Player Matchup

Janus
Janus
BiancaZack
Janus
Level 153
God Stats
3W - 1L
1,878 SR
Queue Stats
142W - 127L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
Inquisitorxq
Xbalanque
Level 144
God Stats
4W - 0L
1,615 SR
Queue Stats
26W - 23L
1,547 Elo+
Party 4
Sol
Sol
Ixorcist666
Sol
Level 123
God Stats
2W - 2L
1,557 SR
Queue Stats
46W - 36L
1,582 Elo+
Party 4
Cthulhu
Cthulhu
Kagesensei1014
Cthulhu
Level 108
God Stats
20W - 13L
1,664 SR
Queue Stats
96W - 90L
1,478 Elo+
Solo
Bastet
Bastet
awe123dwfq
Bastet
Level 66
God Stats
25W - 17L
1,526 SR
Queue Stats
75W - 65L
1,502 Elo+
Party 1
Team Averages
Level 119
1,648 SR
1,522 Elo+

VS

Team Averages
Level 106
1,563 SR
1,526 Elo+
Bastet
Bastet
GewoonGijs
Bastet
Level 108
God Stats
4W - 3L
1,711 SR
Queue Stats
57W - 45L
1,547 Elo+
Party 3
Maui
Maui
Nogusta Reality
Maui
Level 159
God Stats
2W - 2L
1,779 SR
Queue Stats
64W - 66L
1,469 Elo+
Party 2
Ra
Ra
PalpatineRey
Ra
Level 76
God Stats
17W - 20L
1,500 SR
Queue Stats
27W - 28L
1,521 Elo+
Solo
Hercules
Hercules
PlayerNoizer
Hercules
Level 166
God Stats
2W - 5L
1,323 SR
Queue Stats
191W - 201L
1,489 Elo+
Party 2
Jing Wei
Jing Wei
bouxer
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
4 / 0 / 3
8,259
635
5,420
3,735
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xbalanque
Inquisitorxq
Xbalanque
13
0 / 1 / 2
8,041
619
5,102
9,800
9,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 4
8,021
617
7,263
6,805
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 0 / 7
7,210
555
4,520
9,166
4,721
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
awe123dwfq
Bastet
13
4 / 3 / 3
7,189
553
7,632
11,143
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GewoonGijs
Bastet
12
1 / 3 / 1
6,373
490
4,334
11,692
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,703
439
3,133
9,472
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

13
1 / 1 / 1
6,743
519
1,684
6,931
2,643
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
PlayerNoizer
Hercules
12
1 / 2 / 1
6,763
520
6,028
12,622
9,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
bouxer
Jing Wei
10
0 / 3 / 0
5,766
444
2,693
7,930
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
4
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
4
0
3
5.5
L
Bastet
GewoonGijs
Bastet
1
3
1
0.5
W
Xbalanque
Inquisitorxq
Xbalanque
0
1
2
1
W
4
0
4
6
W
0
0
7
3.5
L
0
3
1
0.17
L
1
1
1
1.5
L
Hercules
PlayerNoizer
Hercules
1
2
1
0.75
W
Bastet
awe123dwfq
Bastet
4
3
3
1.83
L
Jing Wei
bouxer
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,937
Damage
17,872
40,649
Taken
48,647
22,615
Mitigated
26,389
19,642
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
5,420
538
0
750
3,735
1,343
517
703
2,984
56,619
818
L
Bastet
GewoonGijs
Bastet
4,334
1,091
0
4,995
11,692
4,214
0
2,740
8,952
0
49,709
W
Xbalanque
Inquisitorxq
Xbalanque
5,102
2,110
0
3,528
9,800
9,998
20
302
9,106
0
62,773
W
7,263
2,777
0
4,895
6,805
2,326
925
1,090
5,715
56,566
5,694
W
4,520
178
1,466
3,649
9,166
4,721
751
1,187
7,979
40,822
0
L
3,133
532
0
1,703
9,472
7,190
0
5,698
3,774
16,841
2,716
L
1,684
159
180
3,243
6,931
2,643
0
1,949
4,982
56,498
0
L
Hercules
PlayerNoizer
Hercules
6,028
2,397
0
5,928
12,622
9,479
0
1,313
11,309
0
50,091
W
Bastet
awe123dwfq
Bastet
7,632
2,654
0
5,354
11,143
4,227
0
1,298
9,729
0
46,402
L
Jing Wei
bouxer
Jing Wei
2,693
2,201
0
3,430
7,930
2,863
0
5,169
2,761
0
35,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,720
Gold Earned
31,348
444
Minions Killed
375
0
Camps Cleared
0
1,298,684
Distance Traveled
1,276,160
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,259
635
102
8
0
273,032
0
L
Bastet
6,373
490
83
6
0
292,301
0
W
Xbalanque
8,041
619
108
8
0
207,026
0
W
Sol
8,021
617
110
8
0
248,983
0
W
Cthulhu
7,210
555
39
3
0
261,415
0
L
Maui
5,703
439
24
2
0
242,445
3
L
Ra
6,743
519
115
9
0
251,841
0
L
Hercules
6,763
520
97
7
0
252,845
0
W
Bastet
7,189
553
85
7
0
308,228
2
L
Jing Wei
5,766
444
56
4
0
236,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role