Player Matchup

Mercury
Mercury
DripCrunchyKekZ_
Mercury
Level 125
God Stats
10W - 14L
1,370 SR
Queue Stats
559W - 542L
1,446 Elo+
Party 3
Ra
Ra
DripViruZ_
Ra
Level 62
God Stats
66W - 75L
1,523 SR
Queue Stats
440W - 455L
1,448 Elo+
Party 3
Surtr
Surtr
Mistyc_Mytruth
Surtr
Level 63
God Stats
4W - 6L
1,719 SR
Queue Stats
113W - 133L
1,461 Elo+
Party 1
Yemoja
Yemoja
Rabo_Gordo2
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,474 Elo+
Party 1
Neith
Neith
lolfranch839
Neith
Level 21
God Stats
9W - 11L
1,563 SR
Queue Stats
130W - 169L
1,327 Elo+
Party 1
Team Averages
Level 59
1,535 SR
1,431 Elo+

VS

Team Averages
Level 71
1,514 SR
1,410 Elo+
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ARG koala
Discordia
Level 92
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 67L
1,510 Elo+
Solo
Cerberus
Cerberus
Metainferno
Cerberus
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,441 Elo+
Party 2
Artemis
Artemis
TheW00lf
Artemis
Level 83
God Stats
17W - 17L
1,568 SR
Queue Stats
167W - 168L
1,444 Elo+
Solo
Bellona
Bellona
firifangui
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
8,311
594
6,395
13,846
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mace

Mace

+10
Physical Power

14
2 / 3 / 2
7,948
568
4,965
8,824
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
2,927
209
0
0
0
Yemoja
10
0 / 4 / 2
6,381
456
2,510
14,725
9,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 0
6,769
484
7,789
10,715
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 4 / 2
7,622
544
6,367
14,044
5,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Discordia
ARG koala
Discordia
15
3 / 1 / 4
8,968
641
7,604
5,773
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Metainferno
Cerberus
12
3 / 1 / 4
8,171
584
6,301
10,615
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
TheW00lf
Artemis
13
0 / 0 / 4
7,333
524
9,223
6,241
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
firifangui
Bellona
12
2 / 2 / 4
8,232
588
3,103
7,746
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
11
12
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
4
2
1
W
Discordia
ARG koala
Discordia
3
1
4
5
L
4
3
3
1.83
L
2
3
2
1
W
Cerberus
Metainferno
Cerberus
3
1
4
5
L
0
0
0
0
L
Yemoja
0
4
2
0.25
W
Artemis
TheW00lf
Artemis
0
0
4
2
W
Bellona
firifangui
Bellona
2
2
4
2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,659
Damage
32,598
48,110
Taken
44,419
23,081
Mitigated
28,087
17,065
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,367
3,900
0
6,178
14,044
5,737
0
3,054
10,755
0
54,310
W
Discordia
ARG koala
Discordia
7,604
384
0
1,275
5,773
2,178
464
1,717
3,752
67,359
890
L
6,395
3,315
0
5,544
13,846
6,037
0
1,901
11,945
0
68,357
L
4,965
294
892
2,340
8,824
3,296
0
4,268
4,556
63,053
430
W
Cerberus
Metainferno
Cerberus
6,301
335
0
4,057
10,615
9,648
207
1,556
9,045
23,788
1,612
L
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
2,510
440
3,219
2,624
14,725
9,787
0
4,928
9,797
14,589
0
W
Artemis
TheW00lf
Artemis
9,223
2,392
0
3,443
6,241
2,914
0
756
5,445
0
65,415
W
Bellona
firifangui
Bellona
3,103
530
0
1,770
7,746
7,610
82
368
7,364
0
42,928
L
7,789
3,586
0
2,446
10,715
3,961
0
2,870
7,845
0
46,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
40,326
349
Minions Killed
394
0
Camps Cleared
0
1,070,084
Distance Traveled
1,347,125
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,622
544
68
5
0
316,841
0
W
Discordia
8,968
641
109
8
0
284,765
0
L
Mercury
8,311
594
124
9
0
317,066
1
L
Ra
7,948
568
135
10
0
275,049
3
W
Cerberus
8,171
584
38
3
0
274,665
1
L
Surtr
2,927
209
0
0
0
0
0
L
Yemoja
6,381
456
15
1
0
243,475
0
W
Artemis
7,333
524
99
7
0
239,440
4
W
Bellona
8,232
588
80
6
0
231,414
0
L
Neith
6,769
484
75
5
0
234,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role