Player Matchup

Osiris
Osiris
Baduzera
Osiris
Level 153
God Stats
5W - 3L
1,726 SR
Queue Stats
94W - 97L
1,468 Elo+
Solo
Ymir
Ymir
DuduzinBalaTensa
Ymir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 118L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
Narceli
Ao Kuang
Level 146
God Stats
1W - 4L
1,243 SR
Queue Stats
61W - 82L
1,337 Elo+
Party 1
Izanami
Izanami
ShigoBr
Izanami
Level 128
God Stats
6W - 1L
1,773 SR
Queue Stats
78W - 58L
1,561 Elo+
Solo
Nu Wa
Nu Wa
TheD4RKNeSSeS
Nu Wa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,397 Elo+
Party 1
Team Averages
Level 130
1,548 SR
1,446 Elo+

VS

Team Averages
Level 138
1,617 SR
1,475 Elo+
Hachiman
Hachiman
Bugsoft_club
Hachiman
Level 98
God Stats
2W - 2L
1,518 SR
Queue Stats
129W - 124L
1,500 Elo+
Solo
Thanatos
Thanatos
Fusion Extremer
Thanatos
Level 77
God Stats
4W - 4L
1,500 SR
Queue Stats
117W - 119L
1,439 Elo+
Solo
Chaac
Chaac
JesusDeMacro
Chaac
Level 200
God Stats
2W - 4L
1,731 SR
Queue Stats
8W - 18L
1,365 Elo+
Solo
Xing Tian
Xing Tian
MaNoBeRnArD
Xing Tian
Level 158
God Stats
2W - 1L
1,922 SR
Queue Stats
52W - 44L
1,532 Elo+
Solo
Raijin
Raijin
gustavo23381
Raijin
Level 155
God Stats
3W - 3L
1,415 SR
Queue Stats
143W - 136L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Baduzera
Osiris
14
0 / 1 / 1
7,964
498
3,162
13,880
12,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 2
7,998
500
5,921
14,669
15,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Narceli
Ao Kuang
17
7 / 0 / 1
9,318
582
8,704
14,966
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
ShigoBr
Izanami
16
4 / 4 / 4
9,265
579
14,540
14,080
5,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 4 / 5
7,649
478
6,576
10,330
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bugsoft_club
Hachiman
15
2 / 5 / 1
8,506
532
7,687
13,158
4,989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
9
2 / 3 / 1
6,710
419
2,503
10,085
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 0 / 1
10,413
651
12,849
11,913
11,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
MaNoBeRnArD
Xing Tian
12
1 / 2 / 3
8,207
513
5,885
16,114
14,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Raijin
14
5 / 4 / 0
8,589
537
13,120
11,685
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
11
11
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Baduzera
Osiris
0
1
1
0.5
L
Hachiman
Bugsoft_club
Hachiman
2
5
1
0.5
W
3
2
2
2
L
Thanatos
2
3
1
0.83
L
1
0
1
1.5
L
Xing Tian
MaNoBeRnArD
Xing Tian
1
2
3
1.25
W
Ao Kuang
Narceli
Ao Kuang
7
0
1
7.5
W
Izanami
ShigoBr
Izanami
4
4
4
1.5
W
0
4
5
0.63
L
Raijin
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,903
Damage
42,044
67,925
Taken
62,955
44,572
Mitigated
38,807
19,209
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Baduzera
Osiris
3,162
935
0
4,210
13,880
12,379
0
1,032
11,963
0
58,730
L
Hachiman
Bugsoft_club
Hachiman
7,687
3,603
0
3,563
13,158
4,989
1,264
2,457
10,701
0
73,293
W
5,921
1,165
511
2,394
14,669
15,378
31
4,632
9,772
25,746
0
L
Thanatos
2,503
772
0
3,383
10,085
3,968
0
3,278
6,807
0
29,942
L
12,849
2,375
0
5,702
11,913
11,385
280
2,482
9,431
3,557
104,054
L
Xing Tian
MaNoBeRnArD
Xing Tian
5,885
580
1,894
3,298
16,114
14,143
0
5,280
10,834
30,757
1,921
W
Ao Kuang
Narceli
Ao Kuang
8,704
1,959
0
8,694
14,966
6,570
0
2,463
12,407
82,903
0
W
Izanami
ShigoBr
Izanami
14,540
11,623
0
2,970
14,080
5,887
621
2,422
11,658
0
96,061
W
6,576
1,222
0
430
10,330
4,358
478
8,421
1,909
47,942
800
L
Raijin
13,120
1,494
0
990
11,685
4,322
259
7,642
4,043
64,697
2,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,194
Gold Earned
42,425
491
Minions Killed
441
0
Camps Cleared
0
1,527,988
Distance Traveled
1,450,993
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,964
498
102
6
0
295,606
0
L
Hachiman
8,506
532
104
7
0
281,807
0
W
Ymir
7,998
500
22
1
0
290,441
10
L
Thanatos
6,710
419
49
3
0
227,268
0
L
Chaac
10,413
651
163
10
0
356,663
5
L
Xing Tian
8,207
513
37
2
0
309,380
2
W
Ao Kuang
9,318
582
124
8
0
388,904
0
W
Izanami
9,265
579
157
10
0
277,664
0
W
Nu Wa
7,649
478
86
5
0
275,373
5
L
Raijin
8,589
537
88
6
0
275,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role