Player Matchup

Hera
Hera
DvorceeWitDonkyD
Hera
Level 168
God Stats
3W - 2L
1,616 SR
Queue Stats
84W - 73L
1,618 Elo+
Party 1
Izanami
Izanami
HBKwame
Izanami
Level 89
God Stats
42W - 38L
1,503 SR
Queue Stats
64W - 62L
1,524 Elo+
Solo
Aphrodite
Aphrodite
Sir_Geruad
Aphrodite
Level 170
God Stats
3W - 4L
1,167 SR
Queue Stats
317W - 327L
1,477 Elo+
Party 1
Kali
Kali
Welcome2MeatShow
Kali
Level 182
God Stats
12W - 5L
1,702 SR
Queue Stats
121W - 116L
1,550 Elo+
Party 1
King Arthur
King Arthur
warriorblack132
King Arthur
Level 106
God Stats
3W - 1L
1,605 SR
Queue Stats
22W - 22L
1,455 Elo+
Solo
Team Averages
Level 143
1,519 SR
1,525 Elo+

VS

Team Averages
Level 156
1,644 SR
1,508 Elo+
Medusa
Medusa
Player08020
Medusa
Level 124
God Stats
2W - 1L
1,739 SR
Queue Stats
37W - 45L
1,455 Elo+
Solo
Scylla
Scylla
SabresOwn
Scylla
Level 203
God Stats
7W - 11L
1,729 SR
Queue Stats
482W - 435L
1,540 Elo+
Solo
King Arthur
King Arthur
TitaniaAbuser
King Arthur
Level 217
God Stats
37W - 25L
1,661 SR
Queue Stats
828W - 813L
1,494 Elo+
Solo
Xing Tian
Xing Tian
Trican
Xing Tian
Level 128
God Stats
15W - 12L
1,551 SR
Queue Stats
81W - 64L
1,561 Elo+
Solo
Loki
Loki
U1334893245
Loki
Level 106
God Stats
23W - 22L
1,542 SR
Queue Stats
166W - 176L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,485
606
4,627
3,354
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
HBKwame
Izanami
12
0 / 2 / 2
6,978
498
4,795
9,940
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Sir_Geruad
Aphrodite
11
0 / 0 / 2
7,114
508
1,601
9,451
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
4 / 1 / 2
8,174
584
7,796
13,736
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
warriorblack132
King Arthur
14
2 / 1 / 1
8,485
606
4,446
11,026
9,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 2 / 0
7,108
508
7,658
9,344
3,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
SabresOwn
Scylla
15
0 / 1 / 0
7,812
558
3,375
5,320
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
TitaniaAbuser
King Arthur
11
0 / 2 / 1
6,251
447
3,540
8,366
6,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Trican
Xing Tian
10
0 / 0 / 0
6,618
473
4,448
10,476
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
6,280
449
2,285
8,737
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
3
4
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Izanami
HBKwame
Izanami
0
2
2
0.5
L
Medusa
2
2
0
1
L
Scylla
SabresOwn
Scylla
0
1
0
0
W
Aphrodite
Sir_Geruad
Aphrodite
0
0
2
1
L
King Arthur
TitaniaAbuser
King Arthur
0
2
1
0.25
L
Xing Tian
Trican
Xing Tian
0
0
0
0
L
1
3
0
0.33
W
4
1
2
5
W
King Arthur
warriorblack132
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,265
Damage
21,306
47,507
Taken
42,243
27,562
Mitigated
24,020
20,000
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,627
676
0
500
3,354
1,334
0
651
2,619
72,539
815
W
Izanami
HBKwame
Izanami
4,795
3,878
0
2,010
9,940
3,900
26
2,946
6,948
0
59,409
L
Medusa
7,658
2,751
0
3,797
9,344
3,864
0
1,706
7,638
0
53,579
L
Scylla
SabresOwn
Scylla
3,375
275
0
999
5,320
1,839
0
833
4,487
76,956
478
W
Aphrodite
Sir_Geruad
Aphrodite
1,601
414
2,752
5,661
9,451
6,115
0
3,024
6,377
22,546
0
L
King Arthur
TitaniaAbuser
King Arthur
3,540
738
0
1,608
8,366
6,927
0
162
8,204
0
32,858
L
Xing Tian
Trican
Xing Tian
4,448
310
0
2,228
10,476
8,209
135
1,482
8,994
31,520
462
L
2,285
259
0
3,694
8,737
3,181
503
2,226
6,511
0
41,360
W
7,796
2,950
0
6,577
13,736
6,840
13
1,462
12,234
0
77,512
W
King Arthur
warriorblack132
King Arthur
4,446
482
0
2,500
11,026
9,373
239
693
10,294
605
52,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
34,069
463
Minions Killed
402
0
Camps Cleared
0
1,386,362
Distance Traveled
1,269,518
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,485
606
143
10
0
280,553
4
W
Izanami
6,978
498
96
7
0
242,969
0
L
Medusa
7,108
508
104
7
0
270,981
0
L
Scylla
7,812
558
142
10
0
260,891
0
W
Aphrodite
7,114
508
36
3
0
273,981
4
L
King Arthur
6,251
447
53
4
0
169,366
0
L
Xing Tian
6,618
473
18
1
0
299,267
2
L
Loki
6,280
449
85
6
0
269,013
0
W
Kali
8,174
584
97
7
0
315,697
0
W
King Arthur
8,485
606
91
7
0
273,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role