Player Matchup

Ullr
Ullr
Blame My WiFi
Ullr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 162L
1,457 Elo+
Party 1
Xbalanque
Xbalanque
I Mail Vote
Xbalanque
Level 62
God Stats
4W - 0L
1,619 SR
Queue Stats
147W - 162L
1,495 Elo+
Solo
Chiron
Chiron
SnK WiiZaRdZz
Chiron
Level 159
God Stats
1W - 1L
1,285 SR
Queue Stats
120W - 119L
1,457 Elo+
Party 1
Ganesha
Ganesha
Zarrzz
Ganesha
Level 156
God Stats
3W - 0L
1,725 SR
Queue Stats
85W - 81L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
iEpicnessZx
Sylvanus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,466 Elo+
Party 1
Team Averages
Level 128
1,526 SR
1,470 Elo+

VS

Team Averages
Level 114
1,510 SR
1,499 Elo+
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Super-hero-ds
Thanatos
Level 123
God Stats
5W - 7L
1,551 SR
Queue Stats
897W - 941L
1,501 Elo+
Solo
Heimdallr
Heimdallr
ThewesGaming
Heimdallr
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 46L
1,523 Elo+
Solo
Fenrir
Fenrir
Warmusso
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,485 Elo+
Party 2
Ganesha
Ganesha
mikoolej
Ganesha
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
6,112
611
0
0
0
Xbalanque
I Mail Vote
Xbalanque
17
12 / 3 / 3
10,726
1,073
22,696
13,181
8,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
2 / 2 / 11
9,149
915
13,188
10,432
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Zarrzz
Ganesha
15
0 / 2 / 13
8,372
837
10,674
10,192
9,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
iEpicnessZx
Sylvanus
16
4 / 1 / 11
9,936
994
7,104
9,724
9,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 4 / 6
7,469
747
4,910
14,928
10,097
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Super-hero-ds
Thanatos
1
0 / 0 / 0
2,462
246
0
0
0
Heimdallr
ThewesGaming
Heimdallr
15
3 / 6 / 2
8,203
820
8,683
11,481
5,613
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Warmusso
Fenrir
15
4 / 5 / 3
8,272
827
9,265
15,428
19,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
mikoolej
Ganesha
15
0 / 3 / 8
7,813
781
10,560
15,857
15,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
18
Kills
8
8
Deaths
18
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
4
6
1
W
0
0
0
0
W
Xbalanque
I Mail Vote
Xbalanque
12
3
3
4.5
W
2
2
11
3.75
L
Thanatos
Super-hero-ds
Thanatos
0
0
0
0
L
Heimdallr
ThewesGaming
Heimdallr
3
6
2
0.67
L
Fenrir
Warmusso
Fenrir
4
5
3
1.1
W
Ganesha
Zarrzz
Ganesha
0
2
13
3.25
W
Sylvanus
iEpicnessZx
Sylvanus
4
1
11
9.5
L
Ganesha
mikoolej
Ganesha
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,662
Damage
33,418
43,529
Taken
57,694
33,835
Mitigated
51,174
21,986
Healing
18,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,910
859
5,286
4,820
14,928
10,097
0
4,463
10,294
8,610
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
I Mail Vote
Xbalanque
22,696
6,208
272
2,908
13,181
8,619
1,763
3,858
9,323
0
41,754
W
13,188
4,999
1,453
2,702
10,432
5,329
568
4,500
5,932
0
22,944
L
Thanatos
Super-hero-ds
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
ThewesGaming
Heimdallr
8,683
5,646
0
72
11,481
5,613
0
2,574
8,677
0
26,193
L
Fenrir
Warmusso
Fenrir
9,265
3,314
611
2,723
15,428
19,614
0
4,449
10,685
382
13,589
W
Ganesha
Zarrzz
Ganesha
10,674
673
753
713
10,192
9,958
330
3,778
6,414
23,179
1,055
W
Sylvanus
iEpicnessZx
Sylvanus
7,104
1,035
8,296
4,889
9,724
9,929
515
3,071
6,653
11,188
0
L
Ganesha
mikoolej
Ganesha
10,560
1,562
980
4,500
15,857
15,850
0
4,726
10,812
19,719
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
34,219
111
Minions Killed
83
0
Camps Cleared
0
748,370
Distance Traveled
653,392
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,469
747
14
1
0
145,170
0
W
Ullr
6,112
611
0
0
0
0
0
W
Xbalanque
10,726
1,073
42
4
0
177,727
0
W
Chiron
9,149
915
43
4
0
201,757
0
L
Thanatos
2,462
246
0
0
0
0
0
L
Heimdallr
8,203
820
50
5
0
155,235
0
L
Fenrir
8,272
827
17
2
0
164,881
0
W
Ganesha
8,372
837
1
0
0
183,516
1
W
Sylvanus
9,936
994
25
3
0
185,370
0
L
Ganesha
7,813
781
2
0
0
188,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role