
2
0
360,968
0
L
Shiva
10,647
592
153
9
0
374,224
2
W
Artio
9,330
518
27
2
0
381,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role