Player Matchup

Nu Wa
Nu Wa
BolnoiKrolik
Nu Wa
Level 125
God Stats
25W - 18L
1,653 SR
Queue Stats
77W - 76L
1,490 Elo+
Solo
Bellona
Bellona
Maestro186
Bellona
Level 25
God Stats
8W - 2L
1,700 SR
Queue Stats
53W - 65L
1,366 Elo+
Party 1
Khepri
Khepri
Xiaoventis
Khepri
Level 65
God Stats
1W - 1L
1,289 SR
Queue Stats
238W - 215L
1,438 Elo+
Party 1
Izanami
Izanami
hisakukan
Izanami
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 44L
1,597 Elo+
Party 1
Arachne
Arachne
lilmj40
Arachne
Level 67
God Stats
32W - 31L
1,498 SR
Queue Stats
73W - 80L
1,459 Elo+
Solo
Team Averages
Level 77
1,528 SR
1,470 Elo+

VS

Team Averages
Level 82
1,623 SR
1,543 Elo+
Izanami
Izanami
Cameronej2000
Izanami
Level 56
God Stats
7W - 10L
1,484 SR
Queue Stats
281W - 305L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
Cannrik333
Sun Wukong
Level 91
God Stats
0W - 1L
1,964 SR
Queue Stats
4W - 3L
1,801 Elo+
Party 2
Ah Puch
Ah Puch
Lennk
Ah Puch
Level 129
God Stats
0W - 1L
1,644 SR
Queue Stats
62W - 64L
1,538 Elo+
Party 2
Bacchus
Bacchus
Myvrah
Bacchus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 223L
1,472 Elo+
Solo
Pele
Pele
SaruStrayeurs
Pele
Level 66
God Stats
315W - 310L
1,525 SR
Queue Stats
373W - 400L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,531
594
6,592
6,245
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Maestro186
Bellona
9
0 / 3 / 0
5,384
489
3,753
12,912
10,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Xiaoventis
Khepri
10
0 / 1 / 5
6,460
587
2,640
9,138
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
hisakukan
Izanami
12
4 / 2 / 1
6,786
617
6,010
5,654
1,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
lilmj40
Arachne
13
4 / 2 / 1
6,777
616
3,713
9,597
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
2 / 3 / 0
6,089
554
5,198
7,667
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Cannrik333
Sun Wukong
12
3 / 1 / 0
7,156
651
8,808
10,998
7,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Lennk
Ah Puch
11
2 / 5 / 1
6,420
584
8,785
8,999
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Myvrah
Bacchus
6
0 / 1 / 1
4,885
444
1,712
4,124
2,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 1
6,197
563
1,530
5,246
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
9
10
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Izanami
2
3
0
0.67
L
Sun Wukong
Cannrik333
Sun Wukong
3
1
0
3
L
Ah Puch
Lennk
Ah Puch
2
5
1
0.5
W
Bellona
Maestro186
Bellona
0
3
0
0
L
Bacchus
Myvrah
Bacchus
0
1
1
0.5
L
2
0
1
2.5
W
Khepri
Xiaoventis
Khepri
0
1
5
2.5
W
Izanami
hisakukan
Izanami
4
2
1
2.25
W
Arachne
lilmj40
Arachne
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,708
Damage
26,033
43,546
Taken
37,034
25,106
Mitigated
17,237
15,801
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,592
2,450
0
1,585
6,245
2,220
0
3,263
2,428
42,635
1,078
L
Izanami
5,198
4,057
0
1,914
7,667
2,631
0
1,364
6,303
0
48,827
L
Sun Wukong
Cannrik333
Sun Wukong
8,808
2,559
0
3,783
10,998
7,403
0
1,102
9,896
0
56,775
L
Ah Puch
Lennk
Ah Puch
8,785
306
0
884
8,999
2,443
66
4,136
4,863
45,160
978
W
Bellona
Maestro186
Bellona
3,753
1,781
0
6,061
12,912
10,850
0
0
12,912
0
28,520
L
Bacchus
Myvrah
Bacchus
1,712
213
0
1,456
4,124
2,916
0
1,005
3,119
7,704
785
L
1,530
199
0
294
5,246
1,844
0
1,491
3,755
0
41,378
W
Khepri
Xiaoventis
Khepri
2,640
311
0
3,160
9,138
6,650
187
1,970
7,076
17,587
0
W
Izanami
hisakukan
Izanami
6,010
3,873
0
1,659
5,654
1,799
477
768
4,886
0
60,038
W
Arachne
lilmj40
Arachne
3,713
2,325
0
3,336
9,597
3,587
0
3,341
6,066
0
45,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
30,747
324
Minions Killed
347
0
Camps Cleared
0
1,020,805
Distance Traveled
948,104
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,531
594
80
7
0
209,650
2
L
Izanami
6,089
554
74
7
0
168,819
0
L
Sun Wukong
7,156
651
101
9
0
209,877
1
L
Ah Puch
6,420
584
86
8
0
190,236
0
W
Bellona
5,384
489
37
3
0
151,702
0
L
Bacchus
4,885
444
12
1
0
109,382
1
L
Pele
6,197
563
74
7
0
269,790
0
W
Khepri
6,460
587
25
2
0
210,375
2
W
Izanami
6,786
617
105
10
0
217,490
0
W
Arachne
6,777
616
77
7
0
231,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role