Player Matchup

Ratatoskr
Ratatoskr
KYOKUSHINS
Ratatoskr
Level 132
God Stats
1W - 1L
1,317 SR
Queue Stats
2W - 4L
1,254 Elo+
Solo
Sobek
Sobek
UndeadXardas
Sobek
Level 47
God Stats
2W - 1L
1,758 SR
Queue Stats
50W - 59L
1,412 Elo+
Solo
Artemis
Artemis
Z3LM0
Artemis
Level 107
God Stats
17W - 16L
1,160 SR
Queue Stats
679W - 637L
1,401 Elo+
Solo
Cernunnos
Cernunnos
boloraul1
Cernunnos
Level 100
God Stats
3W - 1L
1,527 SR
Queue Stats
55W - 44L
1,360 Elo+
Solo
King Arthur
King Arthur
supper-W-ND
King Arthur
Level 59
God Stats
11W - 3L
1,853 SR
Queue Stats
35W - 31L
1,405 Elo+
Solo
Team Averages
Level 89
1,523 SR
1,366 Elo+

VS

Team Averages
Level 84
1,505 SR
1,479 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
RAZ KaiZeR
Fenrir
Level 58
God Stats
14W - 9L
1,588 SR
Queue Stats
96W - 77L
1,485 Elo+
Party 2
Ratatoskr
Ratatoskr
Xottik FM
Ratatoskr
Level 59
God Stats
29W - 18L
1,646 SR
Queue Stats
198W - 191L
1,457 Elo+
Party 2
Ix Chel
Ix Chel
kiirisz
Ix Chel
Level 73
God Stats
0W - 3L
1,120 SR
Queue Stats
76W - 70L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
riian123
Amaterasu
Level 127
God Stats
0W - 1L
1,671 SR
Queue Stats
78W - 71L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KYOKUSHINS
Ratatoskr
14
9 / 1 / 3
8,130
581
11,440
7,507
3,619
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 0 / 3
7,234
517
4,715
10,340
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Z3LM0
Artemis
14
2 / 1 / 3
7,561
540
4,716
5,835
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
boloraul1
Cernunnos
12
2 / 0 / 2
7,299
521
6,796
7,732
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
supper-W-ND
King Arthur
14
1 / 1 / 3
8,154
582
7,513
8,617
7,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 4 / 0
5,838
417
5,950
9,354
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
RAZ KaiZeR
Fenrir
12
1 / 3 / 0
6,073
434
3,771
13,663
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Xottik FM
Ratatoskr
11
1 / 3 / 0
6,583
470
4,512
12,036
4,901
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
kiirisz
Ix Chel
10
0 / 3 / 0
6,266
448
4,143
11,946
5,436
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
riian123
Amaterasu
11
0 / 3 / 1
5,900
421
2,568
10,156
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
3
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
W
Ratatoskr
KYOKUSHINS
Ratatoskr
9
1
3
10.5
L
Fenrir
RAZ KaiZeR
Fenrir
1
3
0
0.33
W
1
0
3
2.5
L
Ratatoskr
Xottik FM
Ratatoskr
1
3
0
0.33
W
Artemis
Z3LM0
Artemis
2
1
3
3.5
W
Cernunnos
boloraul1
Cernunnos
2
0
2
3
L
Ix Chel
kiirisz
Ix Chel
0
3
0
0
L
Amaterasu
riian123
Amaterasu
0
3
1
0.17
W
King Arthur
supper-W-ND
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,180
Damage
20,944
40,031
Taken
57,155
26,712
Mitigated
24,737
10,356
Healing
15,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,950
1,050
0
215
9,354
3,462
0
1,526
7,828
0
50,353
W
Ratatoskr
KYOKUSHINS
Ratatoskr
11,440
4,711
0
502
7,507
3,619
0
718
6,789
0
50,562
L
Fenrir
RAZ KaiZeR
Fenrir
3,771
978
0
5,180
13,663
6,055
0
222
13,441
0
49,365
W
4,715
614
0
5,800
10,340
9,761
305
1,765
8,575
17,258
0
L
Ratatoskr
Xottik FM
Ratatoskr
4,512
1,748
0
2,986
12,036
4,901
0
1,024
11,012
0
40,880
W
Artemis
Z3LM0
Artemis
4,716
2,418
32
650
5,835
2,898
342
0
5,835
0
65,313
W
Cernunnos
boloraul1
Cernunnos
6,796
3,476
0
2,372
7,732
3,163
1,075
1,660
6,072
0
57,900
L
Ix Chel
kiirisz
Ix Chel
4,143
298
1,250
4,027
11,946
5,436
0
2,217
9,729
26,651
0
L
Amaterasu
riian123
Amaterasu
2,568
599
0
1,989
10,156
4,883
254
891
9,265
0
26,198
W
King Arthur
supper-W-ND
King Arthur
7,513
545
0
1,000
8,617
7,271
34
0
8,617
9,970
52,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,378
Gold Earned
30,660
399
Minions Killed
304
0
Camps Cleared
0
1,350,616
Distance Traveled
1,339,938
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,838
417
86
6
0
260,367
0
W
Ratatoskr
8,130
581
68
5
0
311,185
5
L
Fenrir
6,073
434
66
5
0
258,169
0
W
Sobek
7,234
517
27
2
0
263,656
7
L
Ratatoskr
6,583
470
77
6
0
278,033
0
W
Artemis
7,561
540
95
7
0
248,539
0
W
Cernunnos
7,299
521
105
8
0
241,555
0
L
Ix Chel
6,266
448
30
2
0
273,382
1
L
Amaterasu
5,900
421
45
3
0
269,987
0
W
King Arthur
8,154
582
104
7
0
285,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role