Player Matchup

Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Bernardo450000
Athena
Level 46
God Stats
2W - 3L
1,506 SR
Queue Stats
111W - 100L
1,501 Elo+
Party 1
Hachiman
Hachiman
Kennys321
Hachiman
Level 67
God Stats
0W - 4L
1,470 SR
Queue Stats
34W - 74L
1,382 Elo+
Solo
He Bo
He Bo
VenomLuvsMetal
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,448 Elo+
Solo
Rama
Rama
wax790rural
Rama
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 72L
1,455 Elo+
Party 1
Team Averages
Level 95
1,495 SR
1,457 Elo+

VS

Team Averages
Level 76
1,341 SR
1,429 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BlackStar_41
Ullr
Level 41
God Stats
1W - 2L
1,189 SR
Queue Stats
34W - 46L
1,470 Elo+
Solo
Serqet
Serqet
Drkingd2
Serqet
Level 128
God Stats
6W - 7L
1,303 SR
Queue Stats
301W - 301L
1,439 Elo+
Solo
Thoth
Thoth
Ooomushu
Thoth
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
231W - 234L
1,502 Elo+
Solo
Hou Yi
Hou Yi
de_retour0907
Hou Yi
Level 61
God Stats
1W - 0L
1,211 SR
Queue Stats
7W - 18L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 5 / 5
6,664
666
4,115
9,211
3,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 3 / 4
7,187
719
4,196
9,510
11,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Kennys321
Hachiman
15
2 / 2 / 3
7,489
749
9,914
10,872
4,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 4
7,425
743
4,231
6,443
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 3
7,328
733
7,824
9,198
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 3 / 9
8,156
816
5,379
14,878
12,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 2 / 8
7,743
774
10,786
8,085
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Serqet
Drkingd2
Serqet
14
3 / 1 / 6
8,247
825
4,642
9,796
12,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Ooomushu
Thoth
15
5 / 1 / 8
8,379
838
12,770
5,613
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 8
8,002
800
8,023
7,068
3,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
8
Kills
15
15
Deaths
8
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
5
5
0.7
W
Kumbhakarna
 
Kumbhakarna
2
3
9
2.17
L
2
3
4
1.33
W
2
2
8
3
W
Serqet
Drkingd2
Serqet
3
1
6
6
L
Hachiman
Kennys321
Hachiman
2
2
3
1.75
W
Thoth
Ooomushu
Thoth
5
1
8
9
L
2
2
4
2
W
3
1
8
7
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,280
Damage
41,600
45,234
Taken
45,440
26,132
Mitigated
34,656
15,148
Healing
14,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,115
156
1,022
999
9,211
3,608
0
2,327
6,356
0
9,809
W
Kumbhakarna
 
Kumbhakarna
5,379
177
2,692
3,373
14,878
12,029
0
2,274
12,604
17,544
2,456
L
4,196
709
1,842
1,181
9,510
11,231
0
4,064
5,146
6,926
0
W
10,786
3,731
877
2,166
8,085
4,067
247
1,409
6,676
0
19,770
W
Serqet
Drkingd2
Serqet
4,642
245
983
1,557
9,796
12,230
0
2,243
7,553
0
7,482
L
Hachiman
Kennys321
Hachiman
9,914
3,736
1,579
3,993
10,872
4,725
0
4,397
6,349
0
24,318
W
Thoth
Ooomushu
Thoth
12,770
572
935
1,102
5,613
2,562
40
1,298
4,315
23,465
0
L
4,231
78
571
1,014
6,443
2,140
0
3,245
3,008
9,178
443
W
8,023
1,434
0
996
7,068
3,768
356
1,028
6,040
0
18,207
L
7,824
6,265
581
2,366
9,198
4,428
0
3,415
5,783
0
21,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,093
Gold Earned
40,527
90
Minions Killed
102
0
Camps Cleared
0
963,113
Distance Traveled
965,027
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,664
666
7
1
0
187,635
0
W
Kumbhakarna
8,156
816
22
2
0
187,918
0
L
Athena
7,187
719
3
0
0
210,039
0
W
Ullr
7,743
774
19
2
0
189,370
0
W
Serqet
8,247
825
10
1
0
204,936
0
L
Hachiman
7,489
749
34
3
0
182,234
0
W
Thoth
8,379
838
26
3
0
192,491
0
L
He Bo
7,425
743
9
1
0
191,647
3
W
Hou Yi
8,002
800
25
3
0
190,312
0
L
Rama
7,328
733
37
4
0
191,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role